Rogue

Abradel Crast's page

37 posts. Alias of JonGarrett.


About Abradel Crast

Name: Abradel Crast

Statistics
Hit Points: 18
Stamina: 18
Resolve: 5/5

Offense
Melee: - +3 To Hit
Ranged: - +6 To Hit

Defense
Armour Class: 17
Will Save (Good): +6
Reflex Save (Good): +6
Fortitude (Bad): +1

Attributes
Strength: 10
Dexterity: 16
Constitution: 10
Intelligence: 14
Wisdom: 16
Charisma: 10

Race - Modified Human
Stat Adjustments +2 to one ability.
Racial Abilities Skilled, Bonus Feat

Feats

Detective's Insight
Prerequisite[i]: Sense Motive (4 ranks)
[i]Benefit:
Your incredible insights help you move investigations forward where mundane inquiries fail. Once per day, you can spend 1 Resolve Point and take 10 minutes pondering a mystery or quandary to gain an enigmatic insight as if you had cast divination (though the result is often presented as a cryptic clue).

Weapon Focus (Small Arms)
Prerequisite: Proficiency with the chosen weapon.
Benefit: +1 to Hit.

Diligent Searcher
Prerequisites: Perception +1
Benefit: Add +1 to Perception and take 20 to perception to search a space much faster.

Skills
Acrobatics (Dex) +3 - Dex +3 - Skill Points 0 - Armour Check Penalty 0
Athletics (Str) +0 - Str +0 - Skill Points 0 - Armour Check Penalty 0
Bluff (Cha) +6 - Cha +0 - Skill Points +6 - Class Skill +3
Computers (Int): Trained Only +5 - Int +2 - Skill Points 1 - Class Skill
Culture (Int): Trained Only +2 - Int +2 - Skill Points 0
Diplomacy (Cha) +7 - Cha +0 - Skill Points 4 - Class Skill +3
Disguise (Cha) +0 - Cha +0 - Skill Points 0
Engineering (Int): Trained Only +0 - Int +2 - Skill Points 0
Intimidate (Cha) +7 - Cha +0 - Skill Points 4 - Class Skill +3
Life Science (Int): Trained Only +5 - Int +2 - Skill Points 1 - Class Skill +3
Medicine (Int): Trained Only +0 - Int +2 - Skill Points 0
Mysticism (Wis): Trained Only +0 - Wis +3 - Skill Points 0
Perception (Wis) +11 - Wis +3 - Skill Points 4 - Class Skill +3 - Feat +1
Physical Sciences (Int): Trained Only +0 - Int +2 - Skill Points 0
Piloting (Dex) +0 - Dex +3 - Skill Points 0
Profession (Int, Wis, Cha): Trained Only +0 - Skill Points 0
Sense Motive (Wis) +10 - Wis +3 - Skill Points 4 - Class Skill +3
Sleight of Hand (Dex) Trained Only +0 - Dex +3 - Skill Points 0 - Armour Check Penalty 0
Stealth (Dex) +0 - Dex +3 - Skill Points 0 - Armour Check Penalty 0
Survival (Wis) +0 - Wis +3 - Skill Points 0

Gear