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HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() DexSave: 1d20 + 5 ⇒ (3) + 5 = 8
2 rounds of invis left Ducking and sidestepping the attacking raven, Cavell whirled around to find the teleporting mage, briefly afraid he had fled. He grimaced in pain and determination as the acid burned into his right arm and shoulder. "Feng might be the next element to die, we have to end this now!" He shouts over the melee to the others. Foregoing rallying himself or others, he focuses on taking Amberglow down quickly, his stomach turning at the thought of Feng just dropping dead somewhere when the bowl changes to acid. "We lose no others, or we all die together!" Atk1: 1d20 + 11 ⇒ (7) + 11 = 181d20 + 11 ⇒ (12) + 11 = 23 23
SA: 2d6 ⇒ (6, 6) = 12 Extra damage if any hit ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() "Worry about Amberglow!" Cavell responds to Frostheight as he pulls aside from the watery sphere. Str Save /w Insp: 1d20 + 4 ⇒ (3) + 4 = 71d20 + 4 ⇒ (19) + 4 = 23 Woo! Promise I did not cheat on that Insp usage, just didn't want to get disabled by a spell again. Cavell ignores the invisible bird, saving his reflexes for if Brunden tries to flee. He strikes out with his blades, continuing to harass the spellcaster. Atk1: 1d20 + 11 ⇒ (7) + 11 = 181d20 + 11 ⇒ (10) + 11 = 21 21
SAdmg: 2d6 ⇒ (4, 5) = 9 Extra damage if any hit ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Adrien moves from H9 to L5 (20'), still seeing through the ethereal plane, and strikes invisibly once more.
Atk1 Sapphires: 1d20 + 11 ⇒ (16) + 11 = 271d20 + 11 ⇒ (2) + 11 = 13 =27
Atk2 Sapphires: 1d20 + 11 ⇒ (11) + 11 = 221d20 + 11 ⇒ (4) + 11 = 15 =22
BAtk TrollSplt: 1d20 + 11 ⇒ (16) + 11 = 271d20 + 11 ⇒ (4) + 11 = 15 =27
SneakAttack: 2d6 ⇒ (5, 4) = 9 If any hit He spares a glance up at Frostheight, tempted to make an 'afraid of heights?' remark, but realizes he probably can't hear him through the water anyway. "Swamp ruffians? You should at least know who's foiling your plans. We're the Bogsharks!" He then strafes around to N4 (10') and ends his turn. ConSave: 1d20 + 4 ⇒ (16) + 4 = 20 Remind me if I forgot a Bardic Inspiration, I've lost track of who had em and when ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Great Invis--Surprise round: 1. 1st round: 2. This turn: 3rd round of usage. 5 rounds left. Adrien activates Cursed Sight as a Bonus Action and searches the room for anything hidden. Perception: 1d20 + 6 ⇒ (1) + 6 = 7 But apparently being his first time using it, done borked his own eyes He'll also move over to H9. ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Cavell stabs at his back, then slashes across it as he whirls around the old man invisibly. Sapphire's sabre hisses through the air towards its hated foe. Attack1 w adv: 1d20 + 11 ⇒ (4) + 11 = 151d20 + 11 ⇒ (11) + 11 = 22
Sneak Attack if any hit: 2d6 ⇒ (6, 3) = 9 After attacking, he uses his Bonus Action to Hide and moves silently around him, backing away to F3. He glanced towards the stairs, mentally counting. Stealth: 1d20 + 13 ⇒ (16) + 13 = 29 ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Cavell waited until they were done giving out potions and drinking them and whatnot. Then he snuck down and waited for Triss to catch up before firing. Though if Ozz/Grellik came stomping/rattling into what Cavell thought was detection range he'd also fire. Intelligence: 1d20 ⇒ 19
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HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Yup, he's not waiting for Ozz or Grellik to come stomping down in their armor and giving it away, and doesn't care at all about Frostheight's wishes. If anything, a chance to spite him is a bonus. :D ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Oh crap. I should have waited. My bad. OK how to resolve... First off, regaining Inspiration... Second, I'll do three more rolls for the missed Advantage: Trollsplitter's Advantage: 1d20 + 11 ⇒ (19) + 11 = 30
So the total rolls are: 18 to hit, 16 dmg
65 damage if all hit. ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Not sure if Trissae's spell will change this, but probably not. After Trissae casts her spell on him, Cavell disappears ahead, down the staircase and into the basement. He hugs the wall, creeping closer as he draws his longbow (waiting until Trissae catches up if we're not in round-by-round speed yet). Once he has sight on The Limping Man he'll draw a teleport arrow and fire. Attack from Stealth: 1d20 + 9 ⇒ (4) + 9 = 131d20 + 9 ⇒ (9) + 9 = 18
If that hits and he teleports over there... He drops his bow and draws Sapphire's Sabre and Trollsplitter, one in each hand, and attacks! Sapphire's w Inspiration: 1d20 + 11 ⇒ (19) + 11 = 301d20 + 11 ⇒ (11) + 11 = 22
And then uses Action Surge to attack twice more! Sapphire's: 1d20 + 11 ⇒ (3) + 11 = 14
