Goblin

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Organized Play Member. 149 posts. 1 review. No lists. 1 wishlist. 3 Organized Play characters.



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I've been using Roll20 for years now, we used to play at my house with some laptops for map and combat but with the pandemic we started using it for video and audio too, I always felt it was a little clunky and somewhat complicated to use and GM with, and I don't like the subscription model, I found Foundry and its a one time purchase, has anyone tried it? does it have audio a video communication too?

In general is it good, would you recommend it for pathfinder 2ed?

Thanks.


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Im not looking for a one shot adventure


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Hi, Im looking for and Adventure path (or something like that) that ends by level 10-12, Ive GM some AP and we never finish them, by the time we hit the 4th book I get bored by all the book keeping with so many enemy abilities and the PCs are way overpowered, basically I don't like high level play :D

Any suggestions?


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I finaly got the Bestiary pdf so Im converting some of the classed monsters in this adventure and the npcs, I will be posting conversions as I need them, for example today I will be converting two monsters because we run them tonight.

I post them here for anyone that needs them and to proofread them, so if you see an error please let me know.

thanks.

Girrigz (Hybrid Form)

LE Medium humanoid (human, shapechanger)
Init +9; Senses low-light vision, scent; Perception +9
Defense
AC 26, touch 19, flat-footed 20 (+5 armor, +5 Dex, +1
dodge, +2 natural, +3 deflection)
hp 60 (2d8+5d10+23)
Fort +7, Ref 11, Will +6
Defensive Abilities evasion, blur 20% miss chance;
DR 10/silver
Offense
Speed 30 ft.
Melee +1 silver rapier +14/+9 (1d6+4/18–20), bite +6
(1d4+1 plus disease and curse of lycanthropy; DC 15)
Special Attacks sneak attack +1d6
Statistics
Str 15, Dex 20, Con 16, Int 10, Wis 16, Cha 6
Base Atk +6; CMB +8; CMD 23
Feats Dodge, Weapon Finesse, Weapon Focus (rapier),
Weapon Specialization (rapier), Improved Initiative,
Iron Will, Lighting Reflexes, Mobility.
Skills Acrobatics +8, Bluff +6, Climb +6, Intimidate +6,
Knowledge (local) +5, Perception +8, Sense Motive +9,
Stealth +8, Swim +7
Languages Common
SQ change shape (human, hybrid, and dire rat; polymorph),
rogue talents (fast stealth), lycanthropic empathy (rats and
dire rats), trapfinding, Weapon Training +1 (Blades, light),
Armor Training +1, Bravery +1
Special Abilities
Disease (Ex) Filth fever: Bite—injury; save Fort DC 14; onset
1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3
Con damage; cure 2 consecutive saves. The save DC is
Constitution-based.
Curse of Lycanthropy (Su) A natural lycanthrope’s bite
attack in animal or hybrid form infects a humanoid target
with lycanthropy (Fortitude DC 15 negates). If the victim’s
size is not within one size category of the lycanthrope,
this ability has no effect.
Combat Gear potion of blur, potion of shield of faith +3 (already factored)
Other Gear +1 chain shirt, +1 silver rapier, 30 gp

Next Yvicca as soon as I finish her.


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My players just defeated Justice Ironbriar last friday but they did the most unexpected thing... they started apologizing to him, the story goes like this, they arrived at his office in the sevens saw mill after battling the cultist and started figthing with him and two henchmen, In the figth they exchange a few words so I ask for a sense motive check and one of the players realices hes under a charm effect and tells the party, they start using subdual damage a beat him up, at this point Im thinking they want information and are curios why would he be under a charm, they dont know who he is but do know he is a cleric of Norgorber (he casted some spells and after looting him they found a holy symbol) so hes unconcious and since the party doesnt have a dispel magic prepered they decide to stuff him in their bag of holding and go out of the city to interrogate him the next day

So the next day in the wilderness hes bound and gaged thinking how to get out of this predicament when the party cast dispel magic and he realices Xanesha has being using him, at this point I think of doing what the book says and ask the players to look the other way for a few hours and sold Xanesha but the player playing the figther tells me "while I untie him I tell him we are deply sorry for having him tied up like this" and the other players follow him apologizing, so I acting as Ironbriar start yelling at the characters "do you know who I am, Im justice Ironbriar you are in deep trouble" It was really funny and unexpected, they started talking and Ironbriar blamed Xanesha for the killing and said he was being used, everything was going well (for Ironbriar) untill one of the character asked him "you are a cleric right? we foud this on you" handing him the Norgorber symbol, so I thinking he was busted said "Yes my order was being used by that monster, we are the protectors of magnimar if one of its rulers is not good we must eliminate him..." I was thinking now their are going to see the lie and we can move on, but they bougth it, I mean they really believed it, I was thinking come one he a cleric for the god of murder you cant belive this but they did, so they made an agreement he would not press charges for being kidnaped is they keep the whole murder cult to themselves.

So what do you think? :)