| Full Name |
Abishek Padiyath II |
| Race |
Human (Vudrani) |
| Classes/Levels |
Sorcerer 3 |
| Gender |
Male |
| Size |
Medium |
| Age |
25 |
| Alignment |
CN |
| Deity |
(none) |
| Location |
Absalom |
| Languages |
Common, Vudrani |
| Occupation |
Researcher |
| Strength |
2 |
| Dexterity |
3 |
| Constitution |
1 |
| Intelligence |
0 |
| Wisdom |
0 |
| Charisma |
3 |
About Abishek Padiyath II
Abishek Padiyath II Sorcerer 3
Perception +5;
Languages None selected
Skills Acrobatics +3, Athletics +7, Deception +8, Diplomacy +8, Intimidation +8, Lore: Genealogy or
Heraldry +5, Occultism +7, Society +5
Str +2, Dex +3, Con +1, Int +0, Wis +0, Cha +3
Items Explorer's Clothing, Adventurer's Pack, Sling Bullets (20), Caltrops (2), Bandolier, Sheath, Handwraps of Mighty Blows (+1)
AC 18, Fort +6, Ref +8, Will +7
HP 29
Speed 30 feet
Melee +1 Special Unarmed (1d6) +9 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d6+2 (B, P or S)
Melee Dagger +8 (Agile, Finesse, Thrown 10 ft., Versatile S), Damage 1d4+2 (P)
Melee Light Mace +8 (Agile, Finesse, Shove), Damage 1d4+2 (B)
Melee Dagger +8 (Agile, Finesse, Thrown 10 ft., Versatile S), Damage 1d4+2 (P)
Ranged Sling +8 (Propulsive), Damage 1d6+1 (B)
Reach Spell (Concentrate, Metamagic) You can extend the range of your spells. If the next action you use is to Cast a Spell that has a range, increase that spell’s range by 30 feet. As is standard for
increasing spell ranges, if the spell normally has a range of touch, you extend its range to 30 feet.
Occult Known Spells DC 18, attack +8
2nd Spiritual Weapon, Mirror Image, Touch of Idiocy (3 slots); 1st Phantom Pain (Signature), Grim Tendrils, Magic Missile, Spider Sting (4 slots);
Cantrips Electric Arc, Light, Shield, Telekinetic Projectile, Daze
Focus Spells (1 points)
Tentacular Limbs <A> Duration 1 minute Your arms turn into long, pliable tentacles, increasing your reach when you're delivering touch range spells and making unarmed Strikes with your arms (such as fist and claw Strikes) to 10 feet. This doesn't change the reach of your melee weapon attacks. During the duration, whenever you Cast a Spell, you can add an additional action to that spell's casting to temporarily extend your reach to 20 feet to deliver that spell.
Additional Feats Adapted Cantrip, Courtly Graces, Fleet, Intimidating Glare, Monk Dedication
Additional Specials Bloodline (Aberrant), Powerful Fist, Signature Spells