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HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Cavell finally sheathes his swords, looking at Marr. After a moment of thinking, he turns to Trissae, "Your silence trick...bad for mages? I think we'll need it." Init: 1d20 + 7 ⇒ (20) + 7 = 27 Cavell will sneak ahead once Frostheight shows them the way, action will depend on what he sees in the cellar. Stealth: 1d20 + 13 ⇒ (13) + 13 = 26 ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() "If he's the only one here, then he is Brundon, and he's the cause of all of this. What's the quickest way to the cellar? We're going to stop him, and we're not waiting for you to think over your loyalties. So help us if you want to save Yartar, or keep out of our way, Frostheight." Cavell looks to Marr, "You coming?" His blades are still drawn, ready. ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() He turns his arm one way then the other, looking at the odd wound. "Seems she's getting more insistent. No hard feelings, Frostheight? You can come out, I'm only interested in stopping Brundon and stopping this madness," He says in the direction of the disembodied voice. Deception: 1d20 + 8 ⇒ (19) + 8 = 27 ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Cavell shakes his head, trying to clear it as he gradually returns to reality. "What happened...was that Sapphire?" he winces and looks down at his wounds. How much damage did Cavell take? ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Cavell's Dream: Young Adrien looks at the shadowy blood-raining door, then back at Grellik, "Right, easy choice then isn't it?" He steps to Grellik's side and turns to his father. "I never was a Mareschal, it just took you disowning me for me to realize that. So thank you, and f@+& off," he sets a hand on Grellik's shoulder.
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HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Cavell's Head: Adrien Mareschal stares in shock at the implausibly familiar bugbear in their mansion. He stands frozen and confused. "I..." When his mother starts grappling with Grellik he tries to run over past his father and help separate the two of them.
"Stop, what's going on? Who are you?" His young voice cracks a little. Aiding Grellik's escape/resistance if possible
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HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() I don't thiiink Cavell got a turn round 2? But I'm not sure how much it matters with the whole dream parallel thing? Just thought I'd mention it. ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Adrien's Dream: Adrien is cowed and downtrodden. And a little shocked. The only good thing about nobles was their honor. They were supposed to keep their word, protect the weak, serve the people, and settle their differences with a fair duel. He'd felt like it was a noble deed he did, defending someone defenseless, and doing it through a (mostly) traditional duel. Sure, his opponent didn't realize it was between nobles, but it was nonetheless. He almost thought father would be proud, or impressed. "It was a fair fight," Adrien Mareschal managed to respond, sullenly. "Do you even know who you killed? That was a Bronn! We're RUINED, our family is RUINED," his father shouts, knocking everything off a nearby table, sending expensive silver clattering. He turns to his wife, "Lord Bronn will have us living in the streets if they don't just execute us outright for some made up charge." Adrien stood motionless, red-faced and frozen, his cheek still stinging from the slap. His father turned his attention back to him again, but this time there were tears in his eyes, having realized what must be done. "Idiot, senseless defiant idiot. I told you to keep your head down, listen to your tutors, and enjoy your easy life. If you really hate being in this family so much, then maybe you'll get your wish." "What are you saying..." his mother asked quietly, shocked. "We don't have a choice."
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HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Adrien would be f#+~ed too. Half his health gone in 1 bite, restrained, and dead next turn if he couldn't escape the grapple. Even if he did, that would only delay death for 1 more bite. Terrifying. ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Adrien's Flashback: "Watch me, Father," young Adrien snarls as he struggles to not be embarrassed by his tutor.
"You and every nobleman, think you're untouchable, think you can get away with anything. Think you're so f*&*ing important? You're nobody, just like the rest of us," he parries the young man's sword aside again, spitefully, then presses the offensive, attacking rapidly. "If you surrender I'll f!~!ing kill you anyway, so you'd better fight, coward!" It sounded pretty cool and fierce in Adrien's teenage mind, the words only a little slurred. ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Init: 1d20 + 6 ⇒ (7) + 6 = 13 The Cursed Swordsman: Adrien clenches his jaw in frustration as his strikes fail and his father taunts him, pressing his assault with renewed fury.
