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I was trying think to think of a way to make my witch reasonably good at melee at high levels. I wanted to get Spell Hex (Ear-iPercing Scream), Hex Strike, and Prehensile Hair. But I need Improved Unarmed Strike to get Hex Strike, and both Weapon Focus (Prehensile Hair) and Feral Combat Training in order to use Hex Strike with Prehensile Hair. So now we're talking about five feats to make this work. Never mind. ![]()
GM DarkLightHitomi wrote: Sounds like a great character to me. Not sure why a gm would avoid it. When I run games, I have to practically beg to get characters that good. We only have three hours. If I role-played Aggie too accurately, I doubt that we would have much time left for anything else. Besides, sometimes other players at the table might want to say something. Folks not in the party might start to get impatient if someone from the Pathfinder Society launches into a monologue -- did I mention that I was just accepted into the Pathfinder Society? So the Society sent us off on a mission, and we found ourselves face-to-face (possibly face-to-claws if we weren't careful) with a minor deity who looked like a bear. We ended up trying to get rid of some oozes. You can't put the Evil Eye on an ooze, but lucky for us I brought some alchemist fire with me. One of them crawled all over me. It injured me and made me sick. I had to spend quite a lot of gold (well, it seems like a lot to me) to get an antiplague to get better. Even though I got hurt and sick, I think I am going to like working for the Society. One thing puzzles me, though. Àll it took to get rid of those oozes was a few arrows and a few flasks of liquid fire. A group of PFS rookies took care of the problem in less than a minute. So why couldn't the minor deity do it? Is it just me, or are half the adventurers in the society the only survivors from villages overrun by orcs or ogres or something? There must be a lot of smoking ruins scattered all over Golarion. |