Shoanti Tribeswoman

Alexia Amsel's page

3 posts. Alias of Tenshii.


About Alexia Amsel

Alexia Amsel, Human Sorceress
Alignment: Chaotic Neutral
Deity: Nethys
Languages: Common, Dwarven, Draconic
Homeland: Ustalav

Abilities
Strength 10/+0
Dexterity 14/+2
Constitution 10/+0
Intelligence 14/+2
Wisdom 10/+0
Charisma 18/+4

Defences: Fortitude +0, Reflex +2, Will +2
Armour Class: 13, Touch 13, Flat-footed 10
Initiative: +2
Hit Points: 6
Speed: 30ft

BAB: +0
CMB: 0
CMD: 12

Skills
Bluff 1 (+8)
Intimidate (+8)
Knowledge (Arcana) 1 (+6)
Knowledge (Planes) 1 (+6)
Spellcraft 1 (+6)
Use Magic Device 1 (+8)

Feats
Eschew Materials (Cast spells without material components)
Combat Casting (Gain a +4 bonus to concentration checks)
Dodge (Gain a +1 bonus to armour class)

Special Abilities
Bonus Feat (Select one extra feat)
Skilled (Select one additional feat)
Cantrips (Your selection of level 0 spells can be used at will)
Bloodline (Elemental, Fire)
Fire Ray (7/day fire a 30ft beam that does 1d6 +1 per 2/levels of damage)

Traits
Desert Child (gain a +4 trait bonus on any saving throws to resist hot conditions and a +1 trait bonus against fire effects)
Focused Mind (+2 trait bonus on concentration checks)

Spells Known
Cantrips
Daze (Creature with 4HD or less loses its next turn)
Prestidigitation (Performs minor tricks)
Light (Object shines like a torch)
Acid Splash (Orb deals 1d3 acid damage)

First Level
Mage Armour (Gain a +4 Bonus to Armour)
Magic Missile (fires a missile that does 1d4+1 damage and gains an additional missile every two levels above first)

Gear
Traveller’s Outfit, Quarterstaff, Backpack, Bedroll, Crowbar, Bullseye Lantern, Hemp Rope, Signet Ring

Money
46gp9sp