Villains for the Greater Good! (Inactive)

Game Master Tobaris

Are they bad guys? Or do they just have really bad publicity?


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RETIRED Wizard (Evoker, Admixture) 5 map

most things are flammable, if the fire is hot enough


6th/7th HP 34/34|/30 - AC19/25 | T16/15 | FF 17/20 - Fort +2/+4 | Ref +3/+2 | Will +5/+3 | Perc. +1/+14 | Scythe +8/+7 | 2d4+10/2d4+10

Whoa whoa, careful there! It's (not) just a wanderer...

I was hoping we could make some new fur jackets today. What a pity.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

:D I'm helping!


6th/7th HP 34/34|/30 - AC19/25 | T16/15 | FF 17/20 - Fort +2/+4 | Ref +3/+2 | Will +5/+3 | Perc. +1/+14 | Scythe +8/+7 | 2d4+10/2d4+10

You could tell us how many fur jackets we're gonna make, couldn't you?
^_^ Such a shame to kill a magical beast so close to an avoral...


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

Can you hear the YOINK! sound effect? Because I can.


So last GM Post was just under three days ago, GM you waiting on some one
Lost in LR or gone YAIKES!

:)


Lawyer 8/MBA 7/RPGist 5

Lost on a dungeon or something...


1 person marked this as a favorite.

Or on a quest to save the princess. Unfortunatly she is in another castle.


RETIRED Wizard (Evoker, Admixture) 5 map

yes! we must all post more and level up quickly so i can make this sweet blood-shooty ring!


Male Gnome Summoner/1 | HP: 8/8 | AC: 17(Tc:14,Ff:13) | Init:+3 | Perc: -2 | F/R/W: +0/+3/+0 | Low Light Vision

Does someone need to take over DMing for a bit?


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

I told you guys didn't I? I will usually be gone on weekends as I don't have access to the internet usually.
I thought this was already established.


RETIRED Wizard (Evoker, Admixture) 5 map

Oh yeah I forgot this was a long weekend

-Posted with Wayfinder


Male Gnome Summoner/1 | HP: 8/8 | AC: 17(Tc:14,Ff:13) | Init:+3 | Perc: -2 | F/R/W: +0/+3/+0 | Low Light Vision

Did not mean to insult.

If I can make a suggestion? Perhaps we are able to wipe out creatures so easily because we all know exactly what an owlbear is and how to handle it even if our characters are less competent.

I once wiped an entire party of players who were lvl2 gestalt with a handful of goblins. They were experienced players and I felt a bit surprised that they failed so miserably.

It happened because I did not call my goblins by that name. They wore skull masks and wore stitched together ponchos that hid what they were wearing.

I also had placed the characters into a pressure filled situation. The "Creepers" (What the locals called the goblins) had raided a village, and had taken the children back for sacrifice. So they had to chase the wagon carrying the children through some switchbacks.

I learned that just by adding a little bit of pressure you can dramatically increase the challenge.

Example: If it had been pitch dark out those owlbears would have had a serious advantage. The ownbears could have remained repetitively docile until the players got to their nest (Much like real owls) The nest could have been a huge mass a brambles that would have been difficult terrain, something that would have handicapped all the players.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

That's a good point. I'll think of throwing some weird challenges instead of just upping the CR.

No insult's taken.


RETIRED Wizard (Evoker, Admixture) 5 map

Yeah making use of some of the weirder aspects of the game is good. Especially if one character can get around one of them (like a druid being able to ignore the brambles)

-Posted with Wayfinder


6th/7th HP 34/34|/30 - AC19/25 | T16/15 | FF 17/20 - Fort +2/+4 | Ref +3/+2 | Will +5/+3 | Perc. +1/+14 | Scythe +8/+7 | 2d4+10/2d4+10

I agree, put some extra stuff and come for the kill! A map would certainly help, and I can make it for you if you give me headlines. Movement can be our strongest point, or our weakest if we do not have it.
Anyway, a AC 15 owlbear is a chalenge for a character with 2 traits and maybe 20 point buy for stats. We are something like more than a 35 point buy, although messed up, the extra power still counts.

Something that force will and fortitude saves would do good, I think.

I don't mean to be the one to spoil it, but how in seven hells you have that high attack Norbert?


