Str 7 (-2), Dex 10 (+0), Con 12 (+1), Int 15 (+2), Wis 22 (+6), Cha 18 (+4)
Base Atk +2; Grp +0; CMB +0
Feats Skill Focus (Survival) (b), Toughness, Eschew Materials, Practiced Spellcaster(Cleric).
Skills Handle Animal +8 (+1 Rank, +4 CHA, +3 Class), Heal +10 (+1 Rank, +6 WIS, +3 Class), Knowledge(Nature) +12 (+5 Ranks, +2 INT, +3 Class, +2 Nature Sense), Knowledge(Religion) +10 (+5 Ranks, +2 INT +3 Class), Perception +14 (+5 Ranks, +6 WIS, +3 Class, (+2 Racial)), Survival +19 (+5 Ranks, +6 Wis, +3 Class, +3 Feat, +2 Nature Sense)
Class Features Spellcasting, Familiar(Ferret), Channel Energy(Positive Energy 4/7), Domains(Travel, Weather), Nature Bond(Heavy Horse), Nature Sense, Wild Empathy (+5).
Racial Features +2 racial bonus to Perception, Bonus Feat(Skill Focus), Low Light Vision, Immunity to magical sleep, +2 bonus to saves vs. Enchantment.
Languages Common, Elven, Sylvan, Auran.
Favoured Class Druid (+1 skill point)
Experience 1050 xp
TRAITS
Rich Parents: 900gp starting wealth. (a lifetime of wandering has resulted in many possessions.)
Magical Knack: +2 trait bonus to Caster Level for Druid spells (up to HD).
DOMAINS Travel Dimensional Hop: Teleport up to 10’/day, split into 5’ increments. May bring others along by expending a equal amount of distance for each creature.
Weather Storm Burst: May make a ranged touch attack that deals 1d6 subdual damage and causes the target to suffer a -2 penalty to attacks for 1 round.
Wagon: Good Lock
28 days of Trail Rations
Bedroll
Bell
Bucket, Empty
40 Candles
Sealing Wax
Vial of Ink
Inkpen
12 Sheets of Paper
Crowbar
2 10’ Poles
50’ Silk Rope
Waterskin
Spade
Shovel
Small Steel Mirror
2 lbs of Soap
Entertainer’s Outfit
Noble Outfit
Chest: Good Lock:
100gp worth of jewellery
Holy Water, 1 vial
Antitoxin, 1 vial
Wealth = 3gp, 9sp
Background:
Alderthane Windstave was born nearly a century ago in the Dalelands, His father an elven priest of Shaundakul, and his mother the owner of a small inn on the road to Harrowdale. Growing up, he never knew his father, who left on his travels long before he was even born, but something of the elven priest grew in the boy regardless. Alderthane was soon overcome with wanderlust, and when he grew to manhood he couldn’t help but take to the road.
During the first few years of his travels, he lived by his wits alone, trading his labour for a place to sleep and food for his plate. The longer he travelled however, the more he felt the presence of someone, or something, watching over him, guiding his steps and shielding him from harm.
One fateful day, travelling along a lonely road, Alderthane was waylaid by a pair of thugs. Demanding money that he did not possess, they drew wicked knives and moved forward to take their price from his hide. In a moment of panic, the wanderer raised his hands to fend off his assailants, to the surprise of everyone present a wild stream of flame burst forth to burn the thugs, who fearing they had angered a powerful mage hastily fled the scene.
Over the following years, Alderthane learnt to master the gift he had found himself with, using it to protect himself, and to aid those who offered him a place to spend the night. He often wondered the source of this power, but no matter how far he travelled, he found no clues. That is, not until he met Percival.
The tiny ferret found Alderthane sleeping one night, and nibbled at his fingers until the traveller woke. Swatting at the animal, Alderthane was surprised at the persistence it showed, tugging at the blankets and squeaking incessantly. Out of sleepy curiosity, the young man followed the annoying little creature as it led him through the darkness, eventually coming to a strange pile of stones. As he grew closer to these stones, a mighty wind sprang up, causing the stones to begin whistling madly. Whatever happened next, he refuses to tell anyone, but from that day forward he held the name of the Trailblazer close to his heart and dedicated his life to following his example. Percival the ferret became his travelling companion, and has displayed a miraculous longevity over the many decades since, always ready to offer a frustrating squeak of advice to his friend.
Through his many journeys, Alderthane has collected a wide array of keepsakes and trinkets, which he keeps in his fancily decorated wagon pulled by the trusty horse, Bastus.
The wanderer has long ago moved beyond Faerun’s borders, travelling through Shaundakul’s many portals to reach worlds beyond the one in which he began his life, and now, the old half-elf finds himself travelling the road to Kaledun.
Percival:
Tiny Magical Beast (Ferret)
Speed 20’ climb 20’
DEFENSE
HP 16
AC 17 touch 14 flat-footed 15 (+2 size, +2 Dex, +3 Natural)
Fort +2, Ref +4, Will +5