Pirate Sniper

Alkariani's page

33 posts. Alias of JonGarrett.


Full Name

Alkariani Spearsong

Race

Half-Elf

Classes/Levels

Vanguard/Sound Striker Arcane Healer Bard | 11/11 HP | AC 16 ((T12/FF14) | F+3 R+4 W+1 | CMD 15 | Ini +2 | Per +5

Gender

Female

Size

Medium

Age

34

Special Abilities

Vanguard Blast, Performance, Bonded Weapon

Alignment

Neutral Good

Deity

Shelyn

Location

Somewhere?

Languages

Common, Elf, Draconic

Occupation

Negotiator

Strength 17
Dexterity 14
Constitution 12
Intelligence 12
Wisdom 9
Charisma 16

About Alkariani

Alkariani Spearsong
Female Half-Elven Wordcaster Vanguard/Sound Striker Arcane Healer Bard
Neutral Good Medium Humanoid
Initiative; +2 Perception +5
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Defense
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AC 16, touch 12, flat-footed 14
hp 10
Fort +3, Ref +4, Will +1
CMD 15
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Offence
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CMB +3
Speed 30 ft.
Melee +4 Masterwork Totem Spear (1d10 + 4 damage)
Words Known
Bard Level 1 Words (2 per day) -
Lesser Cure (Pachut Rafa) - heals 1d6 + caster level to a target.
Fade (Dahah) - 1 round of invisibility.

Bard Level 0 Words (at will) -
Sense Magic (Gilah) - Detects and Identifies magical auras.
Beacon (Otet) - Creates a fixed point the caster can detect.
Decipher (Pin’echa) - Translates a written passage.
Echo (Hed) - Creates a sound based illusion.

Bard Metawords (4per day) -
Boost (Dachaf) - Boosts certain effects of various words.
Lengthy (Arkh) - Doubles the length of a word effect.

Vanguard Level 1 Words (2 per day) -
Dash (Shibesh) - Increases movement speed by 30 feet or 1 round per caster level.
Fog Bank (Arafel) - Creates a cloud of fog for 1 minute per caster level.

Vanguard Level 0 Words (at will) -
Flame Jet (Esh) - Deals 1d4 fire damage.
Cold Snap (Karah) - deals 1d3 ice damage.
Acid Burn (Ar’siy) - Deals 1d3 acid damage.
Spark (Zek) - Deals 1d4 electric damage.

Vanguard Metawords (1per day) -
Boost (Dachaf) - Boosts certain effects of various words.

Target Words
Personal (Atsmi) - Spell targets the caster..
Selected (Bachar) - Effects a target within 25 ft plus five ft for every two caster levels.
Burst (Aviyr) - Effects all target in a 10 ft radius within 25 ft plus 5 ft for every two caster levels.
Line (Shurah) - Effects all target in a 20 ft line.
Cone (Konus) - Effects all target in a 10ft cone.

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Statistics
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Str 17 Dex 14, Con 12, Int 12, Wis 9, Cha 16
Base Atk +2; CMB +4; CMD 16
Feats
Arcane Strike - Channels a small amount of Arcane power into a weapon as a swift action, adding +1 damage.
Exotic Weapon Proficiency (Totem Spear) - Allows the use of the Shoanti Totem Spear without penalties.
Meta Word Mastery - Adds three Metaword uses and grants and additional Metaword known.
Traits
Forlorn - Adds +1 to fortitude saves.
Armour Expert - Reduces the penalty for wearing armour by 1.
Intense Artist - Adds +1 to two performance skills, and makes one a class skill.
Drawback
Attached - When the Totem Spear is threatened, Alkariani takes a -1 to will saves and a -2 to fear effects.
Racial Traits Low-Light Vision - Elven Immunities (+2 against charm effects and is immune to sleep) - Keen Sense (+2 to perception) - Multitalented (Two favored classes, Bard and Vanguard)
Skills Perform (Wind Instrument) +8, Perform (Song) +8, Diplomacy +7, Intimidate +7, Perception +5, Linguistics +5, Craft (Food) +5, Bluff +7
Languages Common, Elven, Draconic
Combat Gear Totem Spear (6 lbs), Chainshirt (25lbs, worn)
Other Gear Backpack (2 lbs), Entertainer's Outfit x 3(12lbs), Explorer's Outfit (8lbs, worn), Waterskin (4 lbs), Soap (1 lbs), Bedroll (5 lbs), Blanket (3 lbs), Rope, Silk 100ft (10 lbs), Whistle, Signal
Carrying Capacity 37/86 lbs (Light)
Money 25gp - 5sp - 8cp
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Special Abilities
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Arcane Bond Weapon - Gain a masterwork weapon as an arcane bond item, tied in to all Vanguard powers.
Vanguard Blast - Fire a blast similar to a magic missle inflicting 2d4 force damage 6 times per day.
Bardic Knowledge - Add half of Bard level to all Knowledge checks, and try them untrained.
Bardic Performance - Allows a Bard’s performance to create various supernatural effects (8 rounds per day)
- Countersong - Use performance to negate sound based spells.
- Distraction - Use a performance to create a distracting illusion.
- Fascinate - Allows the bard to fascinate a number of creatures with a performance.
- Inspire Courage - Inspires allies to fight better, adding a +1 to attack and damage and against fear and charm effects.

