Tamilius Zantamia |
"Thank you, Belethor." Tamilius says to Belethor. Tamilius gives Gozer an ale "Here, an ale for my furry-fisted friend!" Tamilius says with a smile before sitting down again. "I'm ready to relax for the day and have a nice sleep. I'm ready in the morn when I'm needed." I'm good to go.
Tippo Dakar |
Date: 22 Desnus, 4712 (Toilday) Dawn (Glorian Calendar)
Those who spent the night at the Rusty Dragon were shown to simple, cozy rooms by Ameiko. They were awoken well before sunrise by a serving girl and informed breakfast was waiting for them. The table was set generously with eggs, a variety of meats, freshly baked bread, and pots of strong tea. Outside the fine weather of the previous day had given way to rain and mist.
Ameiko herself arrived halfway through the meal and encouraged all to eat heartily. When everyone had eaten their fill, she announced it was time to go. She lead the party through the streets which were already stirring with people making their way to work.
The way to the Council House (building 11) took them through Dyer's Square. Old Ben was there brewing up hot drinks for the longshoremen who were shifting goods back and forth between the docks and the warehouses. He gave the party a friendly wave. Aye, it looks like Ameiko and the sheriff got their hooks into that lot.
At the Council House the sheriff waited with the horses. With him were three watchmen. Two were equipped to ride patrol. They were armed with longspears and swords. The third bore a crossbow and sword. His saddlebags bulged with supplies. Sergeant Roque of the Watch did little to disguise his unhappiness about his new duties as the guide to the party.
Belethor Grimwood |
Belethor awoke happy and refreshed Best sleep in a long time. He eats his fill and when he sees Tamilius asks "Hows the face?"
After the party have eaten he travels with Ameiko to the council house. He sees sergeant Roque's pout "You never know you might be able to find a pretty Goblin" He doesn't wait for a response before going over to the Sheriff. "Are those horses for us?"
Trapper, Brother of Keith |
Passing through Dtyer's Square, Trapper walks up to Old Ben, claps him friendly on the back, and places the gold piece discretely in the old sailor's hand.
For ye broken urns, and I not take no for an answer.
Trapper then catches up and looks at the heavily armed Watchmen at the Council Building.
Three militiamen armed to the teeth for Goblins ... for GOBLINS? Give me another stout Dwarf and we'll rid the whole coast of those filthy critters before dawn.
*He then notices the rising sun.
Damn
Tamilius Zantamia |
Tamilius walks along next to Belethor "My face is good, thanks for asking." and in response to what Belethor said to Roque "I feel bad for that Goblin." and before the Sheriff can answer Belethor, Tamilius gets on a Horse "I'm ready to go when the rest of you are." THIS is what I came out here to do! Explore and adventure!
Trapper, Brother of Keith |
Trapper double-checks his possessions.
He wears studded leather armor.
A shortbow and quiver with 20 arrows are strapped to his back.
A crowbar is also strapped across his shoulderblades.
His dagger and short sword are tucked in his belt.
His Backpack contains:
* rope
* chalk
* thieves tools
* adventurer's kit
He holds his war hammer.
He looks at the horses and frowns.
He looks at the watchman and begins to reminisce.
Watchmen. We Dwarves formed our own militia back in Highhelm. One Dwarf, one axe. And I know the humans here need to protect the innocent men, women, and children in Sandpoint, but you can take these law and order shennigans too far. Which is why I'm exiled in the first place. If only my brothers back at Absolom would've listened to reason, we wouldn't have had that falling out. And if I we hadn't had that falling out -- and the ale that went with it -- I wouldn't have lost my job rigging traps on that merchant ship, and if I hadn't lost my job, I wouldn't have had to steal bread from that snotty nobleman and ...
Trapper's face goes rigid.
"What are we waiting for?"
Maya Harlech |
Remember there is a particular tribe or band I'm looking to pay back for the death of my husband. I don't know their name or where exactly they make their lair, but I do know that one of their leaders, possibly their chief, was a particularly big goblin wielding a dwarven axe, and one of his eyes was milky white. That's about all I have to go on, so let's try to catch a few alive so that I can do a little questioning.
By the way, Does anyone here speak goblin?
Talberon Toil |
Talberon, taking his queue from Tamilius, moved over to one of the horses but did not mount. He stroked it's nose and jowl as he answered Maya's question, "I am familiar with the language, as well as others, but it is strange one at that. Very... guttural, and much of it is up to interpretation based on the context the words are spoken. Form and inflection must be considered as well. But, as long as the local Goblins are not completely unique, I should be able to muddle through it."
Trapper, I believe the DM covered this over on the Discussion Forum some time ago when I asked. It was ruled that you get your Race/Culture and Common, plus one additional language per Intelligence bonus.
Talberon Toil |
"Of course..." Talberon said, realizing his assumed mistake when Maya clarified.
"...very good. Between the two of us then, we should be able to handle it." he concluded lowering his hooded scarred face and turning back to the horse he admired.
'Why can't I be as comfortable with people as with horses?' he thought as he stoked the horse's neck.
"Good fella," he whispered to the mount.
Trapper, Brother of Keith |
Trapper, I believe the DM covered this over on the Discussion Forum some time ago when I asked. It was ruled that you get your Race/Culture and Common, plus one additional language per Intelligence bonus.
@Talby - Sorry about that, I'd forgotten.
@Tippo - Will you allow Trapper to speak Goblin since Dwarves and Goblins are mortal enemies?
