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   4th Dimension Games is pleased to announce Fate Points and Aspects for d20 is now available here. Are you a player looking to add a little more depth to your characters? Are you a GM looking to create a more immersive storytelling environment? Fate Points and Aspects for d20 is the answer you are looking for. Fate Points and Aspects for d20 takes two of the most exciting elements of the FATE system and brings them to your d20 based games. Curious what Fate Points and Aspects are all about. Check out the sample chapter on our downloads page. www.4th-dimensiongames.com
  
   4th Dimension Games is pleased to announce Fate Points and Aspects for d20 is now available. Are you a player looking to add a little more depth to your characters? Are you a GM looking to create a more immersive storytelling environment? Fate Points and Aspects for d20 is the answer you are looking for. Fate Points and Aspects for d20 takes two of the most exciting elements of the FATE system and brings them to your d20 based games. Curious what Fate Points and Aspects are all about. Check out the sample chapter on our downloads page. www.4th-dimensiongames.com
  
   4th Dimension Games invites you to check our recent GM advice blog Refreshing Your Campaign with Downtime detailing how a year and a half in game break rejuvenated a nine month long campaign by allowing the PCs free reign with their character back story during this time. Refreshing Your Campaign with Downtimecan be found here. Take a look and let us know what you think? All the best and good gaming, www.4th-dimensiongames.com
  
   4th Dimension Games invites you to check our recent GM advice blog Listening to What Excites Your Players which describes how a group of players accidentally create a major new plot element and how their GM (noting the player’s engagement and excitement) finds a way to incorporate it in the ongoing story. Listening to What Excites Your Players can be found here. Take a look and let us know what you think? All the best and good gaming, www.4th-dimensiongames.com
  
   DM_aka_Dudemeister wrote: 
 Yeah that most certainly is the most important question. The Highlight Reel is a slightly more convoluted if more informative way to get to that answer. But its a great way to come down after a game and take a few minutes to remember the fine points. In addition to everything else I find it helps with information retention by the players such as NPC names and back-story. Anyways thanks for the interest. www.4th-dimensiongames.com
  
 
   4th Dimension Games invites you to check our recent blog post detailing the Highlight Reel. The Highlight Reel is a great 15 minute way for GMs to wrap up session. It recaps the session’s events, highlights the high points and gives everyone a chance to note what they enjoyed about the game while the events are still fresh in their minds. It also serves as a great way for GM’s to unobtrusively gain feedback and improve their campaigns. Part 1 of the Highlight Reel can be found here. Part 2 can be found here. Take a look and let us know if you give it a try or what you think. It’s become a staple of our table. All the best and good gaming, www.4th-dimensiongames.com
  
   Thanks for the review Alzrius! We hope to give some ideas on how to cover the aftermath of the Con Job at the Broken Jug in an upcoming blog post over on our website. I'll be sure to drop a line here when it goes live. Thanks again, www.4th-dimensiongames.com
  
   DM_aka_Dudemeister wrote: That's a pretty good system you got right there and gave me an idea on how to make cohorts and companions useful without letting them become time consuming. Thanks DM_aka_Dudemeister. Hadn't thought of cohorts and companions but that's an interesting idea. Treat them as Card Board NPCs who can be invoked for an effect based on their area of expertise. Do you see this as applicable for combat (where currently cohorts and companions are simply treated as NPCs on the PCs side) or mainly for non-combat application? www.4th-dimensiongames.com
  
 
   What's a GM to do when a player can't make the game but his character is needed for the story to continue? 4th Dimension Games discusses an option we call Cardboard Mode on our Blog. Let us know what you think! www.4th-dimensiongames.com
  
   Alzrius wrote: Glad to see you guys back in action! I hope this is the start of a series of new 4DG releases! Thanks for the well wishes Alzrius. We're back in action with some new work on the way. Keep an eye out. www.4th-dimensiongames.com
  
   Gotten a chance to look at Unforgettable Encounters: Con Job at the Broken Jug. Does the scenario sound a little familiar. Check out our blog for the skinny on this encounter's inspiration. www.4th-dimensiongames.com
  
   Gotten a chance to look at Unforgettable Encounters: Con Job at the Broken Jug. Does the scenario sound a little familiar. Check out our blog for the skinny on this encounter's inspiration. www.4th-dimensiongames.com
  
   4th Dimension Games newest offering Unforgettable Encounters: Con Job at the Broken Jug is now available. Can your PCs see through the machinations of the seductive Ms. Dalu and her strong man partner in crime Ball’gor or will the entertainments of the Broken Jug tavern distract them from conmen’s elaborate plan? Want an encounter your players will talk about for years to come... then Unforgettable Encounters is for you. www.4th-dimensiongames.com
  
