Alain

Aldo Nadi's page

No posts. Organized Play character for Chris Marsh.


Race

| HP 22/22 AC: xx | F: +4 (T) R: +9 (E), W: +5 (E*) | Perc: +5 (E)

Classes/Levels

Class Abilities:
  • x
  • Default Exploration: x

    Gender

    Male, x

    Strength 14
    Dexterity 18
    Constitution 12
    Intelligence 12
    Wisdom 10
    Charisma 12

    About Aldo Nadi

    Agent: #1824-2015
    Ancestry (Heritage) and Background: Human (Versatile) Martial Disciple
    Class: Swashbuckler (Fencer)
    Level: 1 (Beginner) XP: Tracker
    Alignment: Chaotic Good
    Age: 18 (Born 4702) Gender: Male
    Languages: Taldane, Varisian

    --------------------------
    Pathfinder Society Training
    --------------------------

    Swords:

  • Lore (Gladiatorial)
  • Feat Unlocked at 5th Level

    Physical Description:


    --------------------------
    Senses
    --------------------------
    Perception: +5 (E)
    Senses:

    --------------------------
    DEFENSE
    --------------------------
    AC: 18 (+1 Armor, +4 Dex, +3 Trained)
    Fortitude: +4 (T) Reflex: +9 (E) Will: +5 (E)
    Speed: 25'
    Special:

    Defense Proficiencies:

    FORT: Trained
    REF: Expert
    WILL: Expert
    Unarmored: Trained
    Light Armor: Trained
    Medium Armor: Untrained
    Heavy Armor: Untrained

    --------------------------
    OFFENSE
    --------------------------

    Melee: Rapier: +7 (1d6-1, 1d8 Deadly, Panache: +2 or +2d6) (Deadly d8, Disarm, Finesse)
    Dagger
    Ranged: Hand Crossbow +7 (1d6)
    Dagger

    Offense Proficiencies:

    Unarmed Strikes: Trained
    Simple Weapons: Trained
    Martial Weapons: Trained
    Advanced Weapons: Untrained
    Special Proficiencies:

    --------------------------
    REACTIONS
    --------------------------
    Nimble Dodge

    --------------------------
    Class Abilities & Focus Spells
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    ◆, ◆◆, or ◆◆◆
    PANACHE:

  • Gaining: Acrobatics: Tumble Through, Deception: Create Diversion, Feint
  • Effects: +5' Circumstance to speed, +1 Circumstance to Tumble Through, +1 Circumstance to actions that would gain Panache, +2 DMG (or +2d6 if using a Finisher)
    Confident Finisher

    --------------------------
    Skills
    --------------------------
    Skill: +Mod (Proficiency)
    Acrobatics: +7 (T)
    Arcana: +1 ()
    Athletics: +5 (T)
    - Quick Jump
    Crafting: +1 ()
    Deception: +4 (T)
    Diplomacy: +1 ()
    Intimidation: +1 ()
    Lore (Gladiatorial): +4 (T)
    Lore (Warfare): +4 (T)
    Medicine: +0 ()
    Nature: +0 ()
    Occultism: +1 ()
    Performance: +1 ()
    Religion: +0 ()
    Society: +4 (T)
    Stealth: +7 (T)
    Survival: +3 (T)
    Thievery: +4 ()

    --------------------------
    FEATS
    --------------------------

  • Heritage: Toughness
  • Ancestry 1: Haughty Obstinancy
  • Swashbuckler 1" Nimble Dodge

    EQUIPMENT:

    Bulk: 4, 2L (Encumbered: , Maximum: )
    Invested: 0/10
    Money: 0 Gp, 8 Sp

    Weapons: , L (Rapier, Dagger x2, Handcrossbow)
    Armor: 5 (Leather)
    Shield: None
    Misc. Worn:

    Backpack: (Bulk: 1, 1L /4)
    Bedroll (L)
    50' Rope (L)
    Rations (14 Days) (2L)
    Soap (-)
    Torch (L)
    Torch (L)
    Torch (L)
    Torch (L)
    Torch (L)
    Waterskin (L)
    Crowbar (L)

    Belt Pouch (Left): (Bulk: 0/4L)
    Chalk (10) (-)
    Flint and Steel (-)

    Belt Pouch (Right): (Bulk: 1/4L)
    Thieves' Tools (L)

    Bandolier: (Bulk: 0/8L)