The Infernal Vault (Inactive)

Game Master Tyranius

A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7).

A decade ago, the Decklands family, a house of Chelish nobles, were exiled from Absalom for treason. Their fate made for an interesting story and when a Pathfinder agent in Cheliax studying the family's long history and exile from the City at the Center of the World ends up murdered, the Society sends you to the recently discovered Deckland Vaults in Absalom to see what connection their old home might have to your murdered colleague.


Initiative Rolls:

Olaf[dice=Initiative]1d20+3[/dice]
Elenial[dice=Initiative]1d20+3[/dice]
Kormil[dice=Initiative]1d20+4[/dice]
Voronwer[dice=Initiative]1d20+1[/dice]
Superfluous[dice=Initiative]1d20+3[/dice]
Tootsie[dice=Initiative]1d20+3[/dice]

Top of the round
Kormil
Tootsie
Monsters
Superfluous
Olaf
Elenial
Voronwer