Soaring Ambition- An Urban Solo Game (Inactive)

Game Master Mowque

Imperia is enmeshed in a web of intrigues, politics and secret factions. Will she rise the ranks of power and prestige?


Almas, capital city of Andoran. The first truly democratic city in Avistan, Almas is a truly bustling cityscape, with variegated inhabitants, some seeking true peace and freedom others seeking easy marks and some just to see the grand experiment. In many ways, Almas delivers to all of these. The vast, bustling metropolis is really run by elected citizens, a stark contrast to the other Inner Sea cities run by this petty noble or that twisted tyrant. Compared to the rough 'justice' of the Linnorm Kingdoms, the decaying corruption of Taldor, let alone the horrors of Cheliax or Nidal, Andoran stands as a bulwark for human decency and citizenship.

But even this sterling example of responsibility, justice and personal freedom has it's dark side. Enemies circle at the gates, imperial powers looking to reclaim old glory, rapacious business consortiums looking for markets and. More insidiously however is the corruption from inside Andoran itself. Power hungry men, looking to climb the rungs of power, nobles seeking to reclaim old rights and secret societies plotting their own ends.

Despite these circling shadows, the complicated politics of Almas go on. At the top rests the Supreme Elect, who for the last 11 years has been Codwin I, a canny hard man who has helped birth the world's first democracy. Under him is the People's Council, 350 elected officials who aim to give voice to their voters. A den of power-plays and backroom deals the Councilors are some of the most powerful people in Andoran. Below the Councilors are the Ministers, chosen Civil Servants who personally help the Supreme Elect in a Cabinet. And the lowest level are the Commissioners, randomly selected civil servants who actually runt he government day to day.

A new lottery has just been held and a number of new faces have been chosen, called to the Citadel of the Supreme Elect to receive their new jobs. A naive man might look forward to getting close to the levers of power, but a cynical person would know new Commissioners (without connections) are often given the unpleasant, unsavory tasks that are required but unwanted. Still, who knows what opportunists, dangers and prizes glitter in the future for these new Commissioners?

Almas Information

Map of Almas- Map

Districts of Almas:

North End: Almas’s largest district, the North End spans the entirety of the city north of the Tamuth River and the Field of
Concord. It is full of a number of smaller districts, where
small industries center their activity within the city.

10. Almas University-The university’s
principle fields of study include law and politics, modern
philosophy, and history—though their modest school of
zoology is reknowned throughout the Inner Sea. Noted
scholar Felandriel Morgethai serves as the school’s provost,
a position she has held for over 100 years.

Theater District-Northwest of the Field of Concord,
atop the cobbled river walls, perches a walled-off collection
of aged manses that once belonged to wealthy nobles
but now serve as accommodations for visiting foreign
diplomats.

Timberfell-Though Timberfell is still technically part of Almas,
as the property of the Timber Consortium its jurisdiction falls to the
cruel, heavy-handed authority of Gavel Ryma Bledthorn.

Embassy District-Northwest of the Field of Concord,
atop the cobbled river walls, perches a walled-off collection
of aged manses that once belonged to wealthy nobles
but now serve as accommodations for visiting foreign
diplomats.

Liberty District:The most famous of Almas’s quarters, the Liberty District is home to Andoran’s civic buildings and some of the city’s
most notable landmarks.

Field of Concord- The largest of Andoran’s public squares, the Field of Concord is considered the property of all Andorens, and most of
the nation’s governmental buildings stand on its edge.

4. Archstone Monument-Shortly after Andoran’s founding,
a delegation of gillmen arrived in Almas bearing the
keystone to the Arch of Aroden, a gift symbolizing the
Low Azlanti’s support of Andoran’s peaceful establishment
of equality and freedom.

5. Citadel of the Supreme Elect-Toward the western end
of the Field of Concord stands a walled citadel with a great
copper dome, which serves as the executive office and living
quarters of the Supreme Elect.

6. Golden Aerie-While both the strategic and symbolic home of the Eagle
Knights, the Golden Aerie is also a functional fortress,
and houses several thousand of the order’s most skilled
soldiers from all three branches of service.

7. Golden Cathedral-At the east end of the field stands
the Golden Cathedral, formerly a grand temple of Aroden
and now a gathering place used for secular sermons on
the value of Common Rule. The cathedral’s twin spires
make it the tallest building in Andoran. Within lies a vast
public library—the largest in Andoran—that is open 24
hours a day to the nation’s citizens.

