Inquisitor 1 - 10/10 hp; AC 17 (tch 11; ff 16); CMD 15; Fort +4; Ref +1; Will +4; low-light vision; Perception +8; Sense Motive +7; Init +1
Gender
M
Size
Medium
Age
24
Alignment
NG
Deity
Sarenrae
Location
Desertsands
Languages
Common, Celestial, Dwarven, Elven
Strength
18
Dexterity
12
Constitution
14
Intelligence
12
Wisdom
14
Charisma
7
About Ael Sunspear
Passive Skills
Perception +8
Sense Motive +7
Kn(Planes) +5
Kn(Religion) +5
Kn(History) +2
Common Skills
Bluff +6
Diplomacy +6
Intimidate +7
Stealth +5
Climb +4
Swim +4
Offense:
Melee fauchard +5 (1d10+7/18-20)
Character Sheet:
Ael Sunspear
Male half-elf inquisitor (sanctified slayer) of Sarenrae 1
NG Medium humanoid (elf, human)
Init +3; Senses low-light vision; Perception +9
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Defense
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AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
hp 10 (1d8+2)
Fort +4, Ref +1, Will +4; +2 vs. enchantments, +2 trait bonus vs. charm and compulsion
Immune sleep
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee fauchard +5 (1d10+7/18-20)
Space 5 ft.; Reach 5 ft. (10 ft. with fauchard)
Special Attacks studied target +1 (1st, move action)
Inquisitor (Sanctified Slayer) Spells Known (CL 1st; concentration +3)
. . 1st (2/day)—divine favor, protection from evil
. . 0 (at will)—create water, detect magic, light, read magic
. . Domain Conversion inquisition[UM]
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Statistics
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Str 18, Dex 12, Con 14, Int 12, Wis 14, Cha 7
Base Atk +0; CMB +5; CMD 15
Feats Combat Reflexes
Traits birthmark, elven reflexes
Skills Acrobatics +1 (-3 to jump), Bluff +7, Diplomacy +6, Intimidate +7, Knowledge (history) +3, Knowledge (planes) +6, Knowledge (religion) +6, Linguistics +2, Perception +9, Sense Motive +8, Stealth +5; Racial Modifiers +2 Perception
Languages Celestial, Common, Dwarven, Elven
SQ elf blood, monster lore +2, stern gaze +1
Other Gear four-mirror[UC], fauchard, 1 gp
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Special Abilities
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Combat Reflexes (2 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Inquisitor (Sanctified Slayer) Domain (Conversion Inquisition)
[b]Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Monster Lore +2 (Ex) +2 to Knowledge checks when identifying the weaknessess of creatures.
Stern Gaze +1 (Ex) +1 to Sense Motive and Intimidate.
Studied Target +1 (move action, 1 at a time) (Ex) Study foe as a Move action, gain +1 to att/dam & some skills vs. them.