Atk1: 1d20 + 9 ⇒ (6) + 9 = 15
BAtk: 1d20 + 9 ⇒ (3) + 9 = 12
If one lands:
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HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Spoiler: Mareschal*
Adrien picks up his rapier off the ground. "It's not fair, it's cheating. You have more reach," the young man complained. Gavrick smirked. "So you can't beat me? You give up? Are you going to ask mommy and daddy for a different instructor then, someone you could beat?" He spreads his arms in challenge. The young Mareschal predictably turns red in the face and rushes at him. Gavrick trips him and puts him on his back, pointing the training sword down at Adrien's neck. "Why did you lose? Think. Imagine it in your head, exactly what happened. Slowly." Adrien rolls aside and stands, pointing his rapier and dagger at Gavrick again. "You don't fight fair," he spits, angry. "This is supposed to be sword training, you can't trip me!" Gavrick raises his sword and steps forward once, twice. "So you prefer if my arms were shorter? Perhaps I should fight on my knees, as well?" He steps forward again and slashes, testing Adrien's defense. "Perhaps you should make a list of what you require in order to beat someone, we'll bend to your requests, m'lord, maybe you'd prefer to be the only one holding a sword, as well?" Adrien parried a couple of the blows but is quickly overwhelmed, knocked on his back and a sword pointed at his throat again. "Why did you lose?" ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Works for me, I'll trust your judgment of the room. How easily do you think it'd be for Cavell to slip into the next room? Do Farlyse or Dolson have line of sight on that path? ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Cavell slips quietly into the shadows of the room, behind whatever obstacles/furniture he can move between to stay unseen and watch what unfolds... ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() "Splotz, be careful. Don't die for those a$$!&!~s," he calls out to the cleric before going into the mansion. Perception: 1d20 + 5 ⇒ (4) + 5 = 9 Cavell gives the strange monster that is Trissae uneasy glances, as if checking to see if it's still on their side. "Just a reminder, Brundon can teleport, and use that deflective spell I've seen you use a few times Grellik," he says as he surveys their options. "Where to, boss?" ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Cavell breaks into a sprint towards the house, jumping the downed dazers-- Dex Save: 1d20 + 4 ⇒ (8) + 4 = 12 --all the way across the street and almost right in front of the doors to the house. 90' /w Move, Action Dash and Bonus Action Dash ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Ah crap I don't think I wrote those stats down anywhere. OK found them, they were in discussion not gameplay. Extra d12 vs. large+ creatures. Cavell holds a duelist's stance, both blades pointed forward as the elemental crumbles between him and Grellik, and looks down at Ozz's prone form. "My heroes," he smirks. He then stares in shock over Grellik's shoulder toward the front gates,"What in all Hells is that..." ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() I think Grellik's AC was 17 in heavy armor. Chainmail (16) plus Defender fighting style +1 Adrien Cavell wrote: He then moves 55' away Adrien moved away last round, I'll assume he doesn't take that damage. Not sure if elemental would have pursued or just turned on Grellik. So I'll offer two versions of my actions: Cavell sheathes his bow and draws Trollsplitter, then
2) If the elemental chased me: Movement to get within melee, Attack twice and Bonus Action attack. Any leftover movement to back away again. Either way, Rakish Audacity to avoid AoO's Atk1: 1d20 + 9 ⇒ (16) + 9 = 25
29 damage Trollsplitter attack if able:
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HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Just for clarity, rogues get sneak attack damage if an ally is within 5', with or without Advantage. But I agree with the call that it wouldn't count since Ozz is uh...not a threat. And I think that's the intended logic behind the rule, taking advantage of a distracted enemy. "Wipe the dirt out your eyes, I was doing fine! Now I have to save you two," Cavell shouts over the melee, dancing with the elemental and trying to wear it down. ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() "DAMN it Ozz. Always trying to help, aren't you!?" Cavell holds his bow in his offhand and draws Sapphire's Sabre, then Dashes in as his bonus action (via Cunning Action), attacking twice with the sabre in one hand. Atk1: 1d20 + 9 ⇒ (12) + 9 = 21
Would I get sneak attack for ozz being "within 5 feet"? lol. Here's the roll if so:
He then moves 55' away, avoiding any retaliation via his Rakish Audacity. ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Cavell fires twice more. Atk1 from hidden: 1d20 + 7 ⇒ (19) + 7 = 261d20 + 7 ⇒ (4) + 7 = 11
Sneak Attack damage: 2d6 ⇒ (3, 5) = 8 23 total He shouts again, "Stay there and be target practice then, hah!" As he backs up 10 feet. ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() The description for Animal Handling skill has this: "When there is any question whether you can calm down a domesticated animal, keep a mount from getting spooked, or intuit an animal's intentions. You also make a Wisdom (Animal Handling) check to control your mount when you attempt a risky maneuver." I would guess that most maneuvers aren't very risky for a warhorse, and they're also probably not going to get spooked easily. But two ways an Animal Handling check could come up. ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Atk1: 1d20 + 7 ⇒ (16) + 7 = 23
Sneak Attack damage: 2d6 ⇒ (1, 5) = 6 Another 26 damage if both hit Hide: 1d20 + 10 ⇒ (4) + 10 = 14 ![]()
HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1
![]() Interesting. I realized I didn't even need to hide to get sneak attack, because 'no enemy but my target was within 5 feet of me', my Swashbuckler ability. And confirmed that's the wording in the SCAG. BUT I then checked Xanathar's to see if it's the same, and they added: "and you are within 5 feet of your target" condition to the ability. I think I'll update to Xanathar's version, it makes more sense.
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