Male Human Ranger / Lvl 2
Rorie Halstein wrote:
if there was ever a reason to prefer the 4.0 rules...
Male Human Ranger / Lvl 2
If Addam can see where they others are attacking he will attack, if not he will just cover the rest until he can see something. Ranged Attack #1: 1d20 + 8 - 2 ⇒ (12) + 8 - 2 = 18
Ranged Attack #2: 1d20 + 8 - 2 ⇒ (20) + 8 - 2 = 26
oh wow max dmg crit! gota love those! Hopefully she's not dead before I get to fire. I'm not sure on the crit stuff and I don't have my book with me, whats the formula for crit confirmation?
Male Human Ranger / Lvl 2
With another arrow nocked Addam searches but can't find the last foe. "Where is she?" If Addam discovers where she is he will attack using his bow. Ranged Attack #1: 1d20 + 8 - 2 ⇒ (6) + 8 - 2 = 12
Ranged Attack #2: 1d20 + 8 - 2 ⇒ (1) + 8 - 2 = 7
Male Human Ranger / Lvl 2
Addam moves forward along the wall to get a better angled shot. As he moves he sheaths his sword and takes out his bow and armour piercing arrows and aims at "green skinned women". "I shall answer with the point of my weapon!" since no initiative has been asked for I assume that I'm still free to move and prepare an attack. Addam will move forward 3 squares and left 1 square. Addam will hold launching his arrows until the rest of the party moves in for combat, as soon as they (or atleast someone else) commits to combat he will launch his attack. Rapid Ranged Attack #1: 1d20 + 9 - 2 ⇒ (5) + 9 - 2 = 12
Rapid Ranged Attack #2: 1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 8
Male Human Ranger / Lvl 2
Addam walks over to the beach area outside the cavern to see what is around and attempt to determine where they are in relation to the canibals village. Perception Check 1 (see what he can see): 1d20 + 6 ⇒ (3) + 6 = 9 Perception Check 2 (determine the parties location): 1d20 + 6 ⇒ (1) + 6 = 7
Male Human Ranger / Lvl 2
While he doubts he could fight properly with the axe Addam raises an eyebrow from behind the elf, who did most of the tanking that round? ;) "Its probibly best not to wait around to long in here, we should continue moving." I think I hear a DM coming, we should move along haha, do we have a map of the area so we can figure out where we can continue to explore?
Male Human Ranger / Lvl 2
I'm pretty sure the only way we're going to get this thing is if you (Gothard) and Rorie tank while the rest of us beat it down... With Gothard out of the water Addam doesn't feel he can lead the charge on the octopus. He moves over beside Gothard and prepares to attack should a tenticle stray in his range. Sword Attack: 1d20 + 5 ⇒ (11) + 5 = 16
Male Human Ranger / Lvl 2
"GOTHARD!" Addam unsheaths his sword and rushes into the water to help his friend. If Addam can see it he will attack at at the tenticle that has gripped Gothard's leg. If he can not see it he will attack whatever he can reach. Sword Attack: 1d20 + 5 ⇒ (18) + 5 = 23
Male Human Ranger / Lvl 2
With regards to light sources... DM organized wrote: Preparing what light you have, you lower yourselves into the hole. I would imagine that there's several of us that are carrying some sort of torch Addam shakes his head... This is to easy... Addam will walk the perimiter of the cavern searching for anything that may look like traps on the walls or ceiling. Perception: 1d20 + 6 ⇒ (7) + 6 = 13
Male Human Ranger / Lvl 2
Now with enemies on two sides Addam chooses to attack the one who is closest to cutting off his line of retreat and launches a double dose of arrows into lacedon #4. Rapid Shot #1: 1d20 + 9 - 2 ⇒ (14) + 9 - 2 = 21
Rapid Shot #2: 1d20 + 9 - 2 ⇒ (13) + 9 - 2 = 20
Male Human Ranger / Lvl 2
Rorie Halstein wrote:
Does that mean I can move 1 square? I can still do that and be with in 30' I think. Atleast it means I didn't waste the 2nd arrow
Male Human Ranger / Lvl 2
Addam sees the creatures entering the cave and knocks a regular arrow as he moves 3 squares forward (move right beside the column). Addam shouts a warning to the rest of the party. As he gets into position he launches a pair of arrows at Lacedon #2. Rapid Shot #1: 1d20 + 9 - 2 ⇒ (17) + 9 - 2 = 24
Rapid Shot #2: 1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 8
Male Human Ranger / Lvl 2
I'm not sure about you lot, but I'm pretty sure that this isn't good enough to eat. Lets get rid of it. Addam grabs the barrel and starts rolling it outside to either burn or bury. Later on as he stands over the whole looking at the torches below I think we should leave our compatriots here to fix the light house while we explore the caves. Addam prepares a rope for climbing down the hole.
