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Organized Play Member. 6 posts. No reviews. No lists. No wishlists. 4 Organized Play characters.




Recently I was looking at the description of the metamagic feat: lingering spell and was wondering how it would work with the first level spell burning hands.

Lingering Spell
Benefit: You may cause an instantaneous spell that affects an area to persist until the beginning of your next turn. Those already in the area suffer no additional harm, but other creatures or objects entering the area are subject to its effects. A lingering spell with a visual manifestation obscures vision, providing concealment (20% miss chance) beyond 5 feet and total concealment (50% miss chance) beyond 20 feet.

Burning Hands

Casting Time 1 standard action
Components V, S
EFFECT

Range 15 ft.
Area cone-shaped burst
Duration instantaneous
Saving Throw Reflex half; Spell Resistance yes
Any creature in the area of the flames takes 1d4 points of fire damage per caster level (maximum 5d4).

Flammable materials burn if the flames touch them. A character can extinguish burning items as a full-round action.

I am currently playing with a gnome character who idolizes dragons and wanted to emulate them as much as possible. To the extent she wears a mask (shaped like a dragon), a cloak of scales and other stuff. Her real trick is doing a burning hands at level 1 that does 4d4+8. It was her low level version of a dragon's breath (Gnome with pyromancy racial bonus, magic lineage/precious spell caster, and spell tattoo:evocation, cross blooded with orc/draconic (red) bloodlines for the +8).

If I cast a fifteen foot cone on three enemies, with lingering spell does the cone of fire remain until the beginning of my next turn. Does any enemies running into the AoE (those previously not effected) make a reflex save or take 4d4+8? Or am I reading it wrong.


I recently was looking at the d20pfsrd and noted under the summon monster II variant monsters a Hellhound was listed. The hellhound has a evil subtype.

I have a chaotic neutral summoner who worships asmodeous, is this legal for play?


Hello and greetings,
I have an odd question that has me stumped that was presented to me by a player in a campaign I am running.

Could a player playing as a sorcerer with the wild blooded sylvan archetype sell his animal companion for money?

Specifically, he is choosing to start with a Roc and wants to sell it for half the list price as a riding mount, which I believe is listed in Ultimate Equipment as 7,200 gp.

I personally think this is very cheesy but after reading the description for an animal companion, it does state you can release the animal from your service and acquire a new one in 24 hours.

Is there something I am missing that someone could enlightment me on?