PbP GD VII Assault on Absalom CORE Tier 1-2 (Inactive)

Game Master eddv

Let's Assault us Some Absalom, gang
Maps


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Liberty's Edge

M Human (kellid) Ranger 1 | HP 7/12 | AC 18 T 12 FF 16 | Ft +3 Rf +4 Wi +1 | Init +2 | Perc +5

Ivan sees the distance and pulls out his sling and loads it with the evil outsider bane sling stone.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Tolinath moves forward toward the steps

The Cambion Demon tries to charm Tolinath to defend him
Will: 1d20 + 2 + 2 ⇒ (20) + 2 + 2 = 24

Tolinath however will do no such thing

Xusius
Vulf
Red Ivan
Jangalee
Panja
Telos
Tolinath

---
Cambion Demon

Conditions: +10 ft movement, +2 bonus on all weapon enhancements,

The Exchange

Male Halfling Air Elemental Sorcerer 10 | HP 42/42 | AC 23 T 17 FF 20 resist electricity 10 | CMB +3 CMD 18 | F+4 R+7 W+9; +2 vs. Fear | Init+9 | Perc+3 SM+1 | Speed 20' | Elemental Ray 8/8 | Elemental Blast 1/1 | Spells 1st 8/8; 2nd 6/7; 3rd 7/7; 4th 6/6; 5th 4/4 | Extend (rod; up to 6th) 3/3 | Active conditions: none

Telos runs forward to close the gap between him and the demon.

Double move

Liberty's Edge

Male human druid 2 | hp 19/19 | AC 16 T12 F14 | F +4 R +3 W +6 | Speed 30ft (20ft in armor) | MW Scythe +5/2d4+4 | Sling +3 1d4+3 | Init +2 | Percep +6, SM +7 | Active conditions:

Jangalee moves into the room as far as he can, directing the Tiger to attack the demon on the ledge. Double move.

"One more, Panja, up there!"


Tiger HP 3/16 NL: | AC 15 T13 F12 | F +4 R +6 W +3 | Speed 40ft | Power attack: bite +2/1d6+3, 2 claws +2/1d4+3 | Init +3 | Active conditions:

Panja stops chewing on the cultist and looks up when Jangalee speaks. At the druid' command, the tiger bounds up the stairs and leaps toward the demon. Double move, even with the move speed bonus. I think from the top of the stairs the most direct route would be behind the ballista, but feel free to move Panja if you think the fastest route would be the other way (the tiger is not smart enough to take anything but the most direct route to attack, regardless of what's most convenient for allies, etc.)

Liberty's Edge

M Human (kellid) Ranger 1 | HP 7/12 | AC 18 T 12 FF 16 | Ft +3 Rf +4 Wi +1 | Init +2 | Perc +5

OK, I want to use the sling stone. It's a +1 evil-outsider-bane sling stone, so against the cambion it should be a +3, and then the boon makes it a whopping +5.

sling plus enhancement bonus, 2nd range increment, into melee: 1d20 + 3 + 5 - 2 - 4 ⇒ (19) + 3 + 5 - 2 - 4 = 21

I think that oughta hit.

damage: 1d4 + 4 + 5 + 2d6 ⇒ (3) + 4 + 5 + (6, 4) = 22

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf continues up the steps with the stone blessed by his god. Moving into position, he slings the magic stone at the fiend near atop the stairway by the ballista.

Updated map to include movement for this and prior round.

Am I correct that the +2 bonus is a flat bonus that stacks with the +1 enhancement bonus from magic stone ? If not, then reduce attack and damage results by 1.

Ranged Sling, w/ magic stone, w/ weapon bonus: 1d20 + 1 + 1 + 2 ⇒ (6) + 1 + 1 + 2 = 10
Damage (B) w/ magic stone, w/ magic stone: 1d6 + 1 ⇒ (2) + 1 = 3

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Red Ivan's sling stone finds its home and much like the mythical farmboy against the giant, the sling stone knocks the demon's block off and it falls over, dead (or dying at least)

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

The Ballistae is now open - it will take 3 of you to load and it take aim at the main fight!