Appearance - A taller, intimidating looking woman carrying a long, heavy bladed spear at almost all times, Alkariani is not typically what most people think of when they think of the elf blooded. The only real hint to her past is the pointed ears of the elves and her dark eyes. She is quite obviously a warrior, and her body is hard and well built to go with it.

Still, with tied back red hair and smooth skin only lightly covered in thin, nearly invisible scars, Alkariani, she is not an unattractive woman. Her elven heritage means that despite her strength she is not as bulky as a human would be, although she is certainly quite obviously stronger than most. When out of her armour she tends to wear simple gear, although on occasion will dress in Elven style gowns and dresses as it’s appropriate.

As an adopted Shoanti, Alkariani has also adopted the ways of her family, and has the Iyavak rune on her left shoulder and a styilized tattoo of a copse of trees on her left shoulder blade.

Alkariani’s voice is a mezzo-soprano with a slightly more light and lyrical tone than usually associated with the range.

Appearence Picture

PersonalityAlkariani is a curious woman. Raised by humans and never really knowing the Elven half of her nature, she is fascinated by the Elves and their culture. Equally, she loves the Shoanti society she was raised in. Her most prized possession is the Totem Spear given to her by the Sklar-Quah Shoanti, and she is skilled in it’s use.
Raised among the Shriikirri-Quah Shoanti, Alkariani is a patient and diplomatic person. She was trained to serve as a diplomat for the Shoanti with the local Chelaxian populations, and is quite skilled in those arts, but is also a powerful warrior in her own right. In battle she is determined, but understands that her abilities mean she will often switch rolls - fighting foward when needed, falling back to heal comrades, supporting with magical spells and songs as required. She is proud of her ability to serve in most roles to at least some point.

With friends, family and those she trusts, Alkariani is open, friendly and giving. With strangers and those she dislikes she is still warm and friendly, but not trusting. She has a natural dislike for Chelaxians, and has to work to overcome it when she meets one - if she thinks they are worth the effort.

BackgroundIt surprises few to learn that the pale skinned, red-haired Half-Elf was a foundling of the Shoanti. As her adoptive parents tell the tale they were hunting Chelaxian bandits that had been raiding the local population when they came on the bandits latest victims - the charred remains of a caravan. What hadn’t been stolen had been burned, and when they found the charred bones of the wagon’s children they didn’t hold any hope for survival.

But a piercing shriek from nearby proved them wrong.

Following the noise, the found the body of a Varisian woman. The screams came from a tree close by - hidden in the roots was a small baby girl who had apparently been silent enough to escape the bandits notice. Until now…

Taken by one of the woman of the tribe, whose husband had died before giving her a child, she raised the child in their ways. Alkariani grew up in the ways of the Shriikirri-Quah Shoanti, the diplomats for her people. It was decided that Alkariani would make an excellent diplomat - versed in the ways of the Shoanti as only one of them could be, but her appearance marked her as obviously non-Shoanti to the Chelaxians she would be dealing with.

But her training stalled. The usual bardic abilities worked for her, but her spells were locked. She could feel the power, trapped inside her, but couldn’t work out a way to unleash them. She was still working on the problem when she was sent to with her mother to talk to the Sklar-Quah to observe a deal being brokered.

The xenophobic Sklar-Quah were almost as difficult to deal with as the farmers that wished to use one of their wells, but eventually a deal was struck. During the festivities to celebrate, deep into the night when many of the finest warriors were too drunk to stand, the worst happened - a a Rock Troll assaulted the camp, smashing through the sentries with ease.

Too young to drink more than watered wine, Alkariani tried to fight with the rest, snatching up a fallen spear and stabbing with a dozen others. But the troll was cunning if nothing else - it had kicked dirt over the few fires still going, and was healing the wounds inflicted on it as it crushed half-drunk warriors with contempt.

Despairing, the Half-Elf watched as the monster hauled a woman’s remains into the air to sniff at them before smashing a fleeing man with the corpse. There was nothing she could do. If only she had her magic…

Bachar Ar’Siy…

The words floated in Alkariani’s mind. She had no idea what they meant. She had no idea what they did. But she felt compared to say them.

A blast of acid erupted from the Troll. It barely singed the creature, but the beast roared as it hadn’t when mere spears had cut it. Worse, the wounds it suffered didn’t instantly start to close…

Alkariani moved from place to place, saying the words over and over, her voice growing stronger and more confident as she went. The Rock Troll, it’s ability to regenerate hampered by the simple acid spell and being overwhelmed, attempted to retreat - but the warriors of the Sklar-Quah had gathered, and the monster was riddled with arrows. Without the power to regenerate it fell, and didn’t rise again.

As thanks, the Sklar-Quah granted Alkariani the spear she had picked up - one of there Totem Spears, rarely seen even among the Shoanti. But now, more importantly, she knew something else - her power lay in words…

Alkariani developed her powers as she grew, and focused her talents on both singing as the Totem Staff’s eerie, dirge like song, often combinging the two as she performed. She formed a close bond with the weapon, and as she approaches adulthood looks forward to serving her people.