[PFS] GM Lithrac's The Wounded Wisp (#6-10) (Inactive)

Game Master Cyril Corbaz

Carte d'Absalom | "Le Follet Blessé" | Le Sanctuaire des Échecs

Indices
Première note | Seconde note | Note de Fimbrik | Nom: Karina Clamp


A Pathfinder Society Scenario designed for levels 1–2.

More than 400 years have transpired since the Pathfinder Society began in a humble tavern that has quietly weathered the centuries without incident. When a routine errand there uncovers a clue left behind by one of the founding Pathfinders, it’s up to the PCs to solve a puzzle whose pieces are scattered across Absalom—and whose prize dates back to the Society’s darkest years.

"The Wounded Wisp" is an evergreen, replayable scenario designed to help introduce players to the history of the Pathfinder Society and Absalom’s greatest sites.

Written by Thurston Hillman.

Perception
[dice=Perception (Solvej)]1d20+6[/dice]
[dice=Perception (Alerias)]1d20+4[/dice]
[dice=Perception (Heveel)]1d20+7[/dice]
[dice=Perception (Octol)]1d20+6[/dice]
[dice=Perception (Deerik)]1d20+1[/dice]
[dice=Perception (Yama)]1d20+3[/dice]

Initiative
[dice=Initiative(Solvej)]1d20+3[/dice]
[dice=Initiative(Alerias)]1d20[/dice]
[dice=Initiative(Heveel)]1d20+5[/dice]
[dice=Initiative(Octol)]1d20+5[/dice]
[dice=Initiative(Deerik)]1d20+6[/dice]
[dice=Initiative(Yama)]1d20[/dice]

[dice=Initiative(monster)]1d20+X[/dice]

Sense Motive
[dice=Sense Motive (Solvej)]1d20+2[/dice]
[dice=Sense Motive (Alerias)]1d20+7[/dice]
[dice=Sense Motive (Heveel)]1d20+3[/dice]
[dice=Sense Motive (Octol)]1d20[/dice]
[dice=Sense Motive (Deerik)]1d20[/dice]
[dice=Sense Motive (Yama)]1d20+3[/dice]

Carte d'Absalom | "Le Follet Blessé"
Maison de Fimbrik
Le Sanctuaire des Échecs

Première note | Seconde note