M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
"Honestly surprised they do not have a small OR at each district. Fairly easy to keep tabs and if they see a bunch of Guard is hurt, it could signal a crime spree to start while they are short staffed."
M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
"I wanted it out, and the sooner the better. Roscoe has treated me before and seemed confident in his abilities. The front desk was willing to make room for the surgery here, but equipment was the bottleneck. So we went to where the equipment could be found. Having Roscoe handle it saved time bringing another practitioner up to speed. Emergencies should trump routine. The fire brigade does not wait at the intersection for the parade to finish. We hear loud, lethal fighting inside a house, we open the door instead of knocking."
M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
"None of us recognized the creature that attacked us. Just a multidimensional traveler that infested me. The closest thing that jumped into my mind is Undead. But was this something slow acting like Ghouls, or fast - like wights and wraith?. With the power this thing had, I would definitely think the latter." His eyes widen a little as the memory comes back. "We wasted, no spent, a good chunk of time reporting back here first. Maybe we should have checked on the facilities here compared to the other precincts when we first arrived. Nothing can change that now. But the sand was dribbling away, so we went to the next place that could probably handle it." His eyes widen more as scenarios play through his mind. "We still don't know if I was going to end up a meat puppet for what was in me. Or if I would transform into one of them, like an undead. Maybe I was just a food source for a chrysalis. Worse thing I imagined was popping like a spider sack and having hundreds of minute creatures roaming the City, becoming an new plague." Aeric heaves a large breath as his explanation rushes out.
M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
Aeric nods his thanks and finds a place. "Roscoe did a great job. Range of motion is good, but going to keep stretching it to make certain it stays that way." He thinks for a moment. "But seeing that proboscis come toward me, I think is going to rate as high as a vampire bite on spooky stuff."
M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
Aeric will see about getting a small glass jar and some sort of preservative to place the creature. It would then go on a shelf in his quarters. With a crash, he would try to recover from the ordeal.
M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
Tumble Behind vs Ref DC. IF successful, will Battle Medicine Rocky, then stab with Sneak attack. If I fail, will need to spend another action to move to Rocky, so will not attack.
Aeric bounces around the creature to reach Rocky. Then he quickly slaps a few leaves on leaking holes and stands in place.
Acro vs Ref DC:1d1 + 11 ⇒ (1) + 11 = 12Fail, and no penalty for crit fail Battle Medicine vs 15:1d20 + 12 ⇒ (14) + 12 = 26 Rocky critical healing:4d8 ⇒ (4, 1, 5, 8) = 18
hold on, messed up the Acro dice. Acro:1d20 + 11 ⇒ (1) + 11 = 12Hmmm. I guess it wants 1
Edit. Forgot to apply the Sickened 1. The Acro cannot get worse, and the Medicine check is still a Crit at 25. Assuming I cannot retch to get rid of the Sickened, but will need proper medical treatment.
M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
Missed that about Rohka. Oops
Aeric looks around for a moment, shrugs when noticing Rhohka is not there.
Aklo:
"I guess the being you attacked is reluctant to come into your presence again. Without someone pressing on assault or trespass charges, and only superficial damages to the premises, you are free to go.
I understand you are frustrated at the time spent here, but hopefully the creature you were fleeing from has left by now. So you can return safely.
Your phasing is a wonderful ability. Something that takes years of dedication to only rarely use on this realm. But our tales are filled with people ending in walls, over pits, in water. Lairs of monsters. So we now become the monsters in your precautionary tale to your people.
Safe return."
Aeric turns to the rest of the group. "Let's give them room to reach the hallway. They should be able to leave once out of the room"
M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
Aklo:
"That sounds very possible. Please wait a few moments. I need to have the representative look over the place before we can allow you out. You should also have the opportunity to apologize to the person that was hurt. If they confirm that nothing is missing, and are willing to forgive mistakes made, you will be freed. Would you care for some water after your lengthily confinement? Is there a food item that you think we could provide?"
"Rohka, could you please come over here? They claim to have been fleeing from the ethereal plane and were unable to leave. Would you please take a moment to look over the boxes to see if any have been raided? I am giving them a moment to apologize for the assault, but they were already fleeing a predator and seem to have overreacted.
Aeric will hand over his canteen and relay a food request.
M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
Aeric looks at the creatures and then again at the runes.
Aklo:
I will have to talk with my partners. But how did you happen to get into a place you could not leave?
"They say they want no trouble and I think that if they leave the area with the runes, will return to the etheral plane. I am trying to figure how they got here in the first place. Their natural abilities would make them great plunderers."
M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
"Orvington might be a good second choice. The vandalism could be a nice cover for scouting the place and seeing response times or tactics used by security."
After a few blocks of pondering, "Uhmm, Mason. Have you kept in touch with the ratlings? They seem like a good source to find about the possible digging around Stonesworn,"
M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
Aeric was not part of the group when this encounter took place, so may not be known to the others.
Aeric moves to sit at the bar behind the party. He will put his elbow on the bar and lean back, keeping an eye on the main room. Aeric will raise his eyebrow and give a small negative shake when he makes contact with Mason and Rocky.
M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
It might be nice to see if anyone knows how to work against the constructs and that jelly. Since we know there is a strong chance we will meet them, counters against them would be nice to bring.
Aeric is weak on most Recall Knowledge. But someone here might know more.
M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
Who would have guessed Breath Control would be handy? Not Aeric. And I did look around to see if there was any goofiness with Medicine for calming nerves. Hmmm, maybe some of the drugs we found....
M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
Oh boy. Aeric tries his best to tumble through Green and strike out at the underside. But instead, he picks himself off the ground and raises his shield.
Acrobatics:1d20 + 7 ⇒ (1) + 7 = 8If Tumble Behind meets Ref DC, target is FF to me
M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
Aeric moves up the stairway, hugging the wall. Trying to get a better look at the creature. Hoping you can get a better view and clear sight lines from the elevation.
M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|
Since Aeric has ongoing damage, will continue on with that.
Aeric grabs more supplies from his pack to try and draw the poison from his wound. Grimacing, he pulls an elixir from his pack an quickly chugs it.
Medicine:1d20 + 10 ⇒ (18) + 10 = 28. +2/4 circumstance bonus Will use the +1 status bonus from the Guidance on the poison save 1d6 ⇒ 6. +1 item bonus on poison save
Not feeling good, but unless stabbed again, should be fine.
Fort for poison:1d20 + 5 + 2 + 1 + 1 ⇒ (15) + 5 + 2 + 1 + 1 = 24. Might get another +2 if I crit success on the Medicine check