Almah Rovshki

Morgan Amberlain's page

37 posts. Alias of mechaPoet (RPG Superstar Season 9 Top 32).


Classes/Levels

Princess 1, 1 xp | hp 9/14, armor 1 | Str: 9 (+0), Dex: 12 (+0), Con: 8 (-1), Int: 13 (+1), Wis: 15 (+1), Cha 16 (+2)

About Morgan Amberlain

Name Morgan (officially, Prince Morgan of House Amberlain)

Class Princess!

Race Human. Morgan hasn't met anyone who's not a human before, but he's always been interested in meeting one! Surely they aren't the monsters that the tales say they are...

Personality Enthusiastic and compassionate, Morgan is a pleasant and hopeful force for his kingdom. In conversation he is quick-witted and charming, but never cruel. In his royal duties, he is devoted and eager. He is a bit inexperienced, having rarely left the palace in which he lives, and never having been outside the city walls, but he has heard about other places from old books and local tales.

However, from a young age he has had one consistent and immutable rebellious quality. Finding the tasks assigned to a prince of the kingdom arduous and boring, Morgan insisted--and insists--on taking on the duties of a princess instead. He takes equal delight in the elegant galas and the beautiful dresses he wears as he does in his study of the arts and in charity work throughout the kingdom.

Morgan's insistence on dressing femininely is met with a variety of reactions, but he is patient even with the most hostile. He is not so naïve to think that he can convince everyone to accept what some call his eccentric behavior (and what others call mad), or that he has not drawn some ire for it. That said, he holds a great hope that he can perform the duties of a princess to bring harmony to all the people of his land.

Morgan is small and willowy with delicate proportions. He loves wearing ornate and lovely dresses, reveling in styles from near and far. He keeps his dark hair long, and his soft features are brightened by lightly painted eyes and lips.

Drive
Right a wrong. I have been driven out of my comfortable life of sheltered wealth and comfort. I have seen the poverty of my people and the fear that controls them. I will--I must, for it is my duty--give them hope and end their tyranny.

Background A poor kingdom: When you prove your worth to a group of naysayers carry one forward to your next action.

Bonds
Karm is a former subject of my kingdom.
Skorabor does not believe in themself. I hope to change that.
I have seen Horn in my nightmares.
Gilder is my trusted confidant.
Gilder trusts my word completely.
I have seen Giltharon in my dreams.
Mandus looks like something right out of a fairy tale--and not one that ends Happily Ever After.

Stats
STR 9 (0) DEX 12 (0) CON 8 (-1)
INT 13 (+1) WIS 15 (+1) CHA 16 (+2)

Damage: d6
Armor: 1
HP: 14/14

Gear (Load 5/5): Dungeon rations (5 uses, 1 weight), ornate bow (near, 1 weight) and quiver of arrows (5 ammo, 1 weight), cloth armor (1 weight, 1 armor), looking glass (1 weight)

XP 1

Moves
The World is Made of ...!
Beliefs: Hope, Duty
When you invoke these beliefs in a passionate speech, roll +CHA. On a hit, hold 3. On a 7-9, hold 2.
-Spend 1 hold to ask a friendly NPC to do one impossible thing and they will attempt it.
-Spend 1 hold to roll +CHA instead of +Bonds to Aid or Interfere.
-Spend 1 hold to roll +CHA instead of +STR to Hack & Slash.
-Spend 1 hold to roll +CHA instead of +DEX to Volley.

Speak From the Heart
When another player comes to you seeking advice, tell them what you think is their best course of action. If they act on your advice, they take +1 forward. At the end of the session, if at least one player who acted on your advice actually benefitted from it in the end, you mark XP.

Gentle Touch
When you touch someone, skin to skin, and hope for their well-being, roll +CHA. On a 10+ you heal 1d8 damage or remove one disease. On a 7-9, they are healed, but the damage or disease is transferred to you.

Regality and Grace
Your voice is particularly arresting. You have no trouble speaking over chatter, crowds, or other loud noise.

Nemesis
The princess has a nemesis. A villain who pursues him and would kill for something that he has.
What he has: the ability to inspire hope in his people.
Nemesis tags: Cold, Wrathful, Beautiful