Max "3yeZ" |
running+strength: 8d6 ⇒ (5, 2, 3, 1, 3, 2, 6, 6) = 28 - 3 hits
stealth-2 dice for running: 16d6 ⇒ (6, 5, 1, 1, 1, 1, 5, 4, 4, 6, 6, 6, 6, 4, 4, 4) = 64 - 7 hits!
perception-2 dice for running: 8d6 ⇒ (1, 4, 6, 4, 2, 5, 1, 1) = 24 - 2 hits
repeat of last action, just trying to get closer while ending in cover and avoiding traps.
Liam McGregor |
"Dreck!"
Liam will move to Rankev and attempt heal him.
Heal Force 5 (Magic + sorcery - wounds - Background): 9d6 ⇒ (5, 3, 1, 4, 5, 2, 5, 4, 3) = 32 3 Hits
Drain F-4: 7d6 ⇒ (3, 1, 4, 5, 1, 3, 5) = 22
Adrik "Rick" Ivanov |
Armor(12) + body (5): 17d6 ⇒ (4, 2, 3, 5, 3, 5, 2, 2, 4, 6, 4, 5, 5, 3, 4, 4, 5) = 66 = 6 sucesses
2 hits
Adrik "Rick" Ivanov |
oops..sorry
Dodge: Reaction(7)+Intuition(4)11d6 ⇒ (5, 4, 6, 5, 4, 1, 3, 3, 3, 4, 2) = 40 = 3 sucesses
Adrik "Rick" Ivanov |
Armor (12)+ Body(5) -4: 13d6 ⇒ (2, 6, 4, 5, 4, 2, 1, 1, 6, 6, 1, 3, 6) = 47 = 5 Successes
Using Edge to re-roll: 8d6 ⇒ (3, 2, 4, 3, 4, 1, 5, 4) = 26 = 1 successes
Rankev "Power" Davis |
My Phys damage condition is full, so, from what I can infer (I've looked everywhere in the rule book, and I can't find it, but the internetz seem to agree on this) is that I'm unconscious. If this is not so, great, I'll do stuff. Otherwise I'm just happy I'm not taking constant damage and I'm waiting for the two heavy hitters to clean this sniper up and...okay, I don't know what we're gonna do. ^_^ I'm fine having them try to finish the other mission. I just can't promise that my unconscious not-yet-corpse is gonna assist much. =)
(Also, um, the other guy was my ride. Can we NPC him for the drive out of here? =)
Max "3yeZ" |
from 97 yds to...
running+strength: 8d6 ⇒ (2, 3, 2, 6, 5, 1, 4, 4) = 27 - 2 hits
stealth-2 dice for running: 16d6 ⇒ (6, 1, 3, 2, 3, 1, 4, 3, 5, 2, 2, 1, 2, 2, 6, 2) = 45 - 3 hits
perception-2 dice for running: 8d6 ⇒ (2, 6, 3, 2, 6, 1, 6, 2) = 28 - 3 hits
repeat of last action, just trying to get closer while ending in cover and avoiding traps.
Rankev "Power" Davis |
Power groans and weaves a bit. He seems to be functional, but he has a lot less blood than he used to, and everything is...a purple shade of hazy.
He squints, and can still make out the gesticulating form of the sniper. His eyes dart down quick and see the two other runners darting forth, but despairs that they are equipped enough to take him down before he gets pinged...again, for the last time.
Power digs deep within him and gets ready to give it his all...okay, let's not talk crazy now, not quite his all. He may still need to walk out of here.
Force 5 Manipulate Actions -2 -3: 11d6 ⇒ (2, 6, 1, 6, 2, 5, 6, 3, 2, 5, 2) = 40 = 5 hits
Same. Resist 5 or throw rifle over edge and kneel down passively.
Resist Stun 5 -3pen: 10d6 ⇒ (5, 2, 3, 3, 2, 4, 5, 1, 4, 2) = 31 --> 2 hits. 3 more stun.
Power groans and sags down. Seems like he's having a bad day. Yesterday at this time we was just deciding which donut to have with his coffee. He swears if he ever finds those runners that ruined his life he will make them -pay-.
Max "3yeZ" |
whew, nice gamble. but how long does he kneel for?
DaWay |
Since Max and Adrik are pursuing the gunman, I'm gonna say it take 39 seconds to reach the building, than another minute to find the stairs and ascend to the top. Leaving 21 seconds to interact with the sniper. Who will take a shot with a handgun when you reach the top, from a kneeling position, missing the group, but setting the tone.
Adrik "Rick" Ivanov |
Sprinting as far as my wounded body will take me....how many boxes did I need to mark off? I thought I was down and out...
Max "3yeZ" |
Done with this drek-for-brains, Max lashes out with his monofilament whip at the sniper who s+#$ all over his run for no discernable reason.
reach melee: 13d6 ⇒ (3, 3, 3, 5, 2, 6, 5, 6, 2, 3, 3, 3, 4) = 48 - 4 hits
and he has -1 to defense vs it
damage: 12P, AP -8
Max "3yeZ" |
this is my first time defending in melee so hopefully i do this right
(parry) reaction+intuition+melee: 14d6 ⇒ (4, 4, 3, 2, 2, 5, 4, 4, 1, 2, 3, 5, 2, 5) = 46 - 3 hits
DaWay |
I don't have the book in front of me, but I believe parry lowers your initiative by 5, while it doesn't matter in this round, it does have consequences.
