Exorcist

Aiko Mack's page

21 posts. Alias of scranford.


Full Name

Aiko Mack

Race

Human; SP-5/5, HP-9/9, RP-4/4; Spell Slots (3/3+1) 1st

Classes/Levels

Technomancer / 1; PER+0, INI+3, EAC-14, KAC-15, CMD-23, F+0, R+3, W+2

Gender

F

Size

M

Age

17

Alignment

LN

Deity

Triune - The All Code

Location

Absalom Station

Languages

Common, Terran, Aklo, Draconic

Occupation

Vid Game Professional & blogger

Strength 8
Dexterity 16
Constitution 10
Intelligence 16
Wisdom 10
Charisma 12

About Aiko Mack

FEMALE HUMAN TEHCNOMANCER [ICON THEME] LEVEL 1

◈ LAWFUL NEUTRAL MEDIUM HUMANOID [HUMAN (TIAN)]

PACT WORLD PROFILE◢:

FULL NAME▸ AIKO MACK, OF Absalom Station, OF The Spikes, Tube 137, Section 14B, Apartment 6
REGISTERED PROFESSION▸ Vid-game tester and champion
HOMEWORLD▸ Absalom Station
ALIGNMENT▸ Lawful Neutral
DEITY▸ Triune – The All-Code
STARSHIPCURRENTLY AFFILIATED TO NONE
STATUS▸ Wanted for Breach of Contract by LIS.

VITAL STATS◢:

AGE▸ 17 YEARS
SIZE▸ MEDIUM
HEIGHT▸ 4’9”
WEIGHT▸ 87 lbs.LBS
SKIN▸ Tan with Golden tint
EYES▸ BLACK
DISTINGUISHING FEATURES/MARKS

MOVEMENT+INITIATIVE+SENSES◢:

SPEED▸ 30 FT
INITIATIVE▸ +3
SENSES▸ PERCEPTION +0

HEALTH+RESOLVE◢:

HP [Hit Points]▸ 9 = [CLASS Value + Race Mod]
SP [Stamina Points]▸ 5 = [CLASS Value+CON Mod]
RP [Resolve Points]▸ 4 = [Starting 1+DEX Mod]

ARMOUR CLASS◢:

EAC [Energy Armour Class]14 = [10+Armour Mod+DEX Mod+Misc Mod]
KAC [Kinetic Armour Class]15 = [10+Armour Mod+DEX Mod+Misc Mod]
AC vs Combat Maneuvers23 = [8+KAC]

SAVING THROWS◢:

FORTITUDE [Constitution]+0 [Base Save+Ability Mod+Misc Mod]
REFLEX [Dexterity]+3 [Base Save+Ability Mod+Misc Mod]
WILL [Wisdom]+2 [Base Save+Ability Mod+Misc Mod]

ATTACK BONUSES◢:

BAB [Base Attack Bonus]+0

MELEE ATTACK-1 = [BAB+STR Mod+Misc Mod]
RANGED ATTACK+3 = [BAB+DEX Mod+Misc Mod]
THROWN ATTACK-1 = [BAB+STR Mod+Misc Mod]

WEAPONS◢:

NA - LASER PISTOL, AZIMUTH[LEVEL▸ 1 ATTACK BONUS▸ +3 DAMAGE▸ 1d4F CRITICAL▸ 1d4 Burn RANGE▸ 80FT TYPE▸ Bludgeoning AMMO/USAGE▸ 20 Charges/1 Usage SPECIAL▸ - ]

NA - BATON, TACTICAL[LEVEL▸ 1 ATTACK BONUS▸ +3 DAMAGE▸ 1d4+1B CRITICAL▸ - RANGE▸ - TYPE▸ Basic Melee AMMO/USAGE▸ - SPECIALAnalog, Operative ]

NA - KNIFE, SURVIVAL[LEVEL▸ 1 ATTACK BONUS▸ +3 DAMAGE▸ 1d4+1S CRITICAL▸ - RANGE▸ - TYPE▸ Basic Melee AMMO/USAGE▸ - SPECIALAnalog, Operative ]

UNARMED ATTACK[LEVEL▸ - ATTACK BONUS▸ +1 DAMAGE▸ 1d3+1B CRITICAL▸ - RANGE▸ - TYPE▸ Basic Melee AMMO/USAGE▸ - SPECIALArchaic, Nonlethal ]

[spoiler=ABILITY SCORES◢]

STR▸ 8 [-1] DEX▸ 16 [+3] CON▸ 10 [+0] INT▸ 16 [+3] WIS▸ 10 [+0] CHA▸ 12 [+1]

Ability Score Buy

▸ -2 STR [Optional Adjustment]
▸ +0 WIS [RACE]
▸ +2 INT [RACE]
▸ +1 CHA [THEME]
▸ +6 DEX [6 Points 6/10]
▸ +0 CON [0 Points 4/10]
▸ +4 INT [4 Point 10/10]
▸ +1 CHA [Optional Adjustment]

RACE: HUMAN◢:

Originally from Absalom Station, but has spent the last three years on the run and trying to stay incognito. Returning to Absalom Station for the first time, as word has gotten back to her through her twin brother, that their beloved grandmother was very ill and not long for the mortal coil.

ABILITY ADJUSTMENTS▸ +2 INT
HIT POINTS▸ 4 HP
SIZE AND TYPE▸ Humans are Medium humanoids with the human subtype.
SKILLED▸ Humans gain an additional skill rank at 1st level and every level thereafter
BONUS FEAT▸ Humans select one extra feat at 1st level.

