Ranger

Aldon Rook's page

19 posts. Alias of Josh Shrader.


RSS


" Hail.. we have only seen a few poor souls that didn't make it from teh ship alive, other than that, we have only encountered some vermin.."


"Well, thats something i forgot to bring.. Anti-Venom. I must be getting old... Hern. can you walk, or would you like to be carried like a royal sack of Potatos! haha!"


With a Crank of the hand, another bolt slides into place, and Volley it loaded and ready! Aldon Takes careful aim, shooting at the lizard on the ground

Quick little Buggers... and tough too

ooc:

Atk roll
1d20 + 6 ⇒ (7) + 6 = 13

dmg
1d10 ⇒ 10

Add
+1/+1 within 30 feet
and

+2/+2 if monster is of the Animal Type


Reaching for Volley, takes Aim, and Fires

actions:

I cannot axcess googlelabs/docs from work, so sadly i cannot see that map, would you be willing to post a SS of it on flickr?

Attack roll
1d20 + 7 ⇒ (18) + 7 = 25

dmg
1d10 ⇒ 5

Add +1/+1 if within thirdy feet, and +2/+2 if considered an Animal subtype


Aldon chuckles at the exchange between Lydran and Hern while he helps gathers gear to bring back to camp.

" Gentleman, please, the task at hand? you're both making enough noise to bring a whole herd of those beasts on us. Lets make haste and get back to dry land. Nother left we can do for these poor souls."


sorry for not posting over the weekend, had a ton to do. but i am still here! As for the interactive map, I cannot axcess it from work. which is a bummer, because it sounds really cool. I'll see what i can do via my androd phone, maybe that will help.


Sorry for the absence, Busy weekend

Back at the camp:

" I am Aldon Rook, of the Rook family, of magnimar. I am a skilled huntsman, I have survival training, tracking skills, and quite a shot with me Crossbow. What I am not too keen on is Magic, all that finger wiggling, I never understood it.... No offense, Mr. Enrelios."

Currently on the ship

Not shocked by the size of the creature at all, Aldon calmy Cocks his crossbow, Takes aim, and fires

combat round 1:

I have precise shot, no -4 for shooting into melee

atk (+7 base. +1 PBS, -2 sway)
1d20 + 6 ⇒ (7) + 6 = 13

dmg (1d10 base, +1 pbs)
1d10 + 1 ⇒ (4) + 1 = 5

If this in an animal add +2 to atk roll, and dmg


After recovering his Gear, and Helping Fugg setup camp, Aldon sits down and checks over his Crossbow again..

"Blasted wreck... got the string all wet, no wonder I missed.."

Aldon looks around, Thinking to hiself, letting his survival training kick in.

" The beach makes a Fine camp for now, but we should move a littel most inland when we get a chance, After mid dya of course, the sun will sap the strength from our limbs. Is everyone alright? no injuries?"


Drawing a fully loaded Volley' from the pile of Gear, Aldon steps back a bit, studies the creature a bit, takes aim and Fires

actions:

kn: nature check to see the creature type, Is it an animal?

5 foot step back to E9 Takes aim at Eu4 and fires

atk (+7 base, +1 point blank shot, -2 sickened)
1d20 + 6 ⇒ (4) + 6 = 10

dmg( 1d10 base, +1 point blank shot)
1d10 + 1 ⇒ (1) + 1 = 2

add +2 to hit and dmg if monster is an "animal"


sorry for the delay, looks like most of you post after i go to bed ><, I'd like to continue playing, but if i'm going to slow things down to much, you can grab someone else. I don't mind having Jörmungandr post for me if things need to be sped along.


Aldon Dodges the Creature's attack, more on instinct than anything else..

" The beach..? How did we get here?.. Where is Volley? I'll put an end to this damn crab thing.." he thinks to himself

A Quick scan shows a pile of Gear behind him, He rolls toward the gear, away from the Beast, and searches for his beloved Crossbow

"Blast ye' Bug thing! leave me be!"

ooc:

I 5 foot step back to E8 and look though the pile of stuff for my crossbow.


"Ahh.. you see, Dragons are cunning creatures, able to think and lay traps, use magic, but they are also prideful, arrogent. This leads them to make mistakes. I'm in Search of something more... Primal, something that hunts on pure instinct.. something big...that is the thrill I seek."


