Pirates of Xen'drik (Inactive)

Game Master Viluki


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Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

Rolll again for a new days task and resolution of said task?


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar finds ratline who never gave me his actual name. "Do you have any friends interested in differing leadership configurations that you could introduce me to?"

Diplomacy check1d20 ⇒ 5


male Xen'Dragon level 20 Xen'Dragon

"ratline" is his name, it's been used so long that it's "stuck"

Er... Rosie I know ain't half pleased with the current "management"...

A glint suddenly appears in Ratline's eye and his tone is suddenly eager...

If you want Rosie onboard you need to help me with something, she's been practically wailing about the loss of her fiddle, confiscated by Grok she she was dragged aboard.. If you can help me get back Rosie's fiddle she'll be mighty pleased...

perception check, dc 15, Drahzar:

The halfing says under his breath, and i'll get to jump straight into my hammock...


Male Elf Druid 2 0 Hero point 19/19 HP

I will only roll if I cannot take 10

Perception 1d20 + 5 ⇒ (3) + 5 = 8


male Warforged Magus 1 11/11Hp | AC 14, T 12, Ff 12 |F +2, R +2, W +2 | perception +0, Init: +2

Without much ability to make friends by socializing, Barnacle sits through the night, keeping watch on his new companions as he can, hoping to help when needed.


Female Drow Sorceress 1, Init +4, Percept +0, Sense Motive +0, AC14, Fort+3, Ref+4, Will+2

"Turlach," I smile cheerfully at the gnome. "Why don't you introduce me to your kinswoman?"

Making friends with Giffer Tibbs
1d20 + 9 ⇒ (18) + 9 = 27


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

Kree works at forming a bond with Badger

Diplomacy: 1d20 - 2 + 1 ⇒ (3) - 2 + 1 = 2 +1 second sight

Hahahahaha

Uses of second sight remaining 3/7


male Xen'Dragon level 20 Xen'Dragon

Turlach eagerly takes you to Giffer, you see a bedraggled gnome with Grey hair and an eye patch...

Time to chat up the gnome Torviir, Drahzar you can't take ten on that check (primarily because you didn't have enough time to study it, see discussion).


Female Drow Sorceress 1, Init +4, Percept +0, Sense Motive +0, AC14, Fort+3, Ref+4, Will+2

"A painful injury," I murmur, stretching my fingertips towards her eye, before snatching them back. "My apologies," I continue. "I meant no offence - and you obviously survive without it." I pause, settling myself so our heights are not so different. "Would you care to tell me the story?"


male Xen'Dragon level 20 Xen'Dragon

Thanks to the efforts of Turlach your introduction is easier then expected, the gnome speaks her voice like a scared mouse...

That be Scourge's work... Cruel man, cruel man. Vicious and evil, when he did this to me he said it twas in the name of the Mockery...


Female Drow Sorceress 1, Init +4, Percept +0, Sense Motive +0, AC14, Fort+3, Ref+4, Will+2

"Glrk," I say. "Not all followers of Vulkoor are-" I start, then cut myself off. "Many of them deserve their death, filthy traitor-drow," I spout the platitudes drilled into me at birth. "I'm sorry for what happened to you." I soothe her.

Vulkoor is the deity worshipped by most drow, those who betrayed the fire-giants in the distant past. Ireariina is from a smaller group who remained loyal, and opposes the Vulkoor-worshipping drow. But she was banished for a relationship with a Vulkoor-worshipping ranger of those rival clans, so...


male Xen'Dragon level 20 Xen'Dragon

The gnome looks at you curiously...

Vulkoor? Traitor Drow?

You have just invoked a gnome's curiosity! A most dangerous thing! Remember the idea that Vulkoor and the Mockery are one in the same is relatively new, the providence of academic circles and Sulatar Drow.


Female Drow Sorceress 1, Init +4, Percept +0, Sense Motive +0, AC14, Fort+3, Ref+4, Will+2

I attempt to explain, to the best of my ability, leaving out any mention of the city's location (which I'm unsure of anyway).

Knowledge (religion, untrained) 1d20 - 3 ⇒ (13) - 3 = 10
Knowledge (history, untrained) 1d20 - 3 ⇒ (14) - 3 = 11

Apparently, I was paying enough attention in class to make a fair fist of it... my lecture will be animated with appropriate and delightful visual aids using Prestidigitation.

Diplomacy 1d20 + 7 ⇒ (17) + 7 = 24


male Xen'Dragon level 20 Xen'Dragon

Oops, forgot kree...

