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So, as with most gamers out there, I have a world brewing in my head. I would enjoy some input from other players/homebrew campaign designers.
The campaign is tentatively called "Empires of Aeridea".
The idea behind it is that when the world was primitive, it had no gods and the humanoids that lived there already were very barbaric and tribal.
Throughout history, humanoids and such have arrived, slowly populating the world, making their mark.
The first to arrive were psionic races, fleeing from some unknown horror. They traveled through the Sea of Silver Light (Astral Plane) and found Aeridea. This introduces us to the Six Hidden Houses. The Houses spread across the world and began to form the first civilizations, inducting the various barbarian tribes.
For an Age, the psionic races flourished. Their kingdoms and people were dominate. Then came the elves on their space-faring island, Miranavu.
Miranavu had traveled hundreds of years across the Starry Night (Space) and the power of their goddess Eilyrria was failing. Aeridea was the closest safest place she could find to bring her people to.
Miranavu was populated with thousands of elves, drow and the standard races. (There's a whole history dedicated to this part, but will put that up later.)
So there's a little introduction to Aeridea. I have lots of ideas in my head, but one of the most undeveloped and difficult for me is what this world would be like advancement wise. I know that the psionic races make the greatest impact on the world, but what would this world be like if magic isn't introduced until only short (relatively) while ago?
I keep imagining a world of a more modern feel, where psionics is technology, so to speak, while still remaining a fantasy setting.
So, if you have ideas, let me know.