Initiative
Adrik: 11 = 11
Max: 8 + 1d6 ⇒ 8 + (3) = 11
Liam: 7 = 7
Rankev: 6 = 6
sniper: 9 + 2d6 ⇒ 9 + (3, 2) = 14
Sniper 14, Adrik 11, Max 11, Liam 7, Rankev 7
The sniper attacks again with his knife
12d6 ⇒ (4, 5, 6, 4, 5, 4, 4, 1, 4, 1, 1, 2) = 41 = 3 hits
Max "3yeZ" |
yes it does lower it by 5.
reaction+intuition: 9d6 ⇒ (6, 3, 2, 2, 2, 4, 6, 1, 1) = 27 - 2 hits (standard defense i can do for free it says)
on my action:
Max steps back and lashes out again!
monofilament whip: 13d6 ⇒ (2, 1, 3, 2, 2, 1, 2, 4, 2, 5, 4, 5, 4) = 37 - 2 hits
extra dice if Adrik is also in melee: 1d6 ⇒ 3 - no extra hit
he has -1 defense dice against this
Max "3yeZ" |
alrighty, i have 14 armor, and his AP is -3, leaving my modified armor value at 11. My Bone Density Augmentation boosts my Body by 1 for damage reduction tests, so I roll 16 dice.
16d6 ⇒ (3, 2, 3, 1, 3, 5, 2, 4, 5, 6, 6, 4, 1, 4, 5, 5) = 59 - 6 hits
his 6 DV minus my 6 hits = 0, looks like i got just lucky enough that my armor stopped his damage.
Adrik still to go on 11, then Liam and Rankev at 7
Adrik "Rick" Ivanov |
Heavily wounded, Rick moves in and tries to disable the shooter.
Attack-martial arts:
Wound level = -3
Attack - 10d6 ⇒ (3, 2, 5, 4, 2, 6, 2, 1, 5, 4) = 34 = 3 Successes
DaWay |
defense: 11d6 ⇒ (5, 5, 6, 2, 5, 1, 4, 3, 1, 3, 2) = 37 = 4 success
And the deranged elf manages to avoid both the attack from Adrik and the crack of the whip from Max.
Rankev any actions.
If so, I will retcon this,
The elf swings wildly at Max once more.
12d6 ⇒ (3, 3, 2, 1, 4, 3, 2, 2, 1, 4, 3, 1) = 29 = 0 hits.
Rankev 7, Sniper 4, Adrik 1, Max 1
Rankev "Power" Davis |
Not really. I feel like I'm living on borrowed time as it is, and since I can't see him I can't throw any mojo. Power is confident that the two tough fighters can finish off the sniper without any trouble. =)
Max "3yeZ" |
Max backs up again before whipping at the man, keeping his prey moving in circles around Adrik.
whip: 14d6 ⇒ (5, 6, 5, 5, 4, 2, 4, 5, 3, 5, 4, 4, 6, 3) = 61 - 7 hits!!
-1 defense against the whip. Damage is 12, AP -8
DaWay |
Adrik attacks the elf, 8d6 ⇒ (3, 1, 5, 2, 5, 6, 5, 4) = 31 = 4 hits
Elf dodge 8d6 ⇒ (5, 5, 4, 1, 2, 5, 5, 2) = 29 = 4 hits, he slips the punch.
Initiative
Adrik: 11 = 11
Max: 8 + 1d6 ⇒ 8 + (6) = 14
Liam: 7 = 7
Rankev: 6 = 6
Elf: 9 = 9
Initiative
Max 14, Adrik 11, Elf 9 (9P), Liam 7, Rankev 6, Max 4, Adrik 1
Max "3yeZ" |
Max backs up again before whipping at the man, keeping his prey moving in circles around Adrik.
whip: 14d6 ⇒ (2, 6, 2, 1, 2, 2, 3, 6, 3, 1, 2, 4, 6, 6) = 46 - 4 hits
-1 defense against the whip. Damage is 12, AP -8
Max "3yeZ" |
dude gets a hit more than me off of half as many dice. the roller hates this party for sure.
Rankev "Power" Davis |
Power nods slowly, and accepts the help up. He'll try and walk on his own, and follow Liam to some shelter.
"Where are those guys? I hope they're okay. Shouldn't they have been back by now?"
Liam McGregor |
"Doubt it, it'd probably take about this long t' git up there, and they'd probably take the time to relax an' saunter down when they are done."
so Power and Bad Wolf are using their turns to move towards the building.
Max "3yeZ" |
Max backs up again before whipping at the man, keeping his prey moving in circles around Adrik.
whip: 14d6 ⇒ (3, 2, 4, 5, 4, 2, 3, 1, 3, 6, 5, 2, 3, 5) = 48 - 4 hits
-1 defense against the whip. Damage is 12, AP -8
on that 7d6 roll the sniper made for soaking from Adrik, i see he got 1 success and over half were 1s. is that a glitch? i dont have my book in front of me
DaWay |
yes, sorry I glossed over that. Let's say it imposes a -4 penalty to defense, as he lea es himself wide open.
3d6 ⇒ (3, 6, 1) = 10 =1 hit
soak 15P, AP -8
spending edge
8d6 + 4d6 + 2d6 + 1d6 ⇒ (3, 3, 1, 5, 5, 6, 5, 3) + (4, 3, 3, 6) + (6, 4) + (5) = 62 = 7 hits
and another crack of the whip and the body of the elf lies in what would seem a very uncomfortable position if he were still alive. His neck, distended and twisted to the right side, his eyes rolled into the back of his head.
Max "3yeZ" |
Max will examine the remains with his full scope of visual and audio senses before looting the body with his hands.
perception: 10d6 ⇒ (2, 5, 3, 6, 5, 4, 5, 3, 4, 4) = 41 - 4 hits, looking for dangerous things like dead-man's switch, etc.