RETIRED Wizard (Evoker, Admixture) 5 map

Special encounter conditions aside, increased CR isnt a bad thing either.

MOAR XP !!

-Posted with Wayfinder


1 person marked this as a favorite.
Male Gnome Summoner/1 | HP: 8/8 | AC: 17(Tc:14,Ff:13) | Init:+3 | Perc: -2 | F/R/W: +0/+3/+0 | Low Light Vision

I love challenge but we all have to decide on whether it is OK for the GM to bring it down on us.

For me this is a no brainer. If I completely bumble the situation I should risk character death. In fact, Byron has very little heath and should feel very much at risk for death.

So are we ready to ask for a challenge, knowing full well that we risk character death?

*Also, I know resurrection is kinda an option but I still don't like it unless it carriers huge consequences. Like people who get brought back are never really themselves again and in society they get branded as untrustworthy because of it.


Sixth wrote:

I agree, put some extra stuff and come for the kill! A map would certainly help, and I can make it for you if you give me headlines. Movement can be our strongest point, or our weakest if we do not have it.

Anyway, a AC 15 owlbear is a chalenge for a character with 2 traits and maybe 20 point buy for stats. We are something like more than a 35 point buy, although messed up, the extra power still counts.

Something that force will and fortitude saves would do good, I think.

I don't mean to be the one to spoil it, but how in seven hells you have that high attack Norbert?

Sixth do you know a good way to make maps I'm GMing a game and could use a way


Byron Swiftwater wrote:

I love challenge but we all have to decide on whether it is OK for the GM to bring it down on us.

For me this is a no brainer. If I completely bumble the situation I should risk character death. In fact, Byron has very little heath and should feel very much at risk for death.

So are we ready to ask for a challenge, knowing full well that we risk character death?

*Also, I know resurrection is kinda an option but I still don't like it unless it carriers huge consequences. Like people who get brought back are never really themselves again and in society they get branded as untrustworthy because of it.

I agree 100% I always try and use reincarnate in place of being a PC back to life just as they where, or have their god there waiting going "why should I let you go back, I will only if you..." That kind of thing, death should be a big deal, it should change a PC big time.

Spells like clone and astral seed should have side effects.


Lawyer 8/MBA 7/RPGist 5

Let's increase as we get experience then. I didnt see all Of the owbears die not even attack us. If it's better organized (with numbers and positions we could take a CR 10, but we need to learn how to do that first


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

That is a good point especially in this game. Also challenges don't come only in the form of combat. The encounter the camp is having is at least as dangerous as the owlbears if not moreso.


RETIRED Wizard (Evoker, Admixture) 5 map

Wombat, a number of the games I am in use google docs spreadsheets for simple grids. They arent pretty, but they get the job done and are secure.

Regarding increased danger, I'm cool with it. I enjoy character creation. Hahah

-Posted with Wayfinder


I have no problem with having harder fights. Helps us gobble up that much more EXP. (NOMNOMNOMNOMNOM)


Male Gnome Summoner/1 | HP: 8/8 | AC: 17(Tc:14,Ff:13) | Init:+3 | Perc: -2 | F/R/W: +0/+3/+0 | Low Light Vision

If you have Adobe Illustrator then making maps is easy.


6th/7th HP 34/34|/30 - AC19/25 | T16/15 | FF 17/20 - Fort +2/+4 | Ref +3/+2 | Will +5/+3 | Perc. +1/+14 | Scythe +8/+7 | 2d4+10/2d4+10

Just tell me what kind of map you want and I'll make it (or send me the background picture link). We can use google docs and everyone may move their picture as they wish.
Anyway, I'm not asking for a death match, but some scratches might as well have set our alarm function. Right now there's not a Red Dragon in the world that could make us flee (yes we do what we want cause pirates we are we've not find a single match yet. It reminds of Thanatos and Hypnos on Lost Canvas, so bored that no one could touch them...

@Capt Wombat: You map use Cartographer, maptool or many other programs, but if you want to keep it simple and care little about light sources, just go to Google docs and create a drawing. Put the background image in the back and the images of the players over it. Then allow "public" to view make changes, and it's done, giving you something like this, which was done by Balik, btw, so don't mess with it. If you need further help just ask.

Shadow Lodge

female halfling druid (shoanti shaman) 5

<wail> Don't break the map!! :)

BTW, I lifted the background image directly out of the module with reader's snapshot tool. I know some folks doing much fancier stuff, but it was quick and dirty, and gets the job done.

