Thunderbird

Albis's page

11 posts. Alias of Crystal H..


Race

| HP 36 (-0) | AC/Tch/FF 18/15/15 22/15/19 (DR 5/Evil) | F/R/W +1/+7/+6 (Improved Evasion, Resist Acid, Cold & Electricity 10, Spell Resistance 12)

Classes/Levels

| Speed 10ft, Fly 60 (avg) | Active Conditions: Mage Armor Usually

Gender

NG Celestial Hawk 5 (lvl 7 on some things) | Perc: +12 (Low-Light), SM: +2 | CMD 12

About Albis

Albis
NG Tiny Magical Beast

DEFENSE
AC Calc +3 Dex, +2 Size, +3 Natural
Hp Calc 36 = always 1/2 of master’s HP
HD 7
Save Calc Base +1/+4/+4, Ability +0/+3/+2
Resist Acid, Cold & Electricity 10
Spell Resistance +10
DR 5/Evil

OFFENSE
Speed 10 ft., Fly 60 ft. (avg)
Melee
2x Talons +8 (1d4-2)
Space 2-1/2 ft.; Reach 0 ft.
Smite Evil 1/day +0 Hit, +7 damage

STATISTICS
Str 6, Dex 17, Con 11, Int 8, Wis 14, Cha 7
Base Atk +3; CMB +4; CMD 12

Skills (Some skill use may be at GM discretion)
[dice=Acrobatics]1d20+3[/dice]
[dice=Climb]1d20+3[/dice]
[dice=Disable Device]1d20+10[/dice]
[dice=Escape Artist]1d20+6[/dice]
[dice=Fly]1d20+11[/dice]
[dice=Intimidate]1d20-2[/dice]
[dice=K: Arcana]1d20[/dice]
[dice=K: Dungeoneering]1d20[/dice]
[dice=K: Engineering]1d20[/dice]
[dice=K: Geography]1d20[/dice]
[dice=K: History]1d20[/dice]
[dice=K: Local]1d20[/dice]
[dice=K: Nature]1d20[/dice]
[dice=K: Nobility]1d20[/dice]
[dice=K: Planes]1d20[/dice]
[dice=K: Religion]1d20[/dice]
[dice=Linguistics]1d20+6[/dice]
[dice=Perception]1d20+12[/dice]
[dice=Profession: Librarian]1d20+5[/dice]
[dice=Stealth]1d20+15[/dice]
[dice=Spellcraft]1d20+6[/dice]
[dice=Survival]1d20+2[/dice]
[dice=Swim]1d20+3[/dice]

SPECIAL ABILITIES
Familiar Special Ability: Master gains a +3 bonus on sight-based and opposed Perception checks in bright light.
Alertness (Ex): While a familiar is within arm's reach, the master gains the Alertness feat.
Improved Evasion (Ex): When subjected to an attack that normally allows a Reflex saving throw for half damage, a familiar takes no damage if it makes a successful saving throw and half damage even if the saving throw fails.
Share Spells: The wizard may cast a spell with a target of "You" on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar's type (magical beast).
Empathic Link (Su): The master has an empathic link with his familiar to a 1 mile distance. The master can communicate empathically with the familiar, but cannot see through its eyes. Because of the link's limited nature, only general emotions can be shared. The master has the same connection to an item or place that his familiar does.
Deliver Touch Spells (Su): If the master is 3rd level or higher, a familiar can deliver touch spells for him. If the master and the familiar are in contact at the time the master casts a touch spell, he can designate his familiar as the “toucher.” The familiar can then deliver the touch spell just as the master would. As usual, if the master casts another spell before the touch is delivered, the touch spell dissipates.
Smite Evil: Smite evil 1/day as a swift action (adds Cha bonus to attack rolls and damage bonus equal to HD against evil foes; smite persists until target is dead or the celestial creature rests).
Speak with Master (Ex): If the master is 5th level or higher, a familiar and the master can communicate verbally as if they were using a common language. Other creatures do not understand the communication without magical help.