3 of you roll me a Ranged attack roll, the highest will lead, the other two will aid

Liberty's Edge

Male human druid 2 | hp 19/19 | AC 16 T12 F14 | F +4 R +3 W +6 | Speed 30ft (20ft in armor) | MW Scythe +5/2d4+4 | Sling +3 1d4+3 | Init +2 | Percep +6, SM +7 | Active conditions:

Ranged attack roll: 1d20 + 3 ⇒ (16) + 3 = 19

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf runs to aid.
Ranged aid w/weapon bonus: 1d20 + 1 + 2 ⇒ (14) + 1 + 2 = 17

Grand Lodge

Male NG Elf Wizard 4 |
Memorized Spells:
L2:Mirror Image, Scorching Ray (x2), Web, (DC 16)
AC 13 (17 Mage Armor) T 13/FF 10 | CMB +0 CMD 14 | HP 30(30) | Init +9 | Fort +4 Ref +5 Will +5 | Perception +8 | Speed 30 ft. | Light
Memorized Spells:
Cantrips: Detect Magic, Light, Ray of Frost, Read Magic L1: Burning Hands, Color Spray, Enlarge Person, Grease

Xusius doublemoves to the ballistae and helps to fire it.

Ranged Attack: 1d20 + 3 ⇒ (2) + 3 = 5

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

The Ballista hits and a major blow is driven into the enemy ranks!

You can try to capture another, more heavily guarded ballista or try to disrupt the ritual.

Liberty's Edge

Male human druid 2 | hp 19/19 | AC 16 T12 F14 | F +4 R +3 W +6 | Speed 30ft (20ft in armor) | MW Scythe +5/2d4+4 | Sling +3 1d4+3 | Init +2 | Percep +6, SM +7 | Active conditions:

I vote for disrupting the ritual.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Disrupt

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Initiative:

Telos: 1d20 + 5 ⇒ (11) + 5 = 16
Vulf: 1d20 + 3 ⇒ (19) + 3 = 22
Jangalee: 1d20 + 2 ⇒ (15) + 2 = 17
Panja: 1d20 + 3 ⇒ (6) + 3 = 9
Tolinath: 1d20 + 2 ⇒ (18) + 2 = 20
Red Ivan: 1d20 + 2 ⇒ (4) + 2 = 6
Xusius: 1d20 + 9 ⇒ (8) + 9 = 17
Tiefling: 1d20 + 3 ⇒ (18) + 3 = 21
Horned Aspirant: 1d20 + 2 ⇒ (10) + 2 = 12

The group turns to the center platform where they see the group of cultists chanting protections onto the throng of Vrocks above, their ballista having taken out one of the cultists by accident and ready to go disrupt them

I will leave the Exchange boon and Libertys Edge boon in place as this is basically the same encounter; no demons this time though.

Vulf
Tolinath
Jangalee
Xusius
Telos

---
Tiefling
Horned Aspirant
---
Panja
Red Ivan

Conditions: +2 to all Weapon Enchantments, +10 to base speed

Available Boons:
Silver Crusade: 1 free use of Aid Token Healing w/o using Aid Token
Sovreign Court: 1 use of Timely Inspiration w/o using Aid Token
Scarab Sages: 1 free use Allied Offenseive w/o using Aid Token

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

I will bot Tolinath now given how long its been since he last checked in

The mighty red haired dwarf makes for the stairs and begins to run up them.

That center chamber is elevated so you can't just walk straight there, gotta take the steps or somehow make the jump from one platform (DC 10 with a running start, 20 without) to the other.

Grand Lodge

Male NG Elf Wizard 4 |
Memorized Spells:
L2:Mirror Image, Scorching Ray (x2), Web, (DC 16)
AC 13 (17 Mage Armor) T 13/FF 10 | CMB +0 CMD 14 | HP 30(30) | Init +9 | Fort +4 Ref +5 Will +5 | Perception +8 | Speed 30 ft. | Light
Memorized Spells:
Cantrips: Detect Magic, Light, Ray of Frost, Read Magic L1: Burning Hands, Color Spray, Enlarge Person, Grease

Xusis slides over a bit and casts Acid Splash at the closest foe.