If anyone wants some tips, give me a shout and I'll walk you through. i'm about to do some additional maps for the 2 games i'm running.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

I guess I can rely on you for a few maps then. After next month I will have moved across country and my mapping options will expand significantly.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

I'll let you know when I need one though.

Shadow Lodge

female halfling druid (shoanti shaman) 5

Sorry Sixth - I didn't take away from GM post a gentle wave-off. I'm also not great at subtlety. Did I miss something? Anyone?


Female
CRUNCH:
HP 29/29 | AC 18/19 | T 14 | FF 14 | Fort +1| Ref +8 *| Will +3 | Init +4 | Perc +9/+13
Kitsune Trickster L4

I'm waiting to see what go's down at camp, it an ambush or hes waiting to talk to us all.


6th/7th HP 34/34|/30 - AC19/25 | T16/15 | FF 17/20 - Fort +2/+4 | Ref +3/+2 | Will +5/+3 | Perc. +1/+14 | Scythe +8/+7 | 2d4+10/2d4+10

He's scanning the camp and its capabilities before his companions attack us!


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

I'm going to get back to the camp group in a minute but I don't want the Owlbear group to feel like they are being pigeonholed or owlbearholed as the case may be. While I may make general hints I don't like to railroad. If I think thinks are truly out of control or headed there I will bring it up here like I did at the first town. If you want to chase owlbears or delve into small town politics that's fine but when we lose focus on the theme of the game I'll mention it here. If everybody is having fun with whatever they are doing I don't generally mind though.
Although it seems like letting a party hit a town is like putting soap in a bowl of water with pepper floating on it.


RETIRED Wizard (Evoker, Admixture) 5 map

i'm having fun, but Canim's general suspicious nature sorta killed the vibe at the campfire i believe.


Canim "The Corpulent" wrote:

Wombat, a number of the games I am in use google docs spreadsheets for simple grids. They arent pretty, but they get the job done and are secure.

Regarding increased danger, I'm cool with it. I enjoy character creation. Hahah

My systems black google docs, using work stuff most of the time :(


Male Elf Bladebound Hexcrafter 4 | HP 26/26 | AC 19 | Init +4 | Perc +6 (+8 with blade drawn)

I'd prefer risk of failure, myself.

Challenging but not overwhelming is a good target, but a difficult one to gauge because it's dependent both on build effectiveness and player skill.

Personally, I don't mind a death or two in the campaign as long as it's not a regular occurrence. I've had campaigns with more than two party wipes and that becomes no fun. At that point I'd rather just say we "lost the game" on that campaign and start anew.


M Humanborn
Seinal wrote:

I'd prefer risk of failure, myself.

Challenging but not overwhelming is a good target, but a difficult one to gauge because it's dependent both on build effectiveness and player skill.

Personally, I don't mind a death or two in the campaign as long as it's not a regular occurrence. I've had campaigns with more than two party wipes and that becomes no fun. At that point I'd rather just say we "lost the game" on that campaign and start anew.

I agree with this.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

As do I. Unless the situation calls for a complete party wipe I don't like them the occasionall character death can be very enriching however.


Female Fox [Kitsune] Kitsune Trickster L4

Good for the plants, they say bury and elf under a Rose bush and it's dos really well


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

Meh I find gnomish fertilizer to produce more vibrant flowers. Elvish fertilizer just seems to make the roses snooty.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

Also if any of you are interested in GMing a cool idea take a look at this thread. Collaborative world project Shameless plug is shameless.


I'm thinking of dropping from the game, I don't mean to be rude GM Tobari, but I do this with games advertised as 1 or 2 posts a day that turn out to be 1 or 2 posts a week.

It's nothing personal, because I see this a lot, early buzz, talk of PC development later on, how it will all go in the world, then the first few events in game, then is slows up, more abs more infrequent post, from players GM then players drop.

I think one player has already walked, another posting in game, where's the roll play gone, the signs are there, RL getting in the way posting week end, ok with that, but 2,3 posts for the week, narr it's slowing, and the fact you have bigger plans with the game of GMs etc,

So I'll give it another week, see if all the payers are still playing, if it's still slow and we lost to many I,m dropping,

As I said I see this a lot, nothing personal.


