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7 posts. Organized Play character for dsmwebdev.


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Horizon Hunters

I hope they're printing a large-ish batch. I have a feeling they're going to sell out again.

Horizon Hunters

Captain Morgan wrote:
Gut check, without digging into rules text... The prepared slots are the ones that belong to the Animist. The spontaneous slots are from the apparitions who don't attune to the staff ifself. So I would treat them as prepared casters.

Barring something official from Paizo to the contrary, this is how I would rule at my table. You, the animist, are a prepared spell caster and the one preparing the staff, so it would work like a prepared staff. Your spirits give you the spontaneous spells, so they're immaterial in this process.

Horizon Hunters

Fetchling Animist with the Willing Host Background. I'm just leaning into that "I'm a weirdo that talks to spirits" thing.

Horizon Hunters

The Raven Black wrote:
JD-95 wrote:
Another thing I don't see people mention is the Focus Points part. Why is there just 3 slots when Focus Points won't be limited to 3 after the Remaster?

The cap at 3 Focus Points will still be there in Remastered.

It's the refocus cap between encounters that is changed.

Yeah I thought you'd be able to refocus and recover more than one point at a time. It seems odd having the old rule on the character sheet for the new version.

Horizon Hunters

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First, let me just say I love the clean design, and the printer friendliness of the new character sheet. I thank you, my printer thanks you, my toner budget thanks you. This sheet is much easier on the eyes than the old brown ones.

But it could be better.

1) As others have pointed out, I would really, really like enough room to write out my MAP figures on the sheet. It would save time during play to have those numbers right there in front of me.

2) A dedicated sheet for animal companions seems like an oversight. Even if it's just a statblock format, it would be something.

3) Either make the boxes for Traits and Notes on weapons larger, or move the words traits and notes out of it. You lose a quarter of the box from the label and (granted this an extreme example) my gnome inventor flickmace cannot fit Gnome, Reach, Sweep, Uncommon, Magical, Grapple, Trip, Hampering, Versatile P in that box even if I abbreviate most of them.

4) There's no spot for the range of ranged weapons, so you have to put that in the traits box, which is (see above) already hurting for space.

5) Alchemists really will need their own page when they come out in Player Core II. And I'd honestly like a second (fifth) page dedicated to just spells - that way I could add notes about the spells, like range and damage, instead of having to keep the book on the table so I can reference the ones I don't use a lot.

Again, this sheet is MUCH better. I'm sure there will be people that don't like it, but you've got a fan here.

Horizon Hunters

I completely missed that. Thank you.

Horizon Hunters

The consumable item Frost Breath (page 75) does not include a duration of any kind.

My assumption is they meant it work like Blight Breath (page 74), where the resistance lasts as long as you can hold your breath, or you can release it in a blast of cold air, with the effects as listed.