Level 1 Half-elf Ranger (Skirmisher/Beast master) (CG)
STR: 16 (+3)
DEX: 14 (+2)
CON: 14 (+2)
INT: 10 (+0)
WIS: 14 (+2)
CHA: 10 (+0)
Initiative: +4
Hit Points: 13/13
Speed: 30ft.
Attack: BAB: +1; Melee: +4; Ranged: +3; CMB: +4; CMD: 16/14ff
Defense: AC: 15; Touch: 12; Flat-footed: 13
Saves: Fort: +4; Ref: +4; Will: +2 (+2 vs. enchantments)
Attacks:
...Spear (melee): +4; 1d8+4 (x3)
...Spear (ranged): +3; 1d8+4 (x3); 20ft.
...Dagger (melee): +4; 1d4+4 (x2)
...Dagger (ranged): +3; 1d4+4 (x2); 10ft.
...Bolas: +3; 1d4+3NL (x2); 20ft.
...Unarmed: +4; 1d6+3NL (x2)
Special Abilities:
...Low-light vision
...Elf blood
...Elven immunities
...Keen senses
...Multitalented
...Ancestral arms (alternate race trait): Bolas
...Wild Empathy: +0
Feats:
Ranger
...Armour proficiency (light, medium)
...Simple and Martial Weapon proficiency
...Shield proficiency
Gained
...Quick Draw
Traits:
... Boarded in the Mwangi Expanse
... Elven reflexes
Skills:
...Acrobatics: +3
...Handle animal: +4
...Knowledge (nature): +4 (+1 about the Jungle)
...Perception: +8
...Stealth: +3
...Survival: +6 (+1 to follow tracks)
Languages:
...Common
...Elven
...Polyglot
Equipment:
...[/i]Worn[/i]
Studded leather armour (20lbs.)
Clothing (0lbs.)
...Carried:
Bolas (2lbs.)
4 Spears (4 x 6 lbs. = 24lbs.
Dagger (1 lbs.)
Waterskin (4lbs.)
Rope (10lbs.)
Potion of Cure Light Wounds
...In Belt Pouch:
2 Fishhooks (0lbs.)
Whetstone (1lbs.)
Sewing needle (0lbs.)
Flint and Steel (0 lbs.)
2 Smokesticks (2 x 0.5lbs. = 1 lbs.)
2 PP, 12GP, 6SP, 8CP (1 lbs.)
TOTAL WEIGHT: 64lbs.
Encumbrance limits: 76/153/230