Yndri Ysalaa (The White Mage)

Alayi Ah'Mheed's page

176 posts. Alias of Spencer Ramirez.


Full Name

Alayi Ah'Mheed

Race

| HP: 14/14 | AC: 18 (13 Tch, 15 Fl) | CMB: +3, CMD: 16 | F: +1, R: +5, W: +1 | Init: +3 | Perc: +4, SM: +0

Classes/Levels

| Speed 30ft | Panche Pool: 2/2 | Spell Like: Burning Hands 1/1 | Active conditions: None.

Gender

Alayi Ah'Mheed, CN Female Ifrit Swashbucker Lvl 1

Size

Height: 5' 2" Weight: 103lb (Medium)

Age

You Gotta Ask. You might not get a answer.

Alignment

Chaotic Neutral

Deity

None

Languages

Common, Halfling, Ignan, Kelish

Occupation

Slave

About Alayi Ah'Mheed

Alayi's Current Skills:

Diplomacy +6, Escape Artist +4, Knowledge (local) +5, Knowledge (nobility) +5, Linguistics +2, Perception +4, Perform (dance) +6, Stealth +0 (+2 in deserts), Use Magic Device +7

Alayi's Appearance
A Young looking girl with light reddish skin, black hair, and red eyes, wearing a somewhat Qadiran looking Explorer's Outfit. She has a Scimitar on her waist, a Kunai on her belt, and a Shortbow with a quiver of arrows on her back.

Alayi's Personality:

Alayi is rather outgoing, but due to a rough past, she rather play instead of getting to know you all that much. But she does know the value of "friends" that would be able to help her.

Hopes to experience the nicer things in life.

Alayi's Background:

Alayi's from what she could remember is that she was a servant for a merchant in the capital city of Katapesh, of the nation Katapesh. She was trained to be an assistant to the merchant but was rather "hot-headed" and would not sit still for training. She would sneak out often enough to see the sights and sounds of Katapesh when the sun went down. When learning from her master or while exploring, Alayi often enough saw the deplorable conditions the poor and homeless experienced. She didn't mind her situation as much after every sighting, better to be property than to be starving and destitute.

Though that would not last. After being with her master for a few years, her master died from old age. She was sold with the estate to the Pactmasters of Katheer to pay off taxes remaining from his death. She toiled and worked, disliking every bit of it. But with it, she did manage to earn a bit of gold to be put towards her own freedom. But alas, when you are a commodity that performs well, the price goes up.

That changed one day when she heard that the Pactmasters are looking to revitalize a trade route to Osirion, and that they need able bodies to help with it. Alayi volunteered as soon as she could, and proved her skills with a blade. It wasn't soon after that she was selected by Garavel to be one of the mercenaries to be sent to group up outside the abandoned village of Kelmarane. Putting forth all the gold she earned for equipment for the task at hand and steels herself for the adventure ahead.

Alayi's Current Stats:

Alayi Ah'Mheed
Female ifrit swashbuckler 1 (Pathfinder RPG Advanced Class Guide 56, Pathfinder RPG Bestiary 2 160)
CN Medium outsider (native)
Init +3; Senses darkvision 60 ft.; Perception +4
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Defense
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AC 18, touch 13, flat-footed 15 (+4 armor, +3 Dex, +1 shield)
hp 14 (1d10+4)
Fort +1, Ref +5, Will +1; +2 racial bonus to resist starvation and thirst
Resist fire 5
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Offense
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Speed 30 ft.
Melee kunai +4 (1d4+2) or
. . scimitar +3 (1d6+2/18-20) or
. . unarmed strike +3 (1d3+2 nonlethal)
Ranged shortbow +4 (1d6/×3)
Special Attacks deeds (derring-do, dodging panache, opportune parry and riposte), panache (2)
Spell-Like Abilities (CL 1st; concentration +3)
. . 1/day—burning hands (DC 13)
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Statistics
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Str 14, Dex 17, Con 12, Int 12, Wis 10, Cha 14
Base Atk +1; CMB +3; CMD 16
Feats Toughness
Traits dangerously curious, earning your freedom
Skills Diplomacy +6, Escape Artist +4, Knowledge (local) +5, Knowledge (nobility) +5, Linguistics +2, Perception +4, Perform (dance) +6, Stealth +0 (+2 in deserts), Use Magic Device +7
Languages Common, Halfling, Ignan, Kelish
SQ desert mirage, swashbuckler finesse
Combat Gear alchemist's fire (2); Other Gear chain shirt, buckler, arrows (20), kunai, scimitar, shortbow, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), masterwork backpack[APG], mess kit[UE], pot, soap, torch (10), trail rations (5), waterskin, 248 gp
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Tracked Resources
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Alchemist's fire - 0/2
Arrows - 0/20
Burning Hands (1/day) - 0/1
Kunai - 0/1
Panache Pool (2/day) - 0/2
Torch - 0/10
Trail rations - 0/5
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Deeds
Desert Mirage +2 to Stealth in deserts and to saves to resist starvation and thirst.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Swashbuckler Finesse At 1st level, a swashbuckler gains the benefits of the Weapon Finesse feat with light or one-handed piercing melee weapons, and she can use her Charisma score in place of Intelligence as a prerequisite for combat feats. This ability counts as having
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Start Gold 175
Bought
Gear
Swashbuckler's Kit 9 Gold
Masterwork Backpack 50 Gold
2 Alchemist Fires 40 Gold
Armor
Chain Shirt 100 Gold
Buckler 5 Gold
Weapons
1 Scimitar 15 Gold
1 Kunai 2 Gold
1 Shortbow 30 Gold
20 Arrows 1 Gold