Aldis Cardinask
Male Halfling Rogue (Poisoner)/1
LE Small Humanoid (Halfling)
Init +5
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DEFENSE
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AC 19, touch 16, flat-footed 14 (+3 Armor, +5 Dex, +1 Size)
hp 9/9 (1d8+1(fav. class))
Fort +1, Ref +8, Will +1
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OFFENSE
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Speed- 20ft
Melee- Sawbacked Shortsword +6 att. (1d4 19/20 x 20
Ranged- Light Crossbow +6 att. (1d6 19/20 x 2) (10/10 Bolts)
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STATISTICS
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Str 10, Dex 20, Con 10, Int 13, Wis 10, Cha 10
Base Atk +0; CMB -1; CMD 14
Feats- Weapon Finesse
Traits- Killer: You made your first kill at a very young age and found the task of war or murder to your liking. You either take particular pride in a well-placed blow, or find vile pleasure in such a strike as you twist the blade to maximize the pain. You deal additional damage equal to your weapon's critical hit modifier when you score a successful critical hit with a weapon; this additional damage is added to the final total, and is not multiplied by the critical hit multiple itself. This extra damage is a trait bonus.
- Bully: You grew up in an environment where the meek were ignored and you often had to resort to threats or violence to be heard. You gain a +1 trait bonus on Intimidate checks, and Intimidate is always a class skill for you.
Skills- Acrobatics +11, Bluff +4, Climb +5(No Ranks), Craft(Alchemy) +5, Disguise +4, Escape Artist +9, Intimidate +5, Perception +6, Sleight of Hand +9, Stealth +13
Languages- Common, Halfling, Elven
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SPECIAL QUALITIES
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Slow Speed: Halflings have a base speed of 20 feet.
Fearless: Halflings receive a +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.
Halfling Luck: Halflings receive a +1 racial bonus on all saving throws.
Keen Senses: Halflings receive a +2 racial bonus on Perception skill checks.
Sure-Footed: Halflings receive a +2 racial bonus on Acrobatics and Climb skill checks.
Weapon Familiarity: Halflings are proficient with slings and treat any weapon with the word “halfling” in its name as a martial weapon.
Poison Use (Ex): At 1st level, a poisoner is trained in the use of poison and cannot accidentally poison herself when applying poison to a blade. This ability replaces trap finding.
Sneak Attack- +1d6 damage.
Equipment- Sawbacked shortsword, light crossbow (1 quarrel), studded leather, backpack, bedroll, winter blanket, bucket, candle (10), fishing hook (10), flask, flint and steel, silk rope (50ft), sewing needle, torch (1), pesh (4 doses), tattoos (vines down both arms)
Wealth- 15gp, 2 sp, 4 cp
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Aldis was not raised in the most of conventional ways. Found aboard a slaver ship as a baby, no one claiming him as their own, Aldis was raised by the slavers themselves of Westpool and all their sadistic ways. Not realizing what they had created, Aldis upon his seventh birthday had already learned to wield a whip and how to make others stand straighter around him. Growing not much taller with age, his "finders" soon rid of him, feeling he could survive on his own. At the age of 12 Aldis walked the streets of Westpool without a dime or roof. The only way he knew was intimidation, which was difficult for him. Standing on his tippy-toes, Aldis only stood at two foot eight. Still, there was something different about how he carried himself. There was no chip on his shoulder, he didn't feel the world owed him anything, nor did he expect anyone to bend over to let him kick them in the rear.
Spending a few years begging for change, Aldis began to see the world differently. No longer was everyone beneath him. He understood that pointless labor was in fact crueler than it had seemed before. Something clicked in Aldis's mind, and a new door opened for him. He could use his old knowledge of the slavers, with his new found knowledge of righteousness to do what needed to be done for so long...
