About Aklo Dragonkeeper
Ranger (beast master)1
Kolbold Male
Chaotic Good
Init +2; Senses: Perception +5, Darkvision 60ft.
AC 17, touch 14, flat-footed 15
( +3 Armor, +2 Dex, +1 Natural, +1 Size)
Armor: studded leather
CMD 11
HP 11/11
For +3, Ref +4, Will +1 +2 vs Fear
Spd 30ft.
==Melee==
Longspear +1 (1d6-1, x3; brace,reach)
==Ranged==
Light Crossbow +4 (1d6, 19-20 x2; 80ft)
+2 vs. Vermin
Str 8 -1 , Dex 15 +2, Con 13 +1, Int 9 -1 , Wis 12 +1, Chr 15 +2
Base Atk +1; CMB -1
Special Qualities:
Small Size (+1 AC, +1 Attack, -1CMD/CMD, +4 Stealth)
Normal Speed: 30ft.
Darkvision 60ft
Armor +1 Natural bonus
Beast Bond: +2 Handel Animal & Ride
Light Sensitivity
Favored Enemy-vermin +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival +2 bonus on weapon attack and damage rolls
Track
Wild Empathy
Favored Class-ranger (lvl 1- skill point)
Traits
Child of the Temple +1 Knowledge-nobility, +1 Knowledge-religion (class skill)
Courageous +2 vs fear
Feats:
Rapid Reload
Skills:
**Acrobatics!(D) 0+2-1= 1
Appraise(I) 0-1= -1
Bluff(Ch) 0+2=2
**Climb!(S) 0-1-1= -2
**Craft(I) 0-1= -1
Diplomacy (Ch) 0+2=2
Disguise(Ch) 0+2=2
**Escape Artist!(D) 0+2-1=1
Fly!(D) 0+2-1=1
**Handle Animal(Ch) 1+3+2+2=8
**Heal(W) 0+1=1
**Intimidate(Ch) 0+2=2
**Knowledge-nature(I) 0-1=NA
Knowledge-nobility(I) 0-1+1=NA
**Knowledge-religion(I) 1+3-1+1=4
**Perception(W) 1+3+1=5
Perform(Ch) 0+2=2
**Ride!(D) 1+3+2+2-1=7
Sense Motive(W) 0+1=1
**Stealth!(D) 1+3+2+4-1=9
**Survival(W) 1+3+1=5
**Swim!(S) 0-1-1= -2
** indicates class skill, ! indicates armor check penalty
Languages: Common,
Gear Carried:
Studded Leather, Longspear, Light crossbow, 20 bolts, backpack, bedroll, belt pouch, flint and steel, iron pot, mess kit, rope, torches (10), trail rations (5 days), waterskin
Gear Stowed Away:
Money
cp:
sp:
gp: 1
pp:
Tak Flying Lizard
(Wasp,giant)
Size Medium; Speed 20 ft., fly 60 ft. (good); AC +2 natural armor; Attack sting (1d6 plus poison); Ability Scores Str 10, Dex 14, Con 11, Int —, Wis 13, Cha 4; Special Attacks poison (frequency 1 round [6], effect 1 Dex damage, cure 1 save, Con-based DC); Special Qualities darkvision; CMD trip +8.