M Humanborn

Im still here.


Male Human Rogue 5
Vitals:
HP 36/36 | AC 18 | T 13 | FF 15 | Fort +3 | Ref +7 | Will +3; (-2 vs. charm or compulsion if the person offers power or wealth) | Init +5 | Perc +8 | Sense Motive +10

I'm still here.


Male Gnome Summoner/1 | HP: 8/8 | AC: 17(Tc:14,Ff:13) | Init:+3 | Perc: -2 | F/R/W: +0/+3/+0 | Low Light Vision

Still playing, weekends have been advertized as a dead zone for the time being. I have seen game die before but I have also seen games that can ebb and flow. Give it some time.

I really like the direction we are going and feel like we have had plenty of role-play.


6th/7th HP 34/34|/30 - AC19/25 | T16/15 | FF 17/20 - Fort +2/+4 | Ref +3/+2 | Will +5/+3 | Perc. +1/+14 | Scythe +8/+7 | 2d4+10/2d4+10

I support Capt's argument.

I've tried to push some more talking while we waited for things to happen, but after some time we have no new things to talk about, so the thread stopped again. I've also made comments about the game running at a slower pace than it did in the beginning, as I'm almost full-time available.

Anyway, I know Tobaris have some action readied for us, since I helped build a map, but it seemed in a rush at first, but then it stopped.

So, where are we going Tobaris?

I've also mentioned I didn't see Grimward (a half-orc) for a while now, so he's probably the one who dropped, which should not be a problem since we were 10.


Male Half-orc Oracle 4; HP 28/28; AC 18 (T11/FF17) CMB +6, CMD 17; Fort +3, Ref +3, Will +5; +4 vs. Disease [R Spore Prime]

I've been having a hard time with this campaign (mostly my own fault) and have been lurking a bit.
IRL my wife and I have just moved into a new house and we still need to get permanent internet connection (forced to use a mobile for now).
Honestly though, I'm struggling to get into this campaign. I feel as though Grimward has a poor skill set/personality for this style of campaign and I'm regretting using him. 10 players for a game is a bit much for me anyway and I can't get into the swing of things.
Sorry I didn't say something earlier but I was hoping I'd re-spark some enthusiasm when I found a niche... But that didn't happen.

Best of luck though, sorry I couldn't participate more.
(Thanks Sixth, I appreciate the mention)


6th/7th HP 34/34|/30 - AC19/25 | T16/15 | FF 17/20 - Fort +2/+4 | Ref +3/+2 | Will +5/+3 | Perc. +1/+14 | Scythe +8/+7 | 2d4+10/2d4+10

Well, it's good to hear from it to know you're alive, at least. I hope you manage to put your life on a comfortable spot, and since we're not really moving into the campaign we may still have time to find some extra flavor for you, if you want it.

And I do share your felling about this amount of players, that gets wild sometimes, but I have the available time and the patience to wait until things settle, so I'll help the group if we need it.

Send us some news once in a while.


Male Gnome Summoner/1 | HP: 8/8 | AC: 17(Tc:14,Ff:13) | Init:+3 | Perc: -2 | F/R/W: +0/+3/+0 | Low Light Vision

Hey Grimward, perhaps you should get involved in one of the several character central sub-plots or create one of your own. Norbert has his business that a bunch of us get a ton of role-playing fodder out of, I created my own research sub-plot which works out great for me, and the others also have neat things going on.

Perhaps play on the whole partially divine thing. Perhaps he is compelled to act more saintly or develops weird traditions like many religions IRL. Maybe in a way he is developing his own idea of what it means as he goes along, ether way you have to manifest it and let it show in your words and actions.

I think the GM is doing a pretty good job balancing the load of pushing the story forward and giving us control. I have seen games were the GM just lets player go off the rails and eventually you have to dig 5 pages back to figure out were your characters were again because two characters decided to have a 5 page long debate that no one else cared about.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

I appreciate the support guys and I have been trying to keep up with the posting. I apologize if I was falling behind I did not realize. I am currently cramming for one of the most important tests I've ever had to take so if I seem distracted at times it is due to that. I will continue running this until I lose players to the point that it cripples the game. If you are having trouble with Grimward and you can't find anything to invest him in I could work with you on a new character but I can't do substitutions often since it breaks up the story usually.

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