Acid Splash: 1d20 + 3 ⇒ (2) + 3 = 51d3 + 1 ⇒ (3) + 1 = 4

Liberty's Edge

Male human druid 2 | hp 19/19 | AC 16 T12 F14 | F +4 R +3 W +6 | Speed 30ft (20ft in armor) | MW Scythe +5/2d4+4 | Sling +3 1d4+3 | Init +2 | Percep +6, SM +7 | Active conditions:

Don't forget everyone that a 10-ft boost to your land speed gives you a +4 to jump.

Jangalee heads for the stairs, directing Panja to attack the cultists on the central platform. Double move. Even with the boost, Jangalee is at +0, so he will go around.


Tiger HP 3/16 NL: | AC 15 T13 F12 | F +4 R +6 W +3 | Speed 40ft | Power attack: bite +2/1d6+3, 2 claws +2/1d4+3 | Init +3 | Active conditions:

Panja crouches back a step then runs forward and leaps across the gap!

Acrobatics to jump, speed increase: 1d20 + 11 + 4 ⇒ (1) + 11 + 4 = 16

I'm a bit confused by the geometry here. The whole round center platform is raised, then is that center square platform that the cultists are on further raised? Can Panja attack from where he is?

If Panja can attack:

bite, power attack, magic fang: 1d20 + 3 - 1 + 1 ⇒ (8) + 3 - 1 + 1 = 11
damage, power attack, magic fang: 1d6 + 1 + 2 + 1 ⇒ (5) + 1 + 2 + 1 = 9

If Panja can't attack from here:
Panja will attempt to find a way up to attack, to fulfill his command, by climbing if nothing else.
Climb: 1d20 + 5 ⇒ (11) + 5 = 16

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Watching the cat jump the gap, Vulf briefly considers the possibility, then he envisions his armored frame dropping to the ground below, adding his blood to those employed in the unholy rituals. He decides to remain close to the ground, heading down the steps. Double move

The Exchange

Male Halfling Air Elemental Sorcerer 10 | HP 42/42 | AC 23 T 17 FF 20 resist electricity 10 | CMB +3 CMD 18 | F+4 R+7 W+9; +2 vs. Fear | Init+9 | Perc+3 SM+1 | Speed 20' | Elemental Ray 8/8 | Elemental Blast 1/1 | Spells 1st 8/8; 2nd 6/7; 3rd 7/7; 4th 6/6; 5th 4/4 | Extend (rod; up to 6th) 3/3 | Active conditions: none

Telos stands where he is and launches an arcane bolt at the tiefling.

Cast magic missile, standard action
Force damage: 1d4 + 1 ⇒ (1) + 1 = 2

which only services to force it to flinch. The force isn't even enough to bruise the tiefling.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

It is raised but only just a bit, not enough to form a real barrier or impediment to movement

Panja jumps the gap and tries to hit the tiefling just as Telos blasts it with a magic missile but the jump must have made the Tiger a bit over eager and he just misses his mark

Meanwhile the rest of the party moves into place.

The lead cultist takes a step back and roars a challenge at the tiger swinging at him with his glaive.

Glaive Smite: 1d20 + 5 ⇒ (10) + 5 = 151d10 + 3 ⇒ (9) + 3 = 12

The glaive slices a deep gash into Panja covering him in blood as the cultist tries to finish the job

Short Sword: 1d20 + 6 ⇒ (9) + 6 = 151d6 + 1 ⇒ (5) + 1 = 6

The stab wound leaves the Tiger nearly dead

But I as the GM in order to speed things up use healing boost!

Just as the Tiger is going to the ground a nearby cleric channels energy!

