Elvish Fighter

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I'd like to see a well done engineer-type class. Not an Eberron Artificer, or a Numerian Technomancer - a well thought out class that designs and creates new things. A class that can improve current campaign technology.
It would also be nice to have an expanded skill system, but then again I prefer skill-based games over level-based...


I been in a Shadowrun meets Star Wars (WEG) game for some time now - it's been a blast. Whatever StarFinder does, I hope it isn't Spelljammer - although it doesn't look like it is. Don't get me wrong - I was all over Spelljammer when it came out, but it was definitely its own little universe. Dragonstar did a great job also. My concern now, though, is that most of what we get will just be a rehash of Numerian technology and gear. I mean, really, that setting really has all you need for space except the vehicle stats. So, is this just a ploy to sell more monsters, races, and classes? Or will we see a serious step towards Shadowrun/Star Wars technology with d20 class progression?