Woman

Alexia's page

89 posts. Alias of Tare.


Full Name

Alexia

Race

Aasimar

Classes/Levels

Ranger 2 : AC17 : HP 16/16

Gender

Female

Size

Medium

Age

63

Alignment

CG

Deity

Ketephys

Languages

Common, Celestial, Elven

Strength 10
Dexterity 18
Constitution 10
Intelligence 12
Wisdom 14
Charisma 11

About Alexia

Appearance:
Alexia is a petite woman, a bit on the thin side from long travels. She has long blonde hair and her eyes are completely white opaque, a sign of her celestial heritage.

RP Sample:

Alex sighed softly to herself as she gazes from her perch up in a tree near the local towns cemetery. The ghoul had already attacked a few of the townsfolk before she was finally called in, people were sick and once again the local authorities were slow on the uptake. I really hope I do not have to kill any more then this one. Ridding the world of the plague of undeath was divine work, a constant effort, even when just days before it was the friendly baker or the blacksmith who repaired her sword.

Suddenly movement among the graves catches her eyes. Ah! There is my quarry now. She shifts her stance, pulling an arrow from her quiver as she aims towards the foul abomination.

"May Ketephys let my arrow strike true." She murmurs softly in prayer before letting the arrow fly from her bow.

ALEXIA "ALEX" CR 1
Female Aasimar Ranger 2
CG Medium Outsider (Native)
Init +4; Senses Darkvision; Perception +9
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DEFENSE
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AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 16 (2d10)
Fort +3, Ref +7, Will +2
Resist acid 5, cold 5, electricity 5
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OFFENSE
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Spd 30 ft.
Melee Shortsword +2 (1d6/19-20/x2) and
Unarmed Strike +2 (1d3/20/x2)
Ranged Longbow +6 (1d8/20/x3)
Spell-Like Abilities Daylight (1/day)
Ranger Spells Prepared (CL 0, 2 melee touch, 6 ranged touch):
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STATISTICS
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Str 10, Dex 18, Con 10, Int 12, Wis 14, Cha 11
Base Atk +2; CMB +2; CMD 16
Feats Point Blank Shot, Precise Shot
Traits Adopted, Birthmark, Lapsed Faith (1/day) (Sp)
Skills Climb +5, Diplomacy +2, Heal +7, Knowledge (Geography) +6, Knowledge (Nature) +6, Perception +9, Stealth +9, Survival +7, Swim +5
Languages Celestial, Common, Elven
SQ Enemies: Undead (+2 bonus) (Ex), Track +1, Wild Empathy +2 (Ex)
Combat Gear Arrow, Raining (1), Arrow, Tangleshot, Arrows (20), Arrows, Blunt (20), Darkleaf Cloth Studded Leather, Longbow, Shortsword; Other Gear Backpack, Masterwork (empty), Bedroll, Flint and steel, Rations, trail (per day) (3), Waterskin
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SPECIAL ABILITIES
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Birthmark +2 save vs. charm & compulsion
Damage Resistance, Acid (5) You have the specified Damage Resistance against Acid attacks.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Enemies: Undead (+2 bonus) (Ex) +2 to rolls vs Undead.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into combat.
Track +1 +1 to survival checks to track.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.
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Born in an elven community, the elves were shocked to see the mark of the god Ketephys on her body. It was seen as a sign along with her celestial heritage that she was raised by the clerics and taught to be a hunter in the gods name. Her strong desire to do good in the world drove her to frequently take trips to hunt creatures of clear obvious evil such as undead.

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