8. Palace of the People's Council-The ground
floor consists of a colossal amphitheater crammed with
marble benches where the councilors assemble when called
to deliberate on the laws and treaties of Andoran’s future.
The remainder of the palace is divided into hundreds of
rooms that serve as personal chambers to various members
of the council.

Tamuth: The district located south of the Tamuth River contains
many of the city’s least glamorous jobs and poorest citizens.

Bellows-In the northwestern section of this district, a
swath of squat stone dwellings houses a small dwarven
community known as the Bellows. Descendants of the
survivors of Tar Khadurrm, the population here is slowly
dwindling.

13. Iron and Hoof Gate-In Almas’s west wall, a pair of tremendous reinforced gates opens the city to the trade roads beyond. Connecting directly to the industrial neighborhoods that compose Tamuth District, the dirt streets are wide enough to permit draft animals and wagons, though in heavy rains they transform into an impassable morass.

Smithtown-Throughout the day and well into the evening, the streets of Smithtown ring with the relentless pinging of hammers on anvils, and the fire-warmed breeze bears the sour tang of iron.

Mugget- Amaze of narrow lanes twists between the tall, ramshackle buildings of the center of Almas’s meat industry, commonly known as Mugget.

12. Balmore's Canal-This shallow canal bisects Tamuth District from north to south. Designed to transport merchant rafts, it has become a flowing cesspool of both chemical waste from Smithtown and biological waste from Mugget. The canal has grown into a public embarrassment, to which no one has yet offered a real solution.

East Hill: Most of the city’s residents live in East Hill, which separates Portside from Liberty District.

1. Almas Pathfinder Lodge-The lodge boasts a curious but alchemically
advanced homunculus lab and an extensive library. The
lodge is run by Venture-Captain Brackett, a hawk-nosed
man noted for his skill with a blade.

2. Avenue of the Gods -The stunning architecture of the
dozen temples, churches, and sanctuaries that line this
wide street keeps the avenue crowded with both the pious
and the curious. Temples here include those dedicated to
Abadar, Aroden (this temple is now under the control of
the Pathfinder Society), Cayden Cailean, Erastil, Pharasma,
Shelyn, and Torag, as well as smaller chapels dedicated to
various empyreal lords and other demigods.

3. Godsgate-The largest of Andoran’s city gates, Godsgate
provides easy access to visitors to both Liberty District and
the Avenue of the Gods. Since Andoran’s emancipation
from Chelish rule, the Godsgate has never been closed, a
fact most Andorens hold as source of pride.

[/b]Portside:[/b] Home to Almas’s robust foreign trade industry, Portside is largely controlled by the Supreme Elect’s Ministers. Recent mergers between importing and exporting houses has led some to fear that Chelish business owners or the Aspis Consortium might be trying to establish a monopoly under their own control.

9. Benedict's Hope-On a small rocky island just outside the harbor, an ever-burning lighthouse guides ships through the channel.

11. Grand Exchange-Almas’s largest money exchange stands among the many merchant’s shops, warehouses, and logistical facilities of Portside. Here one can find not only currency from nearly every nation in the Inner Sea region and beyond, but also agents of these nations, who deal in information, alliances, and underhanded threats.

Almas Factions:

Aspis Consortium: A banned semi-criminal business network, that is seeking to gain influence in Almas

Bellflower Network: A secret organization of dedicated to smuggling halfings slaves out of Cheliax. Unrecognized by Almas authorities but allowed.

Eagle Knights: An independent military force that answers directly to the Supreme Elect.

Lumber Consortium: A massive business concern in Andoran, dating before the People's Revolution. Owns massive tracts of land in rural areas. They run the Timberfell district in Almas.

Primordial Ones: Nomadic druids who believe they are descended from the fey. Found in the forests through Androan, often in combat with the Lumber Consortium

Seven Houses: A group of nobles who wish to re-institute feudalism. The Seven Houses members employ whatever means necessary to
seize and retain their power, and engage in covert acts of
assassination, murder, blackmail, slander, kidnapping,
or even inciting riots to tear down political candidates

Lion Blades of Taldor: A secret organization from Taldor that is infiltrating Androan, disguised as entertainers and actors.

Pathfinder Society: Widely accepted and liked in Almas.

NPCs Met:

Johran Metz: Friend and new Councilor

Codwin I: Supreme Elect

Annaro Kilest: Suave son of famous fashioned designers. Someone of importance?

Jolatne Rubi: Citizen rabble-rouser against foreign trade and influence.

Pinkier: Miracle fashion worker