Arcanaton

Aeaeaoai's page

Organized Play Member. 10 posts. No reviews. No lists. No wishlists. 1 Organized Play character.




I've decided to throw together a summoner for Pathfinder Society. I'm not using any of the archetypes. While I have a very good idea of what I'm going to do with the summoner himself, I'm having a hard time assembling the eidolon in a satisfying way.

My intention is to build an eidolon who wades into combat and has a serious impact on it without actually dealing very much, if any, damage. My initial idea was to combine Standstill with the enormous amount of reach a bipedal eidolon can attain to completely lock down enemy movement, but I've recently realized that Standstill doesn't apply to AoOs made on enemies that are not adjacent to the eidolon. Another route to take is the Trip evolution for bite, but I can't take the Improved/Greater Trip feats because the eidolon doesn't have nearly enough intelligence, besides that there are a lot of ways for creatures to resist or outright deny trip attempts (such as by having more than 2 legs, none at all, or flight).

The purpose of this eidolon is to wander into the fight and protect the squishy casters, especially my squishy caster. He'll provide flank and make attacks where he can, but his primary purpose is to impede enemy movements/attacks/spells or otherwise just give enemies a really bad day in ways besides just full attacking on a pounce for a million damage. I want the fighters of my parties to have the glory.


I'm very interested in playing a spellcaster in PFS with a focus on the First World and its Fey. For this reason, I am likely going to play a Gnome, because of their origins. The two most obvious options appear to be the Fey Bloodline Sorcerer and the First World Summoner.

The former focuses on compulsions and mind-effecting, which a very large quantity of encounters in PFS are completely immune to- Fey Bloodline Sorcerer's laughing touch and compulsions all turn off when we walk into one of the million Pathfinder crypts full of nothing but undead. While the latter is maybe the worst Summoner archetype in the game (second to Brood?). I honestly can't see why anyone would play a First World Summoner besides just really wanting the flavor. So that puts me in an awkward spot, really.

While I value the theme of this character, I also want to be relatively effective. Nobody likes being the guy who has a cool background but never actually does much of anything in the adventure.

Basically, I'm calling on the community to throw me ideas at optimizing the most heavily Fey-based character that I can play. Class/race etc is all flexible within that theme and PFS legal. If you can think of anything, just toss it up here. Thank you.