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Aloysius Gallo's page
150 posts. Organized Play character for Patrick Nardini.
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| Full Name |
Aloysius Gallo |
| Race |
Human (Versatile Heritage) |
| Classes/Levels |
Champion 4 | HP: 64/64 | AC 22 | F:+11 R:+6 W:+9 | Speed 20 ft. | Hero Points: 2/3 |Focus: 1/2| P +9 | Ath +12, Intim +7, Lore (Farming) +6, Lore (PFS) +6, Lore (Warfare) +6, Med +9, Rel +7, Surv +7 |Conditions: none|(◆), (◆◆), (◆◆◆), (◇), (↺) |
| Gender |
Male |
| Size |
Medium |
| Age |
32 |
| Special Abilities |
Assurance (Athletics), Assurance (Medicine), Champion's Code, Ranged Reprisal, Retributive Strike, Shield Block, Toughness, Blade Ally, Sun Blade, Robust Recovery |
| Alignment |
Lawful Good |
| Deity |
Erastil |
| Location |
Absalom |
| Languages |
Common, Dwarven, Varisian |
| Occupation |
Farmhand |
| Strength |
18 |
| Dexterity |
10 |
| Constitution |
16 |
| Intelligence |
10 |
| Wisdom |
12 |
| Charisma |
12 |
About Aloysius Gallo
Aloysius Gallo
Male human paladin 4
LG, Medium, Human, Humanoid
Heritage versatile heritage
Background farmhand
Perception +9
Languages Common, Dwarven, Varisian
Skills Athletics +12, Farming Lore +6, Intimidation +7, Medicine +9, Pathfinder Society Lore +6, Religion +7, Survival +7, Warfare Lore +6
Str 18 (+4), Dex 10 (+0), Con 16 (+3), Int 10 (+0), Wis 12 (+1), Cha 12 (+1)
Items full plate, steel shield (shield boss), +1 shifting striking longsword, dagger, lesser acid flask, longbow, arrows (20), backpack, bandolier, bedroll, belt pouch, belt pouch, chalks (10), flint and steel, healer's tools, lesser darkvision elixir, rations (1 week), rope (foot)s (50), snapleaf[LOCG], soap, waterskin, wayfinder, purse (53 gp, 3 sp, 8 cp)
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AC 22 (24 with shield raised); Fort +11; Ref +6; Will +9
HP 64
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Speed 20 feet
Melee [1] +1 shifting striking longsword +11 (versatile P, magical), Damage 2d8+4 S
Melee [1] dagger +10 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+4 P
Melee [1] shield boss +10 (attached to shield), Damage 1d6+4 B
Ranged [1] lesser acid flask +6 (thrown 20 ft., acid, alchemical, bomb, consumable, splash), Damage 1 A +1d6 pers A +1 A splash
Ranged [1] dagger +6 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+4 P
Ranged [1] longbow +6 (deadly d10, volley 30, range increment 100 feet, reload 0), Damage 1d8 P
Focus Spells 2 Focus Points, DC 17; 2nd Lay on Hands (12), Sun Blade
Ancestry Feats General Training
Class Feats Ranged Reprisal, Sun Blade[LOCG]
General Feats Canny Acumen, Shield Block, Toughness
Skill Feats Assurance, Assurance, Battle Medicine, Robust Recovery
Other Abilities blade ally, champions's code, deific weapon, deity and cause, devotion spells, divine ally, doom averted, home region, multicultural training (1st), paladin, practiced medic, radiant wayfinder, retributive strike, secondary initiation, shield block, swords, team player, valais' assurance, wayfinder
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