Burst of Healing: 1d6 ⇒ 5
R1

Vulf
Tolinath
Jangalee
Xusius
Telos
Panja (-13)
---
Tiefling (-2)
Horned Aspirant
---
Red Ivan

R2

Vulf
Tolinath
Jangalee
Xusius
Telos
Panja (-13)

---
Tiefling (-2)
Horned Aspirant
---
Red Ivan

Conditions: +2 to all Weapon Enchantments, +10 to base speed

Available Boons:
Sovreign Court: 1 use of Timely Inspiration w/o using Aid Token
Scarab Sages: 1 free use Allied Offenseive w/o using Aid Token

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf continues down one set of steps and begins up another. "You fiends shall face the holy might of Torag.. eventually!" he cries.

Double move

Grand Lodge

Male NG Elf Wizard 4 |
Memorized Spells:
L2:Mirror Image, Scorching Ray (x2), Web, (DC 16)
AC 13 (17 Mage Armor) T 13/FF 10 | CMB +0 CMD 14 | HP 30(30) | Init +9 | Fort +4 Ref +5 Will +5 | Perception +8 | Speed 30 ft. | Light
Memorized Spells:
Cantrips: Detect Magic, Light, Ray of Frost, Read Magic L1: Burning Hands, Color Spray, Enlarge Person, Grease

Xuius lobs another Acid Splash at the Blue Cultist.

Acid Splash: 1d20 + 3 ⇒ (19) + 3 = 221d3 + 1 ⇒ (1) + 1 = 2

Liberty's Edge

M Human (kellid) Ranger 1 | HP 7/12 | AC 18 T 12 FF 16 | Ft +3 Rf +4 Wi +1 | Init +2 | Perc +5

I had a busy weekend but I'm glad to see it didn't delay things at all!

I appear to be in melee range with a baddie. I'm not sure exactly how that happened, but I won't question it. If it turns out I'm not actually there, use this as a sling stone attack.

Warhammer with power attack: 1d20 + 6 - 1 ⇒ (4) + 6 - 1 = 9

Ivan swings wildly at the foe.

Liberty's Edge

Male human druid 2 | hp 19/19 | AC 16 T12 F14 | F +4 R +3 W +6 | Speed 30ft (20ft in armor) | MW Scythe +5/2d4+4 | Sling +3 1d4+3 | Init +2 | Percep +6, SM +7 | Active conditions:

"Panja!" Concerned for his friend, Jangalee rushes forward as quickly as he can. Double move.


Tiger HP 3/16 NL: | AC 15 T13 F12 | F +4 R +6 W +3 | Speed 40ft | Power attack: bite +2/1d6+3, 2 claws +2/1d4+3 | Init +3 | Active conditions:

Wounded but conscious, thanks to the passing cleric, Panja continues his assault on the nearby cultist.

bite, power attack, magic fang: 1d20 + 3 - 1 + 1 ⇒ (14) + 3 - 1 + 1 = 17
damage, power attack, magic fang: 1d6 + 1 + 2 + 1 ⇒ (6) + 1 + 2 + 1 = 10

claw, power attack: 1d20 + 3 - 1 ⇒ (14) + 3 - 1 = 16
damage, power attack: 1d4 + 1 + 2 ⇒ (2) + 1 + 2 = 5

claw, power attack: 1d20 + 3 - 1 ⇒ (2) + 3 - 1 = 4
damage, power attack: 1d4 + 1 + 2 ⇒ (2) + 1 + 2 = 5

The Exchange

Male Halfling Air Elemental Sorcerer 10 | HP 42/42 | AC 23 T 17 FF 20 resist electricity 10 | CMB +3 CMD 18 | F+4 R+7 W+9; +2 vs. Fear | Init+9 | Perc+3 SM+1 | Speed 20' | Elemental Ray 8/8 | Elemental Blast 1/1 | Spells 1st 8/8; 2nd 6/7; 3rd 7/7; 4th 6/6; 5th 4/4 | Extend (rod; up to 6th) 3/3 | Active conditions: none

Telos steps up cycles the energy through his body again, to release it in smaller spurts now that he's nearly depleted of arcane energy for the day.

A raised hand sends a ray of electricity at the tiefling, but Telos is trying harder to miss his teammates than hit her.

We're crowding the hostiles again! No clear shot.

