Gaston Cromarchy

5th Samuel Veal Gibble's page

No posts. Organized Play character for DickovDK.


Full Name

Samuel Veal Gibble

Race

Human

Classes/Levels

5th Fighter Inquisitor of Besmara

Gender

Male

Size

5"10

Age

31

Alignment

Chaotic Neutral

Deity

Besmara

Languages

Taldane

Occupation

Cook and retired pirate

Strength 18
Dexterity 10
Constitution 14
Intelligence 10
Wisdom 14
Charisma 10

About 5th Samuel Veal Gibble

NEED TO BE UPDATED!!!
Samuel Veal Gibble
Male Human (Taldan) Fighter 1/Inquisitor 1
CN Medium humanoid (human)
Init +0; Senses Perception +7
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Defense
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AC 18, touch 10, flat-footed 18 (+7 armor, +1 shield)
hp 20 (1d10+1d8+5)
Fort +7, Ref +2, Will +5
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Offense
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Speed 20 ft.
Melee cutlass +5 (1d6+4/18-20/×2)
Special Attacks battle rage, Judgement of Sacred Destruction +1, judgement of justice, judgement of piercing, judgement of smiting
Spell-Like Abilities
. . 5/day—battle rage
Inquisitor Spells Known (CL 2nd; concentration +4):
1st (2/day)—divine favor, shield of faith
0 (at will)—guidance, stabilize, detect magic, read magic
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Statistics
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Str 18, Dex 10, Con 14, Int 10, Wis 14, Cha 10
Base Atk +1; CMB +5; CMD 15
Feats Furious Focus, Judgment Surge, Power Attack
Traits deft dodger, magical knack
Skills Bluff +4, Climb +0, Intimidate +5, Knowledge (arcana) +4 (+6 to identify the abilities and weaknesses of creatures), Knowledge (religion) +4 (+6 to identify the abilities and weaknesses of creatures), Perception +7, Profession (cook) +6, Sense Motive +7, Survival +6
Languages Common
SQ domains (war), judgement 1/day), monster lore +2
Combat Gear Wand of cure light wounds, Vermin repellent; Other Gear Splint mail, Buckler, Cutlass, Cloak of resistance +1, Holy symbol, wooden (Besmara), Inquisitor's kit, Sack (4 @ 43.14 lbs), Trail rations, 403 GP, 4 SP
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Special Abilities
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Battle Rage (5/day) (Sp) Grant +1 to a melee damage rolls.
Inquisitor Domain (War) Granted Powers: You are a crusader for your god, always ready and willing to fight to defend your faith.
Judgement (1/day) (Su) Variable bonuses increase as the combat continues.
Judgment Surge (1/day) Gain improved versions of your judgments
Magical Knack (Inquisitor) +2 CL for a specific class, to a max of your HD.
Monster Lore +2 (Ex) +2 to Knowledge checks when identifying the weaknessess of creatures.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.