Race:Dwarf(also considered half elf, I like the stoneworking stuff of the Dwarf as well as the save buff and darkvision)
HP:101
Class: Ranger1 (Trapfinder/Trophy Hunter)/9Monk(Zen Archer/ Qinggong)
STR: 14
DEX: 13
CON: 19(17 base, +2 racial)
INT: 13
WIS: 26(18 base, +2 racial, +2 level, +4 Headband)
CHA: 9(11 base, -2 racial)
AC(reg/Touch/Flat-foot): 21/21/20
Have barkskin for an added +4 and the dodge ki power for another +4 if necessary as well as potions of mage armor which can total for 33/25/28
INIT:+3
FORT: 15 (8 Base, 4 Ability, 3 Cloak) +2 vs Poison, Spells, SLA
REF: 12 (8 Base, 1 Ability, 3 Cloak) +2 vs Poison, Spells, SLA
WILL: 17 (6 Base, 8 ability, 3 Cloak) +2 vs Poison, Spells, SLA
Traits: Tunnel Fighter(racial), Wisdom in the Flesh(Disable Device, Religion Irori)
Feats:
Monk1: Perfect Strike, IUS, Precise Shot
Feat1: Skill Focus: Perception
Monk2: Point Blank Shot, Weapon Focus LB
Monk3: Zen Archery, Point Blank Master
Feat3: Deadly Aim
Feat5: Alertness
Monk6: WEapon Specialization LB, Improved Precise Shot
Feat7: Skill Focus: Disable Device
Feat9: Clustered Shots
Abilities:
Monk: Flurry of blows (8/8/3/3), AC Bonus +2, 1d10 Unarmed Dmg., +30 Fast Movement, High Jump, Reflexive Shot
(ki powers)Barkskin, Augury(The cleric never prepares divination spells so this is a flavor thing for my style of play)
Ranger: Fav. Enemy (Evil Outsider), Trapfinding, Track/Imp. Trap]
Skills (Important ones listed):
Acrobatics:14
Disable Device: 32 (10 ranks, 3 Class Skill, 8 ability, 6 Skill Focus, 1 Ranger, 4 Vest of Escape)
Escape Artist: 20
Perception: 36 (10 ranks, 3 Class Skill, 8 ability, 6 Skill Focus, 4 Alertness, 5 Lenses of Detection)+1 vs traps, +3 vs traps in stone as well as free check within 10 ft.
Sense motive: 14 (1 rank, 3 class skill, 8 ability, 2 alertness)
Survival: 21 (10 ranks, 3 Class Skill, 8 ability)+8 when tracking
Weapons:
+2 Adaptive Darkwood Composite Longbow Bane(Outsider Evil) 17/12 1d8+4 19/x3
When Flurrying, with deadly Aim: 17/17/12/12 1d8+12 19/x3
Gear:
Bracers of Falcon Aim
Cloak of Resistance +3
Vest of Escape
Headband of inspired wisdom +4
Efficient Quiver
Lenses of Detection
Spider Climb Boots of the Cat (Custom following the combination rules)
Ring of sustenance
Bag of holding I
Misc other gear including 1k arrows both blunt and piercing, and backup bow.