Trapper, Brother of Keith |
The Dwarf walks up to Talberon and Maya, bows, and says,
"M'Lord, m'lady, It is almost embarrassing that I tell you that I know the Goblin language quite well, including the dialects spoken around these parts. It's a sinister tongue that sends cold shivers down me back every time I hear it, but I can talk to the nasty vermin if need be, though I prefer the more direct approach.
Trapper hoists his war hammer in a martial gesture.
Tippo Dakar |
Sheriff Hemlock walks among you as you mount your horses. "The blessings of the gods go with you."
And your party departs. The two watchmen take the lead. Roque brings up the rear. You pass through the gates which are wide open. Farmers are coming in with wagonloads of early vegetables to sell in the market. Everyone nods and greets you politely.
Outside the gates one of the watchmen turns back in his saddle, "I'm Dominik and this one," he indicates his partner, "is Ferike." Ferike murmurs a greeting then turns her attention back to the road.
"And Watch Sergeant Roque, I believe you've met before." Roque makes a sound that might have been a snort of derision or it might have been a sneeze.
"We'll be taking you to the ford at Cougar Creek, that's as far as our authority extends. It should be about an hour or two depending on who or what we encounter along the way."
And so you ride on. The rain eases up but it doesn't look like the sun will make it through the clouds. After a while you hear singing. It turns out that Roque is a fine singer.
I'll need perception rolls from everyone and a sense of where you are in the riding order, assuming you are riding two abreast.
Trapper, Brother of Keith |
Since Trapper may need to use his short bow, he'll bring up the rear so that he can make best use of his archery.
This position may also enable him to dismount quickly (using Acrobatics) and fire arrows from cover (Stealth).
Does Trapper know Dominique or Ferike?
Knowledge Check --
1d20 + 1 ⇒ (4) + 1 = 5
Perception Check --
1d20 + 4 ⇒ (11) + 4 = 15
Talberon Toil |
Talberon listens to Trapper's song...
...and attempts to sing along in Dwarven!
'Ah, that explains Dwarven women and beards,' he thought.
Then again, I could have no idea what he is singing about... =) Ah ha the hidden skill roll!
GM-Hairy |
As your party rides along you reach a bridge. The water rushes quickly past underneath, the midday sunshine gleams from the surface.
As Roque crosses the bridge he shouts forward "Will you just shut your mouths. I can't abide your singing..." He is suddenly silent his face going white he just stares and points.
Just use your perception rolls off earlier. I will take over if Maya is ok with this. I wasn't sure where Tippo was going with this so I will do my best to follow on. Belethor will remain as an NPC for now. The Bridge is on the road near the Pyre and just beyond the mountains.
Talberon Toil |
Talberon quieted down when Rogue piped up and looked around.
He was completely oblivious to whatever Rogue had spotted, but he could not help but to think something else in stead, 'Wouldn't we want to turn more Easterly before the bridge?'
"Hey, guys... wouldn't we want to..." he cut off, thinking he may be wrong about there location.
'We have a guide,' he thought instead and turned back to being a follower.
Talberon Toil |
Talby pulled up on the reigns, "Woe!", he said to the horse beneath him.
The discussion between Belethor and Trapper brought him out of his travel weary haze, "What's going on?", he asked, slightly excitedly, looking about as he did.
Trapper, Brother of Keith |
I will say that we are just on the other side. Sorry for the confusion. It will take me a while to get a plan sorted properly atm just working on it as it goes along at the minute. :D
It's cool. Take your time. Interesting plot twist.
Trapper is in the rear, and he maneuvers his horse so that he has a clear line of sight ...
and he wonders: [i]What am I looking at? Whatever 'tis, I have a feeling it's going to ruin my whole day![/]
Trapper, Brother of Keith |
Trapper uses his short bow as a pointer to indicate the carnage to Tamilius.
"Tamilius," he says. "Look there ... and there ... and over there. Body parts. Sends a shiver down me spine. This is what we saw when 'The Chopper' was running loose last year. And at first I thought ... hoped ... it might be remains of one that beast's victims. But this ... this ... this looks ... fresh."
Trapper shudders, but keeps his eyes open.
Perception Check (#2 if necessary)
1d20 + 4 ⇒ (2) + 4 = 6
Knowledge Dungeoneering (for information about the bridge construction) --
1d20 + 5 ⇒ (2) + 5 = 7
GM-Hairy |
Suddenly an arrow punches through Roque's shoulder, blood spurts from the wound and screaming he falls from his horse.
Looking behind you see 3 Goblins squatting on a small ridge overlooking you location. Drool hangs from the mouth of the Goblin that fired the arrow before it screeches "Kill."
Party Initiative: 1d20 + 3 ⇒ (18) + 3 = 21
Goblin Initiative: 1d20 + 6 ⇒ (4) + 6 = 10
However your party is much quicker to react. The ridge is 20 feet away from those at the back of the horse train. The ridge itself is easy enough to climb over with a DC 10 Climb check and the height is just above the horses head.
So party goes first. Post in any order. I took the average initiative of all six of you. We can see how this style works if you like it stick with if not we can just try a different approach.
Talberon Toil |
Talberon, keying off the events around him rather than his own senses, pulled up his light crossbow and turned over the back of his horse.
'Not the smoothest of actions,' he thought, as he realized he did not have the skill to spin his mount, 'and I'd rather be facing away from whatever threat there may be.
Not picking any one target out, he found one and squeezed the lever.
<<Thwang>>