 
   Check out 4th Dimension Games newest product for Pathfinder and the 3.5 OGL system; Unforgettable Encounters: Con Job at the Broken Jug on sale now at the Paizo store. Unforgettable Encounters: Con Job at the Broken Jug provides a highly detailed and roleplaying rich encounter that can be dropped into any campaign and provide an unforgettable evening of entertainment. While looking for clues to their current adventure the PCs discover an information broker named Ms. Dalu who claims to possess the knowledge they seek. Nothing could be farther from the truth. The PCs have fallen into a scam run by expert con men. Can the PCs discover the ruse before it’s too late? Inside you’ll find: 
 Want an encounter your players will talk about for years to come... then Unforgettable Encounters is for you. www.4th-dimensiongames.com
  
   Quick note of thanks Krome and Sarah Newton for their reviews. Appreciate the feedback. Would love to hear your thoughts on Skill Encounters: Deadly Challenges - Traps. Krome - Yeah that yellow was supposed to be more parchment but something went wrong. Fixed in Skill Encounters: Deadly Challenges - Traps. Robert Hahn
  
   Fun you should mention this. I might have exactly what you are looking for. You should check out our product Skill Encounter: Non-Combat Challenges on sale at Paizo. Check out our website as well. We've posted the basic rules for Skill Encounters in our downloads section. We've modified the format quite a bit attempting to work out some of the kinks as well as translate it to Pathfinder/3.5 but the basic idea is the same. You can also check out a reviewof the Skill Encounters: Non-Combat Challenges over at EN World (it was also repeated at RPG.net.) Lastly we just released the 2nd in the Skill Encounter series Skill Encounters: Deadly Challenges - Traps. Anyways hope this help. Let me know if you have any questions. All the best. Robert Hahn
  
   Check out the free downloadable PDF maps for the Sucking Vortex and Poisonous Gas Chamber traps. Useful for any game. Follow the link above to the downloads section of our website. www.4th-dimensiongames.com
  
   Having just done what you're asking about Derek I'd just like to reiterate that Jeff Alvarez is the guy to talk to at Paizo. I sent a query into Paizo's customer.service@paizo.com and he got back to me in a couple days. All the information above jives with my experience setting up 4DG's first product with Paizo. They were a pleasure to work with. If you're doing Pathfinder material they are the way to go. I found Paizo's percentage and terms are superior to Onebookshelf.com (aka drivethrurpg.com and rpgnow.com) and Paizo's visibility to the Pathfinder market cannot be beat. On the flipside Onebookshelf.com may have a wider market (anyone got any stats or figures on that?) I know 4th Dimension Games will eventually sell at both location but we need to build up a library of product first in order to make Onebookshelf.com viable (at least in our case.) Good luck!  
   4th Dimension Games second offering for Pathfinder and the 3.5 OGL system; Skill Encounters: Deadly Challenges - Traps is now on sale at the Paizo shop. Tired of the same old pit trap? This is the cure! Five devious and deadly traps—your PCs will need skill, tenacity, teamwork and a little luck to survive. Life-threatening, nail-biting, fully imagined trap encounters with all the excitement and deadly consequences of combat… without the monsters! Challenge your PCs with a trap that hits hard and won’t be bypassed with a single check. Make your traps an encounter to be remembered! Skill Encounters: Deadly Challenges—Traps continues to evolve the Skill Encounter format. Inside this 24-page PDF you'll find the basic rules for running and creating your own Skill Encounters and 5 fully detailed Skill Encounter traps including: 
 Level up your game tonight with a trap that will test your PCs talent, guile and skill. Your PCs will never forget it. www.4th-dimensiongames.com
  
   4th Dimension Games second offering for Pathfinder and the 3.5 OGL system; Skill Encounters: Deadly Challenges - Traps is now available. Test your PCs against complete trap encounters that require more than a single check to survive. Skill Encounters: Deadly Challenges - Traps offers 5 brutal traps complete with challenging situations, dastardly complications and deadly consequences for failure. What is a skill encounter you say? Want a sample of what to expect? Check out the downloads section on our website. www.4th-dimensiongames.com
  
   Just wanted to drop a line to say 4th Dimension Games has updated its website with a link to the first review for our debut product Skill Encounters: Non-Combat Challenges. You can link into the review from our website or follow the link right here. Props to community member Alzrius for an excellent constructive review. Also updated the Upcoming Products section of our website with a cover image for our second product Skill Encounter: Deadly Challenges – Traps. Expect more on this product in the next couple weeks. Robert Hahn
  
