| AideenFB |
Having been running games for several decades, as the DM you don't even technically need to roll any dice.... It is part and parcel of what is known as DM's perogative. If for whatever reason you decide that having a monster hit or miss in any given situation will add to the drama of the scene, and help to create a better story. Then the dice are not necessary, and it is within your right as the Game Master to simply choose to not roll them. In fact, in my opinion it's probably better that you just roll a random die behind the screen for the sound effect and tell the players what happens.
Obviously this isn't something you want to be doing except when there is a very good reason for something to happen a certain way which creates a more compelling and entertaining story. That is the job of the Game Master afterall. I do not recommend making a habit of ignoring established game mechanics like this, but there are times when how things play out shouldn't be left to chance. So... do I fudge rolls? Not anymore, but then I don't always make the roll to begin with either.
;)