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Alberich Nägelein's page
50 posts. Alias of Helaman.
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Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Are you ok with the character as stands? He can fit in:
Noble campaign
Rogue/crime campaign
Subversion of social order campaign
Or even the river campaign.
I'm good with all concepts I think...
Otherwise I could go from scratch...
Yaaay! Sigmar be praised...
The last WHFRP game I was accepted in folded...
I want in. Hell! I already have a character... here he is - a Human Outlaw (Reiklander). I can show you all the rolls made online.
Go to Rolls/etc here..
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
I'm in... Alberich was playing on his Doomed! Trait and I was waiting for events to start moving. Apologies
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
The young man steadies himself and just mutters, Let's just head back...
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Pale and shaking, Alberich follows, knowing that in this encounter he has foreseen his own gruesome doom.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Arrrgh! Arrrrrrgh!, even after the monster goes down, Alberich screams as he hacks again and again, partly in terror, partly in his post survival adrenaline rush and partly because he sees how hes going to die - Torn apart by creatures of Chaos!
Doomed! Method of death locked in.
He stands panting, looking at the corpse of abomination in horror, his face a twisted rictus of fear and loathing.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Parry (Melee 49) + is there advantage or something?: 1d100 ⇒ 30
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Screaming in terror and madness, the son of a once famous knight attacks.
Melee attack 49: 1d100 ⇒ 4
Given its +20 for multiple foes, how does that affect MoS? Look OK, finally a good number, what does that mean? Str 4, weapon 4 + what?Did the breather, albeit cut short help?
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
A breather... sounds... good, he wheezes.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Endurance 45: 1d100 ⇒ 64
My run of failed rolls continues unbroken
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Here fräu Stiegler, he says presenting it.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Alberich, ever practical, takes the key before taking time to look over the wounds.
Int 23: 1d100 ⇒ 13
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Aye, and maybe an after meal nap... I slept poorly.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Darkest Doomed wrote: "The stone is out, sir. There's something else here underneath it though. Come take a look." Queue up Indiana Jones Theme of the Ark sound track
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Alberich puts his muscles to work and helps.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Strange that... maybe the priests are right about this sort of thing... never paid that much attention .

Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Papa Nurgle wrote: As you continue to dig the images become more clear. The creatures are brutish to look upon. Savage and gigantic with bodies shaped like barrels. They have triangular heads within which are set large singular eyes. The creatures are shown living in crude towers built around the edge of a large lake.
One of the creatures is much larger than the rest, and seems to feature prominently in the carvings. Judging from the creature’s pendulous breasts she is female. Whilst the other creatures are bald, her own hair hangs in long tatty braids.
One scene depicts some sort of war party, raiding a village of small, round huts and carrying loot and prisoners away with them. To the far right of this image the bloated female is shown brandishing the heads of slain prisoners over the waters of the lake. Above the waters, an indistinct impression of a monstrous horned head can be discerned.
The next row of images depict further raids and profane rites. A great beast — nearly four times the size of the other creatures — accompanies them, resembling a great lizard with four pairs of legs. Jagged, carved patterns like bolts of lightning emanate from its eyes, striking down hapless hut dwellers.
The final row of images depict the death and burial of the bloated female. The one-eyed creatures are gathered about her body, clawing the sky with their outstretched arms. She is then interred in the ground beside a great lake. A tall obelisk is erected to mark the place.
The outer rocks are much easier to topple and the final tall one remains...
VERY well written!
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Maybe pack it in for the day and try this one tomorrow? It's gonna be a real bastard. Let's work on extra firewood and possibly extra shelter for tonight? I don't know about you but I'm exhausted from a bad nights sleep
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Alberich gets on with the general hard labour.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Intelligence 28 -20: 1d100 ⇒ 61
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Darkest Doomed wrote: Oh wow, this is a bad idea.
Right up there with teens sneaking away to be together in a haunted cabin, splitting up to explore alone with a faulty flashlight or saying 'I'll just flick through this ominous tome... I mean how bad can a book called 'The Necronomicon' be?" That said...
