Envoy of Balance

Amara Ishu's page

229 posts. Alias of ginganinja.


Full Name

Amara Ishu

Classes/Levels

Skald 5 HP: 43/43 | AC:16 T: 11 FF: 16 | Fort: +7 | Ref: +2 | Will: +6 | Perception: +9 Initiative: +2 Settlement Link

Gender

Female

Strength 18
Dexterity 10
Constitution 14
Intelligence 8
Wisdom 13
Charisma 14

About Amara Ishu

Crunch:

Amara Ishu
Human (Shoanti) skald (totemic skald) 5 (Pathfinder RPG Advanced Class Guide 49, 117)
CN Medium humanoid (human)
Init +2; Senses Perception +9
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Defense
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AC 16, touch 11, flat-footed 16 (+5 armor, +1 deflection)
hp 43 (5d8+15)
Fort +7, Ref +2, Will +6; +4 vs. bardic performance, language-dependent, and sonic
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee greatsword +7 (2d6+6/19-20)
Special Attacks rage powers (lesser beast totem[APG], song of the beast), raging song 13 rounds/day (inspired rage, song of marching)
Skald Spell-Like Abilities (CL 5th; concentration +7)
1/day—charm animal (totem animal only) (DC 13)
Skald (Totemic Skald) Spells Known (CL 5th; concentration +7)
2nd (3/day)—acute senses[UM] (DC 14), heroism, mirror image
1st (5/day)—heightened awareness[ACG], lucky number, timely inspiration[APG] (DC 13), vanish[APG] (DC 13)
0 (at will)—dancing lights, ghost sound (DC 12), mage hand, prestidigitation, read magic, summon instrument
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Statistics
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Str 18, Dex 10, Con 14, Int 8, Wis 13, Cha 14
Base Atk +3; CMB +7; CMD 18
Feats Extra Rage Power[APG], Natural Spell, Scribe Scroll, Skald's Vigor[ACG], Toughness
Traits reactionary, shoanti spirit-singer
Skills Acrobatics -3 (-7 to jump), Knowledge (arcana) +9, Knowledge (local) +9, Knowledge (nature) +9, Perception +9, Perform (oratory) +10, Perform (percussion instruments) +10, Perform (sing) +10
Languages Common, Shoanti
SQ animal focus (bull[ACG]), bardic knowledge +2, totem empathy +7, versatile performance (oratory), wild shape
Other Gear mwk mithral chain shirt, greatsword, 4,100 gp
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Special Abilities
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Bardic Knowledge +2 (Ex) Add +2 to all knowledge skill checks.
Beast Totem, Lesser (Su) Gain 2 d6 claw attacks while raging
Bull +2 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Natural Spell You can cast spells while in Wild Shape.
Raging Song (standard action, 13 rounds/day) (Su) Song can inspire allies in a variety of ways.
Skald's Vigor (Fast healing 2) While maintain raging song, gain Fast Healing 2.
Song of the Beast (Su) Raging song can grant allies totem animal focus.
Totem Empathy +7 (Ex) Improve the attitude of a totem animal, as if using Diplomacy.
Versatile Performance (Oratory) +10 (Ex) You may substitute the final value of your Perform: Oratory skill for Diplomacy or Sense Motive checks
Wild Shape (Beast Shape I: Small - Medium animal, 1/day) (Su) Can change form into totem animal, and can use Raging song in that form.

Raging Crunch:

Amara Ishu
Female human (Shoanti) skald (totemic skald) 5 (Pathfinder RPG Advanced Class Guide 49, 117)
CN Medium humanoid (human)
Init +2; Senses Perception +9
--------------------
Defense
--------------------
AC 15, touch 10, flat-footed 15 (+5 armor, +1 deflection, -1 rage)
hp 48 (5d8+20) (currently 22); fast healing 2
Fort +8, Ref +2, Will +8; +4 vs. bardic performance, language-dependent, and sonic
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Offense
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Speed 30 ft.
Melee greatsword +9 (2d6+9/19-20) or
2 claws +9 (1d6+6)
Special Attacks rage powers (lesser beast totem[APG], song of the beast), raging song 13 rounds/day (inspired rage, song of marching)
Skald Spell-Like Abilities (CL 5th; concentration +7)
1/day—charm animal (totem animal only) (DC 13)
Skald (Totemic Skald) Spells Known (CL 5th; concentration +7)
2nd (3/day)—acute senses[UM] (DC 14), heroism, mirror image
1st (5/day)—heightened awareness[ACG], lucky number, timely inspiration[APG] (DC 13), vanish[APG] (DC 13)
0 (at will)—dancing lights, ghost sound (DC 12), mage hand, prestidigitation, read magic, summon instrument
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Statistics
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Str 22, Dex 10, Con 16, Int 8, Wis 13, Cha 14
Base Atk +3; CMB +9; CMD 19
Feats Extra Rage Power[APG], Natural Spell, Scribe Scroll, Skald's Vigor[ACG], Toughness
Traits reactionary, shoanti spirit-singer
Skills Knowledge (arcana) +9, Knowledge (local) +9, Knowledge (nature) +9, Perception +9, Perform (oratory) +10, Perform (percussion instruments) +10, Perform (sing) +10, Survival +1 (+3 to get along in the wild, endure severe weather, avoid getting lost, spot natural hazards, and predict weather)
Languages Common, Shoanti
SQ animal focus (bull[ACG]), bardic knowledge +2, totem empathy +7, versatile performance (oratory), wild shape
Combat Gear potion of fly, wand of cure light wounds; Other Gear mwk mithral chain shirt, greatsword, handy haversack, backpack, basic maps (major landmarks only), bedroll, belt pouch, Drum, flint and steel, flint and steel, hemp rope (50 ft.), knife, utility (0.5 lb), mess kit[UE], mess kit[UE], mirror, pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, waterskin (2), 513 gp
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Special Abilities
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Bardic Knowledge +2 (Ex) Add +2 to all knowledge skill checks.
Beast Totem, Lesser (Su) Gain 2 d6 claw attacks while raging
Bull +2 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Fast Healing 2 (Ex) Heal damage every round unless you are killed.
Natural Spell You can cast spells while in Wild Shape.
Raging Song (standard action, 13 rounds/day) (Su) Song can inspire allies in a variety of ways.
Skald's Vigor (Fast healing 2) While maintain raging song, gain Fast Healing 2.
Song of the Beast (Su) Raging song can grant allies totem animal focus.
Totem Empathy +7 (Ex) Improve the attitude of a totem animal, as if using Diplomacy.
Versatile Performance (Oratory) +10 (Ex) You may substitute the final value of your Perform: Oratory skill for Diplomacy or Sense Motive checks
Wild Shape (Beast Shape I: Small - Medium animal, 1/day) (Su) Can change form into totem animal, and can use Raging song in that form.