   Alzrius, Thanks for the review and a special thanks for some excellent constructive criticism. I can tick off at least 3 key points from your review that we'll want to address as we continue with the Skill Encounter's line. TriOmegaZero wrote: 
 Hey TriOmegaZero, let me try to assuage your fears. While I agree your quote above is often the case in 4E skill challenges, Skill Encounters attempts to deals with this issue in a number of ways we’ve found very effective at our table. Basically we start from the idea that it’s more fun to do something rather than sit around and wait. So what have we done to mitigate this… The main means is Secondary skills. Secondary skill checks aid a Primary skill check or have unique effects like allowing a reroll, negating a consequence, providing a small bonus over a number of turns, etc. Only Primary skill checks can score a failure for purposes of determining success or failure of the skill encounter so Secondary skills are worth trying as there is no real negative side. Secondary skills also allow you to be creative. You can try to find a unique way to use a skill you are good at but might not be readily applicable to the encounter (at a high DC) or try something skill encounter appropriate that your character isn’t very skilled at (however with a lower DC). Next there are a number of end conditions that vary based on the purpose of the skill encounter. Success/Failure:  You achieve X successes you succeed, accrue Y failures you fail.
 Some skill encounters are run on an individual level. Each PC keeps their own success/failure tally and their ultimate success or failure does not directly impact the other PCs efforts. In this scenario each PC needs to make checks in order to have a chance at success. Chase from this product is a good example of this type of skill encounter. Lastly other skill encounters are designed to be a teamwork affair. In these skill encounters only one PC makes a Primary skill check (often at a rather high DC) while the other PCs assist him using Secondary skills. Wilderness Travel and Gather Information from this product are good example of this type of skill encounter. Anyways this is to say that there is always a reason to try something in a skill encounter. The worst you can typically do is nothing and if you’re skilled or lucky you might provide useful aid to your ally making the Primary skill. Also my table finds some really great roleplaying can come out of trying something new and outside your characters box. Plus there's nothing like the rush of that illiterate half-orc barbarian successfully aiding his elven bard ally in a Diplomacy check with their noble patron. "I do believe that fellow has a point, sir!" Robert Hahn
  
   joela wrote: 
 Any luck? Hope things worked out. Robert Hahn
  
   Alzrius wrote: 
 Hey all, Just got on a different computer and tried viewing the samples. Here is what I experienced. When I hit the Sample Skill Encounter - Storm at Sea (Part 1) link it opened a new tab in Firefox and began to open the pdf in Acrobat Reader 9. When the download completed it gave me the "A drawing error has occurred" error and no text showed up on page 1. I scrolled down to page 2 and text appeared. I then scrolled back up to page 1 and the text and image appeared. Alternatively when I right clicked and directly downloaded the sample PDF to my downloads folder and then manually opened it I had no error on opening. If you are having problems hopefully one of those workarounds will succeed for you as I pursuit the issue more. Thanks, Robert Hahn
  
   joela wrote: I get the error message, "A drawing error has occurred" on the first page of the sample, Sample Skill Encounter - Storm at Sea (Part 1). No text. Hey Joela, Thanks for downloading the sample. What PDF viewer are you using? I've been researching the "A drawing error has occurred" error but haven't found anything definitive. It seems to happen a lot to PDFs created by non-Adobe applications opened in Acrobat Reader but this PDF was created with Acrobat so I'm not sure why you'd be having a problem. I've had success opposing it in Acrobat Reader 7 and 9 and it seems BlackKestrel had success with version 8. Let me know what you're opening with and I'll see if I can get some better information. If anyone else if having this problem please drop a post. Thanks Robert Hahn
  
   4th Dimension Games is live. Check out our first offering for Pathfinder and the 3.5 OGL system; Skill Encounters: Non-combat Challenges on sale now at the Paizo store. Run exciting chases, harrowing wilderness treks and a city spanning night of carousing and revelry as you gather the information needed to continue your quest. Includes rules to build your own Skill Encounters and 5 complete ready to run encounters any campaign can use. Want a sample of what to expect? Check out our website. www.4th-dimensiongames.com
  
   4th Dimension Games is live. Check out our first offering for Pathfinder and the 3.5 OGL system; Skill Encounters: Non-combat Challenges. Want a sample of what to expect? Check out our website. www.4th-dimensiongames.com
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