"Twas' only a young one, not a 'Massive green' as you delt with Winks But he put up a good fight, If not for old Volley' striking true, I'd have been finished. I tracked the little bugger from a Small town outside sandport into the country side. The Mayor said the green had just started demanding their sheep as payment for not destroying their town. The mayor, thinking himself something of a scholar, felt the young wrym was acting a little big for his Britches. So they sent message for me, and I tracked him down.... What a thrill! To hunt something that can very well hunt you back! Har hahha"


Sitting in what shade he could find, Aldon tinkers with His weapon. He checks the crank, making sure its well oiled. His hands work Deftly, as if they have done this many, many times before. next, he scans the massive crossbow's String, checking for and loose strands, or frays. Finally, he checks the sights, they aim straight and true. Satisfied with his work, he draws a quiver of bolts, and begins to sharpen them, one, two, three passes w/ the whet stone to each side, then the other, He then loades the bolts into, what looks like wooded boxes, five a piece. Once finished, The older gentleman draws a Cigar from his shirt pocket and lights it up, puffing happly, and listening to the tall of a green dragon.

" I have a tale of a Green dragon aswell! However mine ends not so happy for the green. Har haha"


I'm here, On EST, I work 10-630 est, thats normally when I post, I'll check it in the evenings before i go to bed around midnight


Rook here, supplies all gathered, and ready to make our journey!


downrightamazed wrote:

@gormok and @vagrant-poet: I like your ideas! Also, I believe you both only rolled six attribute scores. In my house rules you roll seven and drop the lowest. :-)

@Belsarious: I like it so far! Look forward to reading some backstory, or is it in one of your spoilers and I just missed it?

Also, for everyone: the usual two traits can be applied.

*edited* I get it now ><

4d6 ⇒ (6, 5, 1, 2) = 14


here we go for HP..

Max hp first.. 12+5(con0 +1 favored class) 18hp

Oracle lvl
1d8 + 5 ⇒ (6) + 5 = 11

4d12 + 20 ⇒ (2, 10, 5, 10) + 20 = 47+4 favored class=80hp total


How about a Half-Ogre (from Tome of Secrets) Barbarian?

*If not i can play another Race*

Half-Ogre:

+4 Strength, +2 Constitution, -2 Intelligence,
-2 Wisdom: Half-ogres are immensly strong
and hardy, but somewhat slow-witted and
brash.
Medium: Half-ogres are Medium creatures
and have no bonuses or penalties due to their
size.
Normal Speed: Half-ogres have a base speed
of 30 feet.
Darkvision: Half-ogres can see in the dark out
to 60 feet.
Imposing Figure: Half-ogres are intimidating
without trying. They get a +2 racial bonus to
Intimidate checks.
Ogre Blood: Half-ogres count as both humans
and ogres for any effect related to race.
Languages: Common, Giant. Half-ogres with
high Intelligence scores can choose any of the
following: dwarven, goblin, orc, or giant.

Gormok was kicked out of his Ogre Tribe for being "Weak and Puny" by Ogre Standards, and being too "Smart". What the other Ogre's didn;t understand is gormok is only Half-Ogre. His Mother, who after a Raid on a neightboring town, forced a Human male to do things he never wanted to do (she was Very Drunk, and he was "pretty"). a few months later she gave Birth to Gormok. He seemed Ok at first, but never grew as big as his friends, or as strong. But was very, very much Smarter.

The Chief didn't like this, Gormok used big words, with mroe that four letters. the Chief felt Gormok did this on purpose, to taunt him. So he was exiled from his tribe. Gormok Left to explore the World on his own, finding places to adventure, explore, hoping some day, to find a place he would fit in.

Epic rolls:

str
1d3 + 15 ⇒ (3) + 15 = 18
dex
1d3 + 15 ⇒ (1) + 15 = 16
Con
1d3 + 15 ⇒ (3) + 15 = 18
int
1d10 + 6 ⇒ (7) + 6 = 13
wis
1d10 + 6 ⇒ (8) + 6 = 14
cha
1d10 + 6 ⇒ (9) + 6 = 15

**edit, damn, with those scores, maybe I'll try Rage Prophet.
oracle of battle 1, Barb 5, next lvl, Rage Prophet.

Along with Being too "Smart" Gormok was also Haunted. When ever he would set something down, it would move to a different spot. No matter how many times he tried to pull a itme from his pouch, he always got the wrong one. The Chief though this was bad juu-juu, Gormak could count past 3, and was haunted!

**also, I work at a Call center form 10-630 est m-f, I'm always on the boards, and always chekc the games! lol