Kree is unable to talk with Badger... For Badger is sleeping in a pile of spilled rum...

Torviir successfully con-fuddles the gnome woman who seems to smile as she tries to figure out garbled knowledge that Torviir barely understands...

Note Drahzar that you don't need a diplomacy check with "ratline" for minor things like advice on who to recruit. You still have your action if you like for the night.


Male Elf Druid 2 0 Hero point 19/19 HP
GM Xen'Dragon wrote:

Oops, forgot kree...

Kree is unable to talk with Badger... For Badger is sleeping in a pile of spilled rum...

Torviir successfully con-fuddles the gnome woman who seems to smile as she tries to figure out garbled knowledge that Torviir barely understands...

Note Drahzar that you don't need a diplomacy check with "ratline" for minor things like advice on who to recruit. You still have your action if you like for the night.

ok

Drahzar will track down Rosie, "I am told that your fiddle was taken, do you know where they put it? My friends and I might be able to get it back."


male Xen'Dragon level 20 Xen'Dragon

Rosie looks at you and speaks her voice is not that of a sweet, demure Jorasco nurse...

It's with that !@#$er Grok!


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

Kree makes Badger as comfortable as she can, and watches over the unfortunate woman until she herself succumbs to sleep also...


male Xen'Dragon level 20 Xen'Dragon

If you are all ready it is time to proceed to day five, roll job checks and so forth.


Female Drow Sorceress 1, Init +4, Percept +0, Sense Motive +0, AC14, Fort+3, Ref+4, Will+2

Job check 1d6 ⇒ 2... cooking. If Kroop is sober, no check. If he is drunk, DC10 intelligence check (made anyway as I don't know how to determine if Kroop is drunk)... 1d20 + 2 ⇒ (13) + 2 = 15

I easily and ably assist Kroop in the kitchen, preparing a delicious meal for the crew to enjoy. "Take a rest, Master Kroop," I say, as the steaming pot bubbles to culinary perfection. "I'll serve up." Dishes and utensils floating behind me, I struggle with the weight of the pot, but magic serves to spoon out a generous portion for each of the crew, officers and deckhands alike - and I have a kind word and a pretty smile for each.

Diplomacy 1d20 + 9 ⇒ (10) + 9 = 19oops, sorry, that's a 17. I forgot what my modifier ought to be.


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

Swabbers job: 1d6 ⇒ 3

3 Swab the Decks: Backbreaking work mopping the
decks and scrubbing them with sandstone blocks
called holystones, requiring a DC 10 Strength or
Constitution check. Failing either check results in the
PC being fatigued at the end of the shift.

Strength DC 10: 1d20 + 1 + 1 ⇒ (17) + 1 + 1 = 19 [+1 Strength, +1 second sight]

Daily task: Influence (Make normal checks for a job’s daily task and
attempt to influence a single NPC)

Diplomacy: 1d20 - 2 + 1 ⇒ (20) - 2 + 1 = 19 [-2 Charisma, +1 second sight] Attempting to show Badger that Kree's a good shipmate, a hard worker, dismissive and disdainful of the onboard "authorities" and a good friend

Uses of Second Sight left - 5/7


Male Elf Druid 2 0 Hero point 19/19 HP

job roll 1d6 ⇒ 1 rigging repair

Profession sailor 1d20 + 3 ⇒ (10) + 3 = 13


HP 9/10

Work Diligently +4
swab: 1d6 ⇒ 2 - Rat Catcher
DEX: 1d20 + 3 + 4 ⇒ (6) + 3 + 4 = 13

Calloran spends time killing rats below decks, using grain to coax several into one room, then letting his automaton slice and bludgeon them. He drops the corpses off at the kitchen in time for dinner.


male Xen'Dragon level 20 Xen'Dragon

Kree's efforts to help the besotted Badger earn her a rare smile from the aging half elf...

drunk check1d100 ⇒ 36

@ Torviir
Kroop is most certainly drunk, indeed he is in his quarters marinating atop the bed. He smiles at you cheerily as you find him being pecked by his chickens...

Everyone else succeeds at their tasks...

Everyone gets 100 xp thanks to Kree's successful attempt to make badger like her...

Now onto nighttime

A great circle has gathered around the middle of the ship, inside the circle towers something nearly seven foot tall... Little crabs seem to fall off his arms and feathers seem to be planted to his skin...

http://pfseconddarkness.wdfiles.com/local--files/owlbear-hartshorn/Owlbear% 20Hartshorn.png

As you lurk within the the circle Scourge calls out, a 100 gold for anyone who can beat the owlbear!


