Austrailan Diver

Aldrin Beackerbreacker's page

34 posts. Alias of Krogarn.


Full Name

Aldrin Beackerbreacker Galapagos Philranthus Wifflewind the Third

Race

Gnome

Classes/Levels

Wizard-1

Gender

Male

Size

Small

Age

88

Special Abilities

Spells and potions

Alignment

CN

Deity

None

Location

Whichever lab ISN'T blown up this week

Languages

Common, Gnome, Sylvan, Draconic, Giant, Goblin

Occupation

Alchemist/ Adventurer

Strength 10
Dexterity 14
Constitution 17
Intelligence 17
Wisdom 10
Charisma 12

About Aldrin Beackerbreacker

Some of the greatest minds of our times have been misunderstood geniuses, way ahead of their time in their field of research. They are paragons of their field, who lead the way into unfound paths of scientific and arcane greatness. Others are complete lunes. Aldrin, unfortunately, tends to fall into the latter group of researchers. His experiments into the field of alchemy, a field gnomes are usually renowned for, have left some doubting whether or not Aldrins is actually a gnome, or a very confused dwarf with a height problem. His experiments have destroyed more labs than his teachers would care to remember, and usually do more harm than good. However, that doesn't stop him from trying to find new ways of combining and mixing new reagents in an attempt to create what no alchemist has created in a thousand years: the Philosophers Stone. If he succeeds, he'll be named as the greatest alchemist of the millenium...if he doesn't blow himself and the rest of the world up with him!

HP-15
AC-13(17 w/MA) Flat-footed-11(15 w/MA) Touch-13
Initiative-2 Perception-+0(+3 listen)/+2(+5 listen) Low-light Vision Stealth +6
Fort-+3 Ref-+2 Will-+2

Offense

Spoiler:

Melee-+1 Rangeed-+3
CMB- -1

Defense

Spoiler:

CMB- 14

Skills

Spoiler:

Appraise-+7
Craft: Alchemy-+9
Knowledge: Arcana-+7
Knowledge: Dungeoneering-+7
Spellcraft-+7
Stealth-+6

Feats

Spoiler:

Bonus feat: Scribe Scroll
Spell Focus: Transmutation (1st lvl)

Class features

Spoiler:

Arcane Bond: Bat Familiar (+3 to sound-based perception)
Alertness (when within arms reach of familiar)
Arcane School: Transmutation
Add +1 to a physical ability score, +1 per 5 caster levels (Con)

Equipment

Spoiler:

Backpack
-Rations x5, waterskin, sunrod x2, bedroll, spell book, spell component pouch.
Quiver with crossbow bolts
Potions
-Cure Light Wounds (1d8+1) x2
GP-33
SP-7
CP-4

Spells
Spoiler:

0-level: Mage hand, Acid splash, Detect magic
1st-level: Reduce person (DC 15), Sleep (DC 14)