| Full Name |
Agon Kilmeade |
| Race |
Human Warpriest (Divine Commander) 1 |
| Classes/Levels |
|
| Gender |
Male |
| Deity |
Iomedae |
| Strength |
14 |
| Dexterity |
10 |
| Constitution |
12 |
| Intelligence |
10 |
| Wisdom |
17 |
| Charisma |
11 |
About Agon Kilmeade
Agon Kilmeade
Human (kellid) warpriest (divine commander) of Iomedae 1 (Pathfinder RPG Advanced Class Guide 60, 129)
LN Medium humanoid (human)
Init +0; Senses Perception +3
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Defense
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AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)
hp 15 (1d8+7)
Fort +4, Ref +0, Will +6
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee longsword +3 (1d8+2/19-20)
Special Attacks sacred weapon (1d6, 1 rounds/day)
Warpriest (Divine Commander) Spells Prepared (CL 1st; concentration +4)
1st—divine favor, murderous command[UM] (DC 14)
0 (at will)—detect magic, enhanced diplomacy, mending
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Statistics
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Str 14, Dex 10, Con 12, Int 10, Wis 17, Cha 11
Base Atk +0; CMB +2; CMD 12
Feats Saving Shield[APG], Tribal Scars, Weapon Focus (longsword)
Traits omen, trunau native
Skills Acrobatics -6 (-10 to jump), Handle Animal +4, Intimidate +3, Knowledge (engineering) +4, Knowledge (religion) +4, Sense Motive +7
Languages Common, Hallit
Other Gear scale mail, heavy steel shield, longsword, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), holy text, mess kit, pot, soap, torch (10), trail rations (5), waterskin, wooden holy symbol of Iomedae, 54 gp
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Special Abilities
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Animal Companion Link (Ex) You have a link with your Animal Companion.
Omen (1/day) As a swift action, Demoralize an opponent.
Sacred Weapon (1 rounds/day) (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Saving Shield As an immediate action, add a 2 shield bonus to an adjacent ally's AC.
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Milady
Horse
N Large animal
Init +1; Senses low-light vision, scent; Perception +5
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Defense
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AC 15, touch 11, flat-footed 13 (+1 Dex, +1 dodge, +4 natural, -1 size)
hp 17 (+4)
Fort +5, Ref +4, Will +1
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Offense
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Speed 50 ft.
Melee bite +3 (1d4+3), 2 hooves +3 (1d6+3)
Space 10 ft.; Reach 5 ft.
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Statistics
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Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +5; CMD 17 (21 vs. trip)
Feats Dodge
Tricks Attack, Combat Riding, Come, Defend, Down, Guard, Heel, Perform
Skills Acrobatics +1 (+9 to jump), Climb +7, Perception +5
SQ combat riding, perform
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Special Abilities
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Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Perform [Trick] The animal will perform tricks.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.