Male Elf Druid 2 0 Hero point 19/19 HP

"Give me my greataxe and you have a deal."


male Warforged Magus 1 11/11Hp | AC 14, T 12, Ff 12 |F +2, R +2, W +2 | perception +0, Init: +2

perception: 1d20 ⇒ 4
Barnacle looks around, seeing what is happening.
" Careful Drahzar. It is a large beast..."
Not able to see clearly in the circle of sailors, he shrugs and continues..
" Maybe if you let some of us fight together, and share the purse?"


Female Drow Sorceress 1, Init +4, Percept +0, Sense Motive +0, AC14, Fort+3, Ref+4, Will+2

"Why do we even have an owlbear?" I mutter under my breath. "If you're going to make someone fight it," I say, "I'm in," I pause, hand on hip, my smile not too cocky, "though I'd rather face the beast besides my loyal shipmates."


male Xen'Dragon level 20 Xen'Dragon

The pig faced pirate who attacked you earlier laughs, it's one on one only! Bare knuckles only!

Scourge laughing viciously pipes in, if you can beat the Owlbear with your bare fists while he uses a club I'll throw in the great axe to the pot swab!


Male Elf Druid 2 0 Hero point 19/19 HP
GM Xen'Dragon wrote:

The pig faced pirate who attacked you earlier laughs, it's one on one only! Bare knuckles only!

Scourge laughing viciously pipes in, if you can beat the Owlbear with your bare fists while he uses a club I'll throw in the great axe to the pot swab!

"Maybe our fearless leader should prove his own skill by taking up the challenge himself? Or does he just wish to weaken his crew for his own amusement?"


male Xen'Dragon level 20 Xen'Dragon

Scourge laughs at Drahzar's remark and from behind some of the pirates push Drahzar into the ring, Scourge then speaks. For insulting Captain Harrigan you get to fight the Owlbear, one on one winner takes all!

Roll initiative and perception Drahzar

Owlbear Initiative1d20 - 1 ⇒ (6) - 1 = 5

Perception 10:

Owlbear is obviously blind in one eye, you can make a dc 10 acrobatics or bluff check each round to easily evade his clumsy blows.


Male Elf Druid 2 0 Hero point 19/19 HP

Initiative 1d20 + 4 ⇒ (16) + 4 = 20

Perception 1d20 + 5 ⇒ (12) + 5 = 17

Is there anything nearby that I can use as a weapon?

Drazhar will give an intimidating shout before attacking. Not shouting anything specific, just trying to seem more dangerous.

Intimidate 1d20 + 5 ⇒ (16) + 5 = 21


HP 9/10

Calloran says nothing, clearly intent on not fighting that thing.

know arcana: 1d20 + 9 ⇒ (9) + 9 = 18 on the owlbear, thinking of anything i can do to give Drazhar advice on how to beat it.


male Xen'Dragon level 20 Xen'Dragon

No weapons Drahzar, bare knuckles. But you have successfully demoralized the "Owlbear".

Drahzar realizes that this is not an owlbear... Perhaps a shifter? You can't be sure...

Perception check 15:

The feathers are not natural... The "owlbear" was tarred and feathered recently by the looks of it...


Male Elf Druid 2 0 Hero point 19/19 HP

Perception 1d20 + 5 ⇒ (18) + 5 = 23

Charging the "Owlbear" 1d20 + 6 ⇒ (9) + 6 = 15 for 1d3 + 3 ⇒ (1) + 3 = 4 dmg

acrobatics check to avoid return attack 1d20 + 9 ⇒ (15) + 9 = 24


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

Perception DC 10: 1d20 + 11 ⇒ (5) + 11 = 16 Aha!
Perception: 1d20 + 11 ⇒ (9) + 11 = 20 Oho!

Kree watches in eager anticipation. She uses a use of second sight on Drahzar's charge - +1 to his 15.

"Gettim Drahz!!! she shouts, then whispers to Ire, Barnacle and Cal - "Can you guys do anything with missiles or tricks?"

Uses of second sight left: 4/7


male Xen'Dragon level 20 Xen'Dragon

Drahzar successfully slugs the "owlbear" and easily dodges his clumsy blows...

Round two


Male Elf Druid 2 0 Hero point 19/19 HP

drahzar attacks again. 1d20 + 4 ⇒ (13) + 4 = 17 for 1d3 + 3 ⇒ (3) + 3 = 6dmg

Acrobatics check to dodge 1d20 + 9 ⇒ (16) + 9 = 25


male Xen'Dragon level 20 Xen'Dragon

Once again Drahzar strikes like a hurricane... And is as evasive as the wind.