A popular spot in town was a rickety old tavern boasting "the finest ale served by finer wenches", where Aldis spent many a night "commandeering" other patron's conversations. Many of Aldis's future victims were prior patrons of the tavern, all with their own story. Aldis made quite a ritual out of his work. Stepping into the tavern every night, he would watch his next victim, listen to everything he would say, watch all he would do, and plot their demise. Several names were removed from the town's census this way, all found in more twisted and contorted ways than the last.
One night Aldis strode into the tavern and noticed a familiar face. Not realizing who this man was, Aldis settled into his usual ritual and waited. This man, by the name of Kravis Nalduva, was becoming known as the town snitch. Learning more of this Kravis fellow, Aldis spotted him one day milling about the town square looking rather shady. A guard approached Kravis and they walked into a nearby alleyway, Aldis in pursuit from a non-visible listening distance. Sure enough, old Kravis was snitching on some other hapless fool in town, and receiving quite the payday for it. Days went on like this. Aldis learned of Kravis's wife, his favorite past times, and occasionally who would be snitched on next. Finally feeling as if he had enough of this guy, Aldis planned out his victims demise. Carefully...
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One Week Later
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The sirens wailed behind him, alarming the town to gather their arms. Aldis retrieving a small pouch of pesh, darted straight out of sight into an alleyway. "Foolish, foolish, foolish," Aldis cursed himself out for not properly preparing his ritual. He looked down at the scars on his arm, indicating this was his 71st kill. Odd numbers after fifty but before one hundred meant suffocation, a personal favorite. Thinking back, Aldis realized he had completely forgotten to leave the dummy in his victims bed as he had before. Putting two and two together, he assumed there was a worried wife who found no husband to cuddle. "Cuddle, whut uh pohntless enteraktshun," Aldis thought to himself.
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5 Hours Prior
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Kravis was walking down a side road after dark, alone. Only a fool or a dead man would do such a thing, and it would seem this Hülye was both. Removing him from the street was easy enough for Kravis was not a strong man, body or mind it seemed. Once inside the rented basement, Aldis took up his favorite tool: a short bladed weapon of an unusual black metal. The back of the sword back teethed and razor sharp, perfect for getting under the skin of his victims.
NSFW:
After tying down his newest patient, Aldis worked on the legs first. The feet could be sold to his shady chirurgeon friend. Carefully cutting just above the Achilles tendons, Aldis packed the feet into a small leather sack and tossed them to his side. After observing his handy work from all angles, Aldis decided it was time to move onto the knees. Finding a sledgehammer amongst a pile of gardening tools, he began to laugh. "Oh mi. Whut ave we ere?" Turning back to Kravis, who was in the process of realizing what was next, Aldis struck one of Kravis's knees without a moment's hesitation. Before Kravis could scream to stop, the sledgehammer connected with his other knee, sending in the opposite way nature intended it to be. Then, Kravis screamed. Though the majority of the noise was caught by his gag, a small bit escaped, annoying Aldis to no end. Taking notice that his new toy was beginning to faint, Aldis spat, "No sleaping yit, hímszamár." Covering one nostril with his hand, Aldis shoved an entire dose of Allnight up Kravis's nose, and slapped him viciously across the cheek. Snorting it all up in one go, Kravis jolted up against his restraints, clearly wide awake now. "Now noh sleaping Kravis. Yew only ave tew moor 'ours"
The last thing Kravis felt was being tied upside down, suspended by fishhooks piercing his shins, and his head being dunked into a bucket full of melted wax. "Noighty-noight," Aldis said, leaving the suspended Kravis to enjoy his deep cranial cleansing...
Exiting the basement, Aldis heard the siren and knew what was in store. A group of fairly unpleasant looking guards stared at him for a second before he bolted. Tucked away in his alleyway, Aldis inhaled his pouch of pesh and began to think, unclearly. The only thought in his mind was run.
Running south as fast as he could, he quickly lost the guards, and sight of Westpool. Town by town passed by until Aldis ran out of pesh. Looking up from his drug crazed sprint, Aldis noticed the signs around him read Westcrown. Not knowing much of the town, he did the only thing he could. He wandered into the closest tavern and listened...