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Alexander darkspire's page

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Full Name

Alexander Darkspire

Race

human

Classes/Levels

fighter/ 10

Gender

male

Size

small/meduim

Age

30

Alignment

Chaotic Neutral

Deity

Atheist

Languages

Auran, Common, Draconic

Strength 19
Dexterity 17
Constitution 16
Intelligence 15
Wisdom 15
Charisma 13

About Alexander darkspire

Alexander Male silver, wyrmling dragon fighter 10 (Pathfinder RPG Bestiary 110) CN Small dragon Init +3; Senses dragon senses; Perception +2 -------------------- Defense -------------------- AC 16, touch 15, flat-footed 12 (+3 Dex, +1 dodge, +1 natural, +1 size) hp 142 (12 HD; 10d10+2d12+58) (currently 65) Fort +13, Ref +9, Will +10 (+3 vs. fear) Immune acid, paralysis, sleep -------------------- Offense -------------------- Speed 40 ft., fly 150 ft. (average) Melee bite +17 (1d6+6), 2 claws +17 (1d4+4) Special Attacks breath weapon (20-ft cone, 2d8 cold, Reflex DC 14 for half, usable every 1d4 rounds), paralyzing breath (20-ft. cone, 1d6+1 rds, DC 14), weapon trainings (heavy blades +2, flails +1) -------------------- Statistics -------------------- Str 19, Dex 17, Con 16, Int 15, Wis 15, Cha 13 Base Atk +12; CMB +15; CMD 29 (33 vs. trip) Feats Cleave, Critical Focus, Devastating Strike[UC], Dodge, Great Cleave, Greater Weapon Focus (greatsword), Improved Critical (greatsword), Iron Will, Power Attack, Toughness, Vital Strike, Weapon Focus (greatsword), Weapon Specialization (greatsword) Skills Acrobatics +3 (+7 to jump), Climb +11, Craft (armor) +10, Fly +16, Intimidate +11, Knowledge (dungeoneering) +12, Knowledge (engineering) +16, Ride +10, Survival +10, Swim +10 Languages Auran, Common, Draconic SQ armor training 2, change shape (humanoid or animal; polymorph) Other Gear heavy horse (combat trained), 5,525 gp, 8 sp, 8 cp -------------------- Special Abilities -------------------- Blindsense (60 feet) (Ex) Sense things and creatures without seeing them. Breath Weapon (20-ft cone, 2d8 cold, usable every 1d4 rounds, DC 14) As a standard action, affect an area with elemental damage (Ref half). Change Shape (humanoid or animal; polymorph, 3/day) (Human, 3/day) (Su) You can change your form. Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC. Critical Focus +4 to confirm critical hits. Darkvision (120 feet) You can see in the dark (black and white vision only). Devastating Strike Deal extra damage when using Vital Strike bonus Dragon Senses (Ex) See four times as well as a human in dim light and twice as well in normal light. Flight (150 feet, Average) You can fly! Immunity to Acid You are immune to acid damage. Immunity to Paralysis You are immune to paralysis. Immunity to Sleep You are immune to sleep effects. Low-Light Vision See twice as far as a human in low light, distinguishing color and detail. Paralyzing Breath (20-ft. cone, 1d6+1 rds, DC 14) (Su) As a standard action, creatures in area are paralyzed (Fort neg). Power Attack -4/+8 You can subtract from your attack roll to add to your damage. Vital Strike Standard action: x2 weapon damage dice. Weapon Training (Blades, Heavy) +2 (Ex) +2 Attack, Damage, CMB, CMD with Heavy Blades Weapon Training (Flails) +1 (Ex) +1 Attack, Damage, CMB, CMD with Flails