Alain

Alan Donne's page

No posts. Alias of StephNyan.


Full Name

Alan Donne

Race

(HP 94/94 | AC:26 | T:16 | FF:22 | CMB:15 | CMD:30 | Fort:+10 | Ref:+8 | Will:+5 | Init:+4 | Perc:+9 | Speed:20)

Gender

M Human Fighter (Polearm Master)/10

Size

Medium

Age

24

Alignment

Chaotic Neutral

Languages

Common

Strength 21
Dexterity 18
Constitution 14
Intelligence 10
Wisdom 12
Charisma 7

About Alan Donne

Character Sheet:
CN Medium Humanoid (Human)
Init +4 (+4 Dex)

Defense
AC 26 (10 +9 Armor +1 Natural Armor +1 Deflection +1 Insight +1 Dodge +3 Dex); Touch 16 (10 +1 Deflection +1 Insight +1 Dodge +3 Dex); Flat-Footed 22 (10 +9 Armor +1 Natural Armor +1 Deflection +1 Insight)
HP 94 (64 +10x2 Con +10x1HP Favored Class Bonus)
Fort Save +10 (+7 Class +2 Con +1 Resistance); Ref Save +8 (+3 Class +4 Dex +1 Resistance); Will Save +5 (+3 Class +1 Wis +1 Resistance)

Offense
Speed: Medium (30 ft) -10 ft for Medium armor

Melee: Trip (with +1 Keen Adamantine Fauchard)
Attack roll: +21 [-2 Adjacent +2 Readied/AoO] (+15 CMB +1 Enhancement +1 Insight +2 Polearm Training +1 Weapon Focus +1 Greater Weapon Focus)

Melee: +1 Keen Adamantine Fauchard (Reach & trip weapon)
Damage: 1d10 +12 [+6 PA]
Attack roll: +20/+15 [-2 PA -2 Adjacent +2 Readied/AoO] (+10/+5 Base Atk +5 Str +1 Enhancement +2 Polearm Training +1 Weapon Focus +1 Greater Weapon Focus)
Crit: 15/20x2

Ranged: +1 Adaptive Composite Longbow
Damage: 1d8 +6
Attack roll: +14/+9 (+10/+5 Base Atk +3 Dex +1 Enhancement)
Crit & range: x3; 110 feet

Statistics
Str 21 (16 +2 Race +2 Enhancement +1 Lv4)
Dex 18 (16 +2 Enhancement)
Con 14 (12 +2 Enhancement)
Int 10
Wis 12
Cha 7

Base Atk +10/+5; CMB 15 (+10 Base Atk +5 Str); CMD 30 (10 +10 Base Atk +5 Str +4 Dex +1 Dodge)

Feats:
Bonus Feats (Class)
Cleave
Cleaving Finish
Combat Reflexes
Dodge
Exotic Weapon Proficiency [Fauchard]
Flexible Flanker (Class)
Great Cleave
Greater Weapon Focus [Fauchard]
Mobility
Polearm Training (Class)
Pole Fighting (Class)
Power Attack
Steadfast Pike (Class)
Weapon Focus [Fauchard]
Weapon Specialization [Fauchard]
Weapon Versatility

Racial Traits:
+1 Bonus Feat at level 1
Skilled

Traits:
Reckless
Seeker

Skills (Untrained):
Bluff -2 (-2 Cha)
Diplomacy -2 (-2 Cha)
Heal +1 (+1 Wis)
Sense Motive +1 (+1 Wis)
Stealth +1 (-3 Armor +4 Dex)

Skills (Trained):
Acrobatics +9 (4 +3 Class -3 Armor +1 Trait +4 Dex)
Climb +6 (1 +3 Class -3 Armor +5 Str)
Handle Animal +2 (1 +3 Class -2 Cha)
Intimidate +11 (10 +3 Class -2 Cha)
Knowledge (Dungeoneering) +4 (1 +3 Class +0 Int)
Knowledge (Engineering) +4 (1 +3 Class +0 Int)
Perception +9 (4 +3 Class +1 Trait +1 Wis)
Ride +5 (1 +3 Class -3 Armor +4 Dex)
Survival +5 (1 +3 Class +1 Wis)
Swim +6 (1 +3 Class -3 Armor Penalty +5 Str)

Languages: Common

Equipment
Combat gear
+1 Adaptive Composite Longbow (3400gp, 3lbs.)
+1 Keen Adamantine Fauchard (11,014gp, 10bs.) adorned with 2 continual flame gems (each 120gp)

Ammunition
Alchemical Silver Arrows [38] (20 = 41gp, 3lbs.)
Arrow [100] (20 = 1gp, 3lbs.)
Cold Iron Arrows [80] (20 = 2gp, 3lbs.)

Wearing & otherwise equipped
+1 Amulet of Natural Armor (2000gp, -)
Belt of Physical Perfection +2 (16,000gp, 1lb.)
+1 Cloak of Resistance (1000gp, 1lb.)
Explorer's Outfit (10gp, 8lbs.)
Mithral Full Plate (10,500gp, 25lbs.)
Ring of Protection (2000gp, -)
Slippers of Spider Climbing (4800gp, 0.5lb.)
Wayfinder* (250gp, 1lb.)

* Contains the following Ioun Stone:
Dusty Rose Prism Ioun Stone (5,000gp, -)

Backpack (2gp, 2lbs.)
Acid [x5] (each 10gp, 1lb.)
Alchemist's Fire [x5] (each 20gp, 1lb.)
Chalk [x10] (each 1cp, -)
Flint and Steel (1gp, -)
Grappling Hook (1gp, 4lbs.)
Rope, Silk (50ft.) (10gp, 5lbs.)
Torch [x10] (each 1cp, 1lb.)
Waterskin (1gp, 4lbs.)

Encumbrance: 117.2lbs.; Light Load, (Light Load up to 153lbs., Medium up to 306lbs., Heavy up to 460lbs.)
Money: 635gp 8sp

Class Info
Favored class: Fighter
Alternate favored class bonus: Add +1 to the Fighter's CMD when resisting two combat maneuvers of the character's choice. (Chosen 0 times; Grapple & Trip)
Favored class bonus: +10x1HP

Pole Fighting (Ex): At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets. This action results in a –4 penalty on attack rolls with that weapon until he spends another immediate action to return to the normal grip. The penalty is reduced by –1 for every four levels beyond 2nd.

Steadfast Pike (Ex): At 3rd level, a polearm master gains a +1 bonus on attack rolls with readied attacks and attacks of opportunity made with a spear or polearm. The bonus increases by +1 for every four levels beyond 3rd.

Polearm Training (Ex): At 5th level a polearm master gains a +1 bonus on attack and damage rolls with spears and polearms. The bonus increases by +1 for every four levels beyond 5th.

Background:
To be added.

Personality:
To be added.

Appearance:
To be added.