5' guarded step
cast ray of electricity at green, standard action
ray of electricity vs. green touch AC, boon'd, into melee: 1d20 + 6 + 2 - 4 ⇒ (5) + 6 + 2 - 4 = 9
electricity damage: 1d3 + 1 ⇒ (1) + 1 = 2

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Oh thats my mistake Ivan, I botted you and then realized it wasnt your turn.

Red Ivan Jump: 1d20 - 2 ⇒ (20) - 2 = 18

There you go you got there just fine <_<

The blue cultist takes more abuse, first from Xusius and then from the tiger who tears him to shreds!

Telos ray of electricity misses wide.

Tolinath double moves into a flank.

Vulf Double Moves into position.

Wielding a glaive forces the man to have to move and he tries to slash Ivan, smiting his goodness that isn't there!

GLaive, Ivan: 1d20 + 5 ⇒ (17) + 5 = 221d10 + 3 ⇒ (9) + 3 = 12

Even without the power of the smite, the blade opens a wide gash on the Kellid warrior, leaving him staggered!

R1

Vulf
Tolinath
Jangalee
Xusius
Telos
Panja (-13)
---
Tiefling (-2)
Horned Aspirant
---
Red Ivan (-12, staggered at 0 HP)

R2

Vulf
Tolinath
Jangalee
Xusius
Telos
Panja (-13)

---
Horned Aspirant
---
Red Ivan (-12, staggered at 0 HP)

Conditions: +2 to all Weapon Enchantments, +10 to base speed
Available Boons:
Sovreign Court: 1 use of Timely Inspiration w/o using Aid Token
Scarab Sages: 1 free use Allied Offenseive w/o using Aid Token

Grand Lodge

Male NG Elf Wizard 4 |
Memorized Spells:
L2:Mirror Image, Scorching Ray (x2), Web, (DC 16)
AC 13 (17 Mage Armor) T 13/FF 10 | CMB +0 CMD 14 | HP 30(30) | Init +9 | Fort +4 Ref +5 Will +5 | Perception +8 | Speed 30 ft. | Light
Memorized Spells:
Cantrips: Detect Magic, Light, Ray of Frost, Read Magic L1: Burning Hands, Color Spray, Enlarge Person, Grease

Xusius is out of range for what little arcane magic he has available, so he delays in case something else pops up.

Liberty's Edge

Male human druid 2 | hp 19/19 | AC 16 T12 F14 | F +4 R +3 W +6 | Speed 30ft (20ft in armor) | MW Scythe +5/2d4+4 | Sling +3 1d4+3 | Init +2 | Percep +6, SM +7 | Active conditions:

Let's use that aid token we just got for a Burst of Healing.

Jangalee steps up beside Ivan, drawing his wand of cure light wounds and tapping the kellid.

Ivan healing: 1d8 + 1 ⇒ (6) + 1 = 7

"Panja, attack that one!" And try to stay alive until I can heal you, boy.


Tiger HP 3/16 NL: | AC 15 T13 F12 | F +4 R +6 W +3 | Speed 40ft | Power attack: bite +2/1d6+3, 2 claws +2/1d4+3 | Init +3 | Active conditions:

The tiger leaves a trail of bloody drips as it bounds toward the remaining enemy.

bite, power attack, magic fang: 1d20 + 3 - 1 + 1 ⇒ (7) + 3 - 1 + 1 = 10
damage, power attack, magic fang: 1d6 + 1 + 2 + 1 ⇒ (4) + 1 + 2 + 1 = 8

The Exchange

Male Halfling Air Elemental Sorcerer 10 | HP 42/42 | AC 23 T 17 FF 20 resist electricity 10 | CMB +3 CMD 18 | F+4 R+7 W+9; +2 vs. Fear | Init+9 | Perc+3 SM+1 | Speed 20' | Elemental Ray 8/8 | Elemental Blast 1/1 | Spells 1st 8/8; 2nd 6/7; 3rd 7/7; 4th 6/6; 5th 4/4 | Extend (rod; up to 6th) 3/3 | Active conditions: none

Is this actually round 3 now, or were some names not de-bolded in round 2?

