
| Full Name |
Samuel Veal Gibble |
| Race |
Human |
| Classes/Levels |
5th Fighter Inquisitor of Besmara |
| Gender |
Male |
| Size |
5"10 |
| Age |
31 |
| Alignment |
Chaotic Neutral |
| Deity |
Besmara |
| Languages |
Taldane |
| Occupation |
Cook and retired pirate |
| Strength |
18 |
| Dexterity |
10 |
| Constitution |
14 |
| Intelligence |
10 |
| Wisdom |
14 |
| Charisma |
10 |
About 5th Samuel Veal Gibble
NEED TO BE UPDATED!!!
Samuel Veal Gibble
Male Human (Taldan) Fighter 1/Inquisitor 1
CN Medium humanoid (human)
Init +0; Senses Perception +7
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Defense
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AC 18, touch 10, flat-footed 18 (+7 armor, +1 shield)
hp 20 (1d10+1d8+5)
Fort +7, Ref +2, Will +5
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Offense
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Speed 20 ft.
Melee cutlass +5 (1d6+4/18-20/×2)
Special Attacks battle rage, Judgement of Sacred Destruction +1, judgement of justice, judgement of piercing, judgement of smiting
Spell-Like Abilities
. . 5/day—battle rage
Inquisitor Spells Known (CL 2nd; concentration +4):
1st (2/day)—divine favor, shield of faith
0 (at will)—guidance, stabilize, detect magic, read magic
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Statistics
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Str 18, Dex 10, Con 14, Int 10, Wis 14, Cha 10
Base Atk +1; CMB +5; CMD 15
Feats Furious Focus, Judgment Surge, Power Attack
Traits deft dodger, magical knack
Skills Bluff +4, Climb +0, Intimidate +5, Knowledge (arcana) +4 (+6 to identify the abilities and weaknesses of creatures), Knowledge (religion) +4 (+6 to identify the abilities and weaknesses of creatures), Perception +7, Profession (cook) +6, Sense Motive +7, Survival +6
Languages Common
SQ domains (war), judgement 1/day), monster lore +2
Combat Gear Wand of cure light wounds, Vermin repellent; Other Gear Splint mail, Buckler, Cutlass, Cloak of resistance +1, Holy symbol, wooden (Besmara), Inquisitor's kit, Sack (4 @ 43.14 lbs), Trail rations, 403 GP, 4 SP
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Special Abilities
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Battle Rage (5/day) (Sp) Grant +1 to a melee damage rolls.
Inquisitor Domain (War) Granted Powers: You are a crusader for your god, always ready and willing to fight to defend your faith.
Judgement (1/day) (Su) Variable bonuses increase as the combat continues.
Judgment Surge (1/day) Gain improved versions of your judgments
Magical Knack (Inquisitor) +2 CL for a specific class, to a max of your HD.
Monster Lore +2 (Ex) +2 to Knowledge checks when identifying the weaknessess of creatures.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.