Male Human Ranger / Lvl 2
As the search comes to an end Addam is dismayed that a bunch of backwater natives don't have any arrows laying around. Really what kind of canibals are they! He walks back over to the food figuring that they now have enough for atleast a week... wait... what is this made out of....? sniffing at the dried meat to try to determine its orgin. Perception: 1d20 + 6 ⇒ (2) + 6 = 8 Well its clear the natives have left. Do the benefits of finishing the light house and being rescued out way the probability of someone we don't want to come for us knowing where we are? I also think we should check out the tunnel.
Male Human Ranger / Lvl 2
Sorry for taking so long, I was really unsure as to where I wanted to go from here lol Addam watches as the water drain from the bay. Never having seen the like he's completely speachless. but has he heard of something like this happening? Knowledge:Nature check: 1d20 + 4 ⇒ (11) + 4 = 15
Male Human Ranger / Lvl 2
Addam hears Gelik's grunt as he's attacked and swings his bow towards the beast. Addam rapidly lets fly two arrows at the Chubacabra. Rapid Shot #1: 1d20 + 8 - 2 + 1 ⇒ (8) + 8 - 2 + 1 = 15
Rapid Shot #2: 1d20 + 8 - 2 + 1 ⇒ (11) + 8 - 2 + 1 = 18
Male Human Ranger / Lvl 2
Addam moves on to his next target canibal #12 and launches a double dose of pointy goodness. Rapid Shot #1: 1d20 + 8 - 2 + 2 + 2 ⇒ (16) + 8 - 2 + 2 + 2 = 26 (added in the +1 that now stacks?)
Rapid Shot #2: 1d20 + 8 - 2 + 2 + 2 ⇒ (13) + 8 - 2 + 2 + 2 = 23
Male Human Ranger / Lvl 2
Addam arrives between Aerys and Sasha and spots a canibal making its way closer to the top of the ridge. Addam takes aim and launches a flurry of arrows at his target (canibal #1). Rapid Shot #1: 1d20 + 8 - 2 + 1 + 2 ⇒ (14) + 8 - 2 + 1 + 2 = 23 (-2 rapid shot, +1 bonus to hit, +2 favoured enemy)
Rapid Shot #2: 1d20 + 8 - 2 + 1 + 2 ⇒ (6) + 8 - 2 + 1 + 2 = 15
Male Human Ranger / Lvl 2
Addam watches as the pair of arrows sink into the witch. Seeing the anger of being hit and not wanting to face her wrath Addam launches another pair of arrows at her hoping to take her out before she looses return fire. Rapid Shot #1: 1d20 + 8 - 2 + 1 ⇒ (4) + 8 - 2 + 1 = 11
Rapid Shot #2: 1d20 + 8 - 2 + 1 ⇒ (14) + 8 - 2 + 1 = 21
Male Human Ranger / Lvl 2
As discussed I'll be using the attacks that I missed out on last round Addam wrote:
Male Human Ranger / Lvl 2
Addam's elated that Sasha was able to take down the last target but know there's plenty more work to do Addam prepares another arrow and spots his target (Canibal #20A) and lets loose a pair of arrows. Rapid Shot #1: 1d20 + 8 - 2 + 1 + 1 ⇒ (5) + 8 - 2 + 1 + 1 = 13
Rapid Shot #2: 1d20 + 8 - 2 + 1 + 1 ⇒ (15) + 8 - 2 + 1 + 1 = 23
Male Human Ranger / Lvl 2
Addam smiles with satisfaction as he watches the life drain from the canibal. One more stepping stone in the road to survival. Addam sees that another canibal is passing where the last lays and lets loose another double doose of arrows at him (canibal #10). Rapid Shot #1: 1d20 + 8 - 2 + 1 + 1 ⇒ (7) + 8 - 2 + 1 + 1 = 15
Rapid Shot #2: 1d20 + 8 - 2 + 1 + 1 ⇒ (12) + 8 - 2 + 1 + 1 = 20
Male Human Ranger / Lvl 2
Addam sees Sasha miss but the canibal is looking pale, he can't take another blow, leave him for the others. Addam spots out another target (canibal #8) and launches another set of arrows. Rapid Shot #1: 1d20 + 8 - 2 + 1 + 1 ⇒ (19) + 8 - 2 + 1 + 1 = 27
Rapid Shot #2: 1d20 + 8 - 2 + 1 + 1 ⇒ (18) + 8 - 2 + 1 + 1 = 26
Male Human Ranger / Lvl 2
Addam sees Sasha take down the canibal with her crossbow and switches targets to the next canibal (#4) and releases a double tap of pointy goodness. Rapid Shot #1: 1d20 + 8 - 2 + 1 + 1 ⇒ (12) + 8 - 2 + 1 + 1 = 20
Rapid Shot #2: 1d20 + 8 - 2 + 1 + 1 ⇒ (5) + 8 - 2 + 1 + 1 = 13
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