Liberty's Edge

M Human (kellid) Ranger 1 | HP 7/12 | AC 18 T 12 FF 16 | Ft +3 Rf +4 Wi +1 | Init +2 | Perc +5

Agreed, let's use the healing!

Ivan swings again, two-handed, at the foe.

hammer: 1d20 + 6 ⇒ (14) + 6 = 20
damage: 1d8 + 6 + 3 ⇒ (1) + 6 + 3 = 10

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

It is actually r3. I botted Tolinath because it's been over two weeks since his last check in and thr thing ends tomorrow. I did however forget to change the R numbers on my copy paste

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf continues to navigate the steps in his armor. Double move

Grand Lodge

Male NG Elf Wizard 4 |
Memorized Spells:
L2:Mirror Image, Scorching Ray (x2), Web, (DC 16)
AC 13 (17 Mage Armor) T 13/FF 10 | CMB +0 CMD 14 | HP 30(30) | Init +9 | Fort +4 Ref +5 Will +5 | Perception +8 | Speed 30 ft. | Light
Memorized Spells:
Cantrips: Detect Magic, Light, Ray of Frost, Read Magic L1: Burning Hands, Color Spray, Enlarge Person, Grease

Xusius will double move to where he is on the map.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

I am going to make the executive decision to activate your Allied Offensive and Inspiring Boost which results in Panja hitting and Ivan dealing 1d8 ⇒ 3 more damage.

The party drops their for into a pool of his own blood and disrupts the ritual creating an opening for the others!

Liberty's Edge

M Human (kellid) Ranger 1 | HP 7/12 | AC 18 T 12 FF 16 | Ft +3 Rf +4 Wi +1 | Init +2 | Perc +5

Do we have time to try for another encounter?

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺
Red Ivan wrote:
Do we have time to try for another encounter?

I'm afraid not.

----------

***OVERSEER ANNOUNCEMENT***

The wicked glabrezu Katazuul, pierced by ballista bolts and scorched by spells, collapses as her portal sputters and closes. A moment later, a brass horn sounds a triumphant fanfare to announce that the fiend-flesh army has been routed. The march back to Absalom is a jubilant one, though rumors are running wild through the streets as to exactly who the invaders were, what they wanted, and why undead spies sprang to life shortly after beacons appeared around Skyreach. Despite rampant speculation of the Grand Lodge’s involvement in the invasion, the citizens as a whole recognize the heroism with which Pathfinder agents personally averted disaster and rode at the vanguard of the city’s victorious forces. Absalom’s primarch Lord Gyr—whom few remember seeing during the attack—remains silent on the matter, though Siege Lord Wynsal Starborn delivers a speech within the hour personally recognizing the Society’s key role in protecting the City at the Center of the World.

At the Grand Lodge, Ollysta Zadrian recounts news of the victory. “Soon after we stormed the siege castle and slew Katazuul, Absalom’s navy from Escadar arrived and sank what remained of the undead armada. Once again, Absalom has prevailed in the face of adversity!” Raising her armored fist in celebration, Zadrian shouts: “For Absalom! Absalom! Absalom!”

Master of Swords Marcos Farabellus seems only to have grown more concerned since the siege began, and he confirms what many agents had discovered earlier. “Based on many reports from Pathfinders, we have a reason to believe the attack was a concerted effort driven by several enemies of the Pathfinder Society. We now know that it was Pasha Muhlia Al-Jakri—once a respected leader of many Pathfinders—who used the Black Echelon codebook to summon the undead saboteurs. We have reason to believe Grandmaster Torch was involved, at least enough that his minions attempted to usurp Gulgamodh to turn against Absalom. Finally, we learned the demons in the siege castle were vassals of a powerful demon that’s no stranger to the Society, and it is not difficult to deduce that ex-venture-captain Thurl had a hand in creating the fiend-flesh army. Today, we emerged victorious, and I assure you that we shall ascertain these villains’ true motives and put a stop to them.”

That’s the end! Thank you for playing, everyone, and a particular thank you to all the hardworking GMs and backup GMs that made made this special possible.

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