Round Three


Male Elf Druid 2 0 Hero point 19/19 HP

"No wonder many were afraid to fight. Losing to this beast would be truly humiliating."

attack 1d20 + 4 ⇒ (4) + 4 = 8 for 1d3 + 3 ⇒ (2) + 3 = 5 dmg

acrobatics check to dodge 1d20 + 9 ⇒ (15) + 9 = 24


male Warforged Magus 1 11/11Hp | AC 14, T 12, Ff 12 |F +2, R +2, W +2 | perception +0, Init: +2

perception: 1d20 ⇒ 14
perception: 1d20 ⇒ 9
Barnacle eyes the fight with distaste.
Something is not right here. From what I've heard, anything with the name 'bear' attached should be much more fearsome...
" He seems no match for you Drazhar!"
Barnacle steps back and begins to watch the Scourge and the other pirates....
perception: 1d20 ⇒ 19


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

Kree smiles as Drahzar pummels the "owlbear" solidly twice. She attempts to shift fate for the doughty ranger in round three.

Use second sight to increase Drahzar's attack from 8 to an epic 9.

Uses of second sight remaining: 3/7


Female Drow Sorceress 1, Init +4, Percept +0, Sense Motive +0, AC14, Fort+3, Ref+4, Will+2

I settle back to watch the fight... so far, it seems like my comrades are dealing with the issue, but I'm keeping my eyes open for anything that seems like it might turn matters against Drahzar...

perception 1d20 ⇒ 9


male Xen'Dragon level 20 Xen'Dragon

Once again Drahzar strikes like a hurricane and vanishes as fast as the wind...

Round 3


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar attacks again 1d20 + 4 ⇒ (20) + 4 = 24 for 1d3 + 3 ⇒ (1) + 3 = 4 dmg

confirmation 1d20 + 4 ⇒ (9) + 4 = 13 for 1d3 + 3 ⇒ (3) + 3 = 6 extra damage

acrobatics test to dodge 1d20 + 9 ⇒ (17) + 9 = 26


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.
GM Xen'Dragon wrote:

Once again Drahzar strikes like a hurricane and vanishes as fast as the wind...

Round 3

Round 4 actually. Did Kree's help result in a hit, or was it a hit already?


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

Nice rolls Drahz!!!


Male Elf Druid 2 0 Hero point 19/19 HP
Kree-qui Kaa wrote:
Nice rolls Drahz!!!

It helps that I have to roll a 1 to get hit by the "owlbear" on my acrobatics check.


male Xen'Dragon level 20 Xen'Dragon

As you sucker punch the foe before you Scourge seems to be unhappy... Unhappy enough to throw his elected champion a club! With renewed vigor the "owlbear" seems no longer to be afraid... Perhaps this confidence is misplaced...

Round 4


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

GM

* Drahzar has attacked FOUR times.

Round 1 : Attack roll of 15 - 4 damage
Round 2 : Attack roll of 17 - 6 damage
Round 3 : Attack roll of 9 - 5 damage
Round 4 : Attack roll of 24 (crit confirm of 13) - 4 damage + (6 if crit confirmed)

This is Round 5 now.

* DId Kree's aid during Round 3 (turning an attack roll of 8 to a 9) help?


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

Kree watches as Scourge throws the "owl bear" a club. And is incredulous as the "owl bear" catches the club and seems to think it will employ the weapon. She hoots long and hard then hollers:

"Sham! It's a man tarred and feathered! A one-eyed man. Bring on a real owlbear Scourge. You promised us a real fight!!! At least give it a sword!!! Heck, give 'em both real weapons!!! It's no more an owlbear than you are ferocious. WEAPONS WEAPONS WEAPONS!!!" she yells long and hard, attempting to drum up support…

Diplomacy: 1d20 - 2 + 1 ⇒ (5) - 2 + 1 = 4 [-2 Charisma, +1 second sight]

Uses of second sight remaining 2/7


Male Elf Druid 2 0 Hero point 19/19 HP

Drahzar attacks again, figuring that the creature must be badly hurt by this point.

1d20 + 4 ⇒ (8) + 4 = 12 for 1d3 + 3 ⇒ (1) + 3 = 4 dmg

Acrobatics to avoid AOO 1d20 + 9 ⇒ (6) + 9 = 15

Acrobatics to avoid counter attack 1d20 + 9 ⇒ (15) + 9 = 24

I want to end the fight with a head butt to knock out the "owlbear"

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