Lets get these bloody stones down... damn superstitious nonsense if you ask me!
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Probably some superstition... very good then.
He claps his hands and looks for tools.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Cool 41: 1d100 ⇒ 85
I have only passed ONE roll to date :)
Alberich awakes with a gasp but lays in a uneasy dose, disturbed and feeling a great sense of anguish.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Good evening my Strigany friends, I was wondering if I could prevail on your generosity for this cold evening...
That said he hides his coins in his boots - which he then wears when sleeping
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Alex Lichtstark wrote: Alex nods at Gersun's assessment but doesn't pile on. She flips one of her shiny new shillings into the air and catches it at the height of her arc.
"Flip for watches?"
I'd like to request that rather than actually laboriously figure out watch schedules, if something would happen, we just randomly determine who happened to be on watch :-)
It accomplishes much the same thing, and is soooooooo much faster!
agreed
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Alberich feels the others did a good job stating their collective case and remained silent until time to accept payment.
Very good but perhaps you can share what is happening here to make things stressful ?
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Intelligence 28: 1d100 ⇒ 65
Do have Talent: Acute senses - Hearing
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
May have to ask you for more details... it's an interesting career path and I bet it pays better than this minus the threat of monsters .
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
I heard you can make money from that... fighting a rich merchants duels for him. Did mean to look into that... ended up doing this. Food for thought though.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Outdoor Survival 28: 1d100 ⇒ 84
At least I'm consistent ;)
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
I'll be looking for that coin then master merchant but until then? My muscles are at your service.
He jumps and moves around to warm up before gathering and shouldering a load.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Alberich also puts himself to work, used to slinging heavy things around.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Alberich climbs over the edge and tries to whack the fish with his pole.
Melee 49: 1d100 ⇒ 67
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
The noble scion turned road bandit now going legit (or trying) tries shaking his head clear.
Toughness 45: 1d100 ⇒ 9
He groans and rolls to his feet and moves to the edge of the boat, looking for a boat hook or some sort of spear or prodding type implement.
1d100 ⇒ 48
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Staying down this round... next round on the other hand may be different
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Lost Souls wrote: Trappings in higher ranks are for when you can purchase a higher level out the gate due to exp from retiring a character or dooming death. Also effects your ability to convince people you are whichever career you are. I better set up my doom too come to think of it
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Endurance 45: 1d100 ⇒ 82
Havent passed a roll yet...
Alberich just lies on the deck, dizzy and disoriented from the fall.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Athletics 37: 1d100 ⇒ 38
Toughness 40: 1d100 ⇒ 98
I just can't keep from f%%*ing up...
Alberich manages to keep his footing in the initial impact, only to stumble to the edge of the craft and then over the edge and into the water when the side of the boat shifts and then slams again into the rocks.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
36 - in my character line that should show now at the top of all posts.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Is this going to be a 'thing' now?, Alberich says as he checks the ropes... missing frayed sections and water rotted sections both in his ignorance and negligence in his task.
May as well manifest my s%~* roll here
He hails a barge man.
Hey friend, are we likely to be fighting some sort of water hag or local troll or what have you or is she just touched in the head?, he says pointing to the crone.
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Anxious to be seen as helpful, the large and friendly seeming man backs up his new companions.
Aye. Just say the word.
Sail (lore): 1d100 + 20 ⇒ (99) + 20 = 119
Gossip (39): 1d100 ⇒ 72
Oh dear. I do believe that may be a Crit fail
Initiative 36 Wounds 15 Toughness 4 Acute Senses: Hearing Human Male Reiklander
Protecting supplies? That will be a change, the newly reformed outlaw thinks.
Well if the coin is good, then I am too, The brawny young man smiles with a friendly twinkle in his eye.
Very good Rutger. I am Alberich. Deal fair and I will give you like protection, he says resting a easy hand on his sword pommel.
He turns to the others, the wind catching his shoulder length hair.
So we are to be comrades of the road, no?
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