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BobROE wrote:

When identifying an intelligent item, what does the player learn?

The base item that it is (it's a +2 longsword)? The special abilities it has? That it's intelligent? It's various intelligent item scores?

Yes I would like to know this too. Also, do the extra abilities make the DC harder to ID?

If I don't get an answer soon, I might make a new thread because Im not sure if these threads go dead or if everyone who participated gets notifications or how this works.

Thanks


Shasf wrote:

Craft (food): I can make food in a week, or as little as 2 - 3 days; as per the craft section, depending on your craft check.

But from the srd:

** spoiler omitted **
** spoiler omitted **

Both skills allow you to make a living based on how well you rolled. Profession allows you to answer questions about your profession, craft does now.

So:

Craft (food): I make a cake, but I cannot explain anything about it. The cake is a lie.
Profession (cook): I make a cake, but I can explain anything about it. The cake is not a lie.

With the craft skill you can argue that while you know something is wrong, you cannot properly explain why it was wrong even if you show someone the correct way to do things. With the profession skill you can. My reasoning is the last part of earning a living in the profession skill. Basic question and complex question answering.

This is a spectacular answer!


Couple follow up comments and questions about this spell:

First, I cant find anywhere where it says that this is an Ifrit only spell. Can you point me to this citation?

Second, yes the fire immunity part of the spell is personal but the healing part is touch.

Third, .... uh.. I dont think I have a third thing. haha. Thanks for your help.


Alright thanks for the answer.


Ok so healing warmth is a 4th lvl abjuration spell which I get because it provides temporary immunity to fire. But then it has the ability to remove 12 points of the immunity in order to touch heal someone for 1d8. My question is does the heal portion of the spell count as conjuration? Otherwise, how does heat convert into HP?

What I'm hoping to do is, as a psychic investigator with deific obedience(Irori) soon approaching 16th lvl, is take healing warmth at 14th lvl in preparation of the boon at 16th lvl which would allow conjuration touch healing spells to be cast at close range instead. Otherwise I think the 16th lvl boon is useless to me... which is fine because I got it for the +4 to knowledge checks.

Thanks for the ruling in advance. :)