THEME: ICON◢:

Thanks to interstellar transmissions and Drift travel, the galaxy is smaller than ever, and the connectivity has facilitated your ascension to celebrity status. [i]

ABILITY BONUS▸ +1 CHA
THEME KNOWLEDGE [1ST]▸ Choose a profession skill. You are hooked deeply into the culture of your iconic profession. When attempting a Profession or Culture check to recall knowledge about other icons of your profession or details about your profession’s cultural aspects, increase the DC by 5. You gain a +1 bonus to checks with your chosen Profession Skill. Culture also becomes a class skill for you, though if it is a class skill from the class you take at 1st level you instead gain a +1 bonus to Culture Checks. In addition you gain an ability adjustment of +1 to Charisma at character creation

CLASS: TECHNOMANCER◢:

[i]Magic User who is preternaturally attuned to technology and can use it to unlock powerful effects.

STAMINA POINTS▸ 5 + CON Bonus
HIT POINTS▸ 5 HP
ARMOUR PROFICIENCIES▸ Light Armour
WEAPON PROFICIENCIES▸ Basic Melee Weapons, Small Arms
SPELL CACHE (SU) [1ST]▸ As the culmination of your early study of the fundamental forces of the galaxy, you have created a spell cache that allows you to store and access spells. Your spell cache could be a device such as a handheld computer or technological implant; an item such as a ring or staff; or a symbol such as a brand, tattoo, or other permanent modification to your body. While you don’t need your spall cache to cast your spells, once per day, you can activate your spell cache to cast any one spell you know and are capable of casting, even if you’ve expended all your spell slots for that spell’s level.
If your spell cache is damaged, it is restored to full Hit Points the next time you prepare spells. If the spell cache is lost or destroyed you can replace it after 1 week with a special ritual that takes 8-hours to complete.
Spell Cache Item: Old handheld game (Gameboy)
SPELLS [1ST]▸ You cast spells drawn from the technomancer spell list. DC= 10+Spell level + INT bonus.
You can also decipher magical inscriptions that would otherwise be unintelligible or, as a full action, identify any spells encoded in a spell gem. This does not normally invoke the magic contained within, though it may do so in the case of a cursed or trapped spell gem.
0-Level Spells known – Unlimited


  • Psychokinetic Hand – Telekinetically move an object of 1-bulk or less
    [*} Energy Ray – Ray deals 1d3 acid, cold, electricity, or fire damage
  • Mending – Restore 1d4 HP to an object or construct
  • Telepathic Message – Send a short telepathic message and hear simple telepathic replies

[i]1-Level Spells Known – 3/3, +1
[list[

  • Disguise Self – Change your appearance
  • Magic Missile – Two missiles deal 1d4+1 Force damage
    [/list]

  • FEATS:

    SKILL FOCUS [Computers]▸ You gain a +3 insight bonus to checks involving the chosen skill.
    SKILL FOCUS [Mysticism]▸ You gain a +3 insight bonus to checks involving the chosen skill.

    SKILLS ◢:

    Operative Class Skills List▸ Computers (Int); Culture* (Int);Engineering (Int); Life Sciences (Int); Mysticism (Wis); Physical Sciences (Int); Piloting (Dex);; Profession (Cha, Int, or Wis);Sleight of Hand (Dex);

    TECHNOMANCER: 8 Skill Ranks per level [4 Class; +3 INT; +1 Race]

    COMPUTERS +10 1 Rank; +3 INT; +3 Class; +1 Edge; +3 Feat
    CULTURE +7 1 Rank; +3 INT; +3 Class;
    ENGNEERNG +7 1 Rank; +3 INT; +3 Class; /ooc]
    LIFE SCIENCE +7▸ [ooc] 1 Rank; +3 INT; +3 Class

    MYSTICISM +7 1 Rank; +0 WIS; +3 Class; 3 Feat
    PILOTING +7 1 Rank; +3 DEX; +3 Class
    PROFESSION (Vid-gamer) +8 1 Rank; +3 INT; +3 Class; +1 Edge
    SLEIGHT OF HAND +7 1 Rank; +3 DEX; +3 Class
    [spoiler=LANGUAGES ◢]

    COMMON, TERRAN, DRACONIC, AKLO

    EQUIPMENT + CARRYING CAPACITY◢:

    DATA JACK (Standard) ◁ [LEVEL▸ 2 BULK▸ N/A]
    STARSTONE COMPASS ◁ [LEVEL▸ 1 BULK▸ L]
    SERUM of HEALING [MK 1] ◁ [LEVEL▸ 1 BULK▸ L]
    SECOND SKIN ARMOR ◁ [LEVEL▸ 1 BULK▸ L]
    FLASHLIGHT [10/1-hr.] ◁ [LEVEL▸ 1 BULK▸ L]
    PERSONAL COMM UNIT(Capacity-80) ◁ [LEVEL▸ 1 BULK▸ L] [Handheld]
    TOOL KIT ◁ [LEVEL▸ 1 BULK▸ L]

    HYGIENE KIT ◁ [LEVEL▸ 1 BULK▸ L]
    SPACESUIT ◁ [LEVEL▸ 1 BULK▸ 1]
    CLOTHING, TRAVEL ◁ [LEVEL▸ 1 BULK▸ L]
    TOTAL BULK▸ 0.8

    CARRYING CAPACITY [Unencumbered]≤6
    CARRYING CAPACITY [Encumbered]6-12 *
    CARRYING CAPACITY [Overburdened]>12 **

    * [While encumbered, you reduce each of your movement speeds by 10 feet, reduce your maximum Dexterity bonus to AC to +2, and take a –5 penalty to Strength- and Dexterity-based checks.]
    ** [If you have the overburdened condition, you reduce each of your movement speeds to 5 feet, reduce your maximum Dexterity bonus to AC to +0, and take a –5 penalty to Strength- and Dexterity-based checks.]

    CREDITS + VALUABLES ◢:

    1000CR
    9 -Credits

    BIOG ◢:

    TO BE INPUT