Raging Bull Crunch:

Amara Ishu
Female human (Shoanti) skald (totemic skald) 5 (Pathfinder RPG Advanced Class Guide 49, 117)
CN Medium humanoid (human)
Init +2; Senses low-light vision, scent; Perception +9
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Defense
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AC 12, touch 10, flat-footed 12 (+1 deflection, +2 natural, -1 rage)
hp 48 (5d8+20) (currently 38)
Fort +8, Ref +2, Will +8; +4 vs. bardic performance, language-dependent, and sonic
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Offense
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Speed 40 ft.
Melee greatsword +10 (2d6+10/19-20) or
gore +11 (1d4+11), 2 claws +10 (1d6+7)
Special Attacks rage powers (lesser beast totem[APG], song of the beast), raging song 13 rounds/day (inspired rage, song of marching)
Skald Spell-Like Abilities (CL 5th; concentration +7)
1/day—charm animal (totem animal only) (DC 13)
Skald (Totemic Skald) Spells Known (CL 5th; concentration +7)
2nd (3/day)—acute senses[UM] (DC 14), heroism, mirror image
1st (5/day)—heightened awareness[ACG], lucky number, timely inspiration[APG] (DC 13), vanish[APG] (DC 13)
0 (at will)—dancing lights, ghost sound (DC 12), mage hand, prestidigitation, read magic, summon instrument
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Statistics
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Str 24, Dex 10, Con 16, Int 8, Wis 13, Cha 14
Base Atk +3; CMB +10; CMD 20
Feats Extra Rage Power[APG], Natural Spell, Scribe Scroll, Skald's Vigor[ACG], Toughness
Traits reactionary, shoanti spirit-singer
Skills Acrobatics +0 (+4 to jump), Knowledge (arcana) +9, Knowledge (local) +9, Knowledge (nature) +9, Perception +9, Perform (oratory) +10, Perform (percussion instruments) +10, Perform (sing) +10, Survival +1 (+3 to get along in the wild, endure severe weather, avoid getting lost, spot natural hazards, and predict weather)
Languages Common, Shoanti
SQ animal focus (bull[ACG]), bardic knowledge +2, totem empathy +7, versatile performance (oratory), wild shape
Combat Gear potion of fly, wand of cure light wounds; Other Gear mwk mithral chain shirt, greatsword, handy haversack, backpack, basic maps (major landmarks only), bedroll, belt pouch, Drum, flint and steel, flint and steel, hemp rope (50 ft.), knife, utility (0.5 lb), mess kit[UE], mess kit[UE], mirror, pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, waterskin (2), 513 gp
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Special Abilities
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Bardic Knowledge +2 (Ex) Add +2 to all knowledge skill checks.
Beast Totem, Lesser (Su) Gain 2 d6 claw attacks while raging
Bull +2 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Natural Spell You can cast spells while in Wild Shape.
Raging Song (standard action, 13 rounds/day) (Su) Song can inspire allies in a variety of ways.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Skald's Vigor (Fast healing 2) While maintain raging song, gain Fast Healing 2.
Song of the Beast (Su) Raging song can grant allies totem animal focus.
Totem Empathy +7 (Ex) Improve the attitude of a totem animal, as if using Diplomacy.
Versatile Performance (Oratory) +10 (Ex) You may substitute the final value of your Perform: Oratory skill for Diplomacy or Sense Motive checks
Wild Shape (Beast Shape I: Small - Medium animal, 1/day) (Ram) (Su) Can change form into totem animal, and can use Raging song in that form.