Master of the Fallen Fortress (Inactive)

Game Master Tanis Newlun

Terxu Rirkiss the renown collector has heard of a small aspiring group (you), and has asked you to go to forgotten fortress and retrieve some lost artifacts...


Apparently a recent earthquake has brought open an old fortress, you have all been called to Absolam, by name from an old collector, Terxu Rirkiss. Anyways, rumor is that the stone tower was controlled by an ancient wizard, the old building has finally been open though, and your small band is supposed to explore its wonders, but why has the old explorer picked you? For surely a man of that stature wouldn't be interested in no name adventurers, or is he? Maybe with some hard work he could become your employer, maybe your sponsor?

Whatever the matter, Terxu says he'll pay 250 gold for your trouble, the proper worth of anything you find, and 200 gold for proof that a wizard did call this tower home (including: name, magical schools, degree of expertise, and any research you may come across (optional)).

You will begin in Terxu's large estate, he has told you that he will wait until all of you arrive, which in turn is only about two weeks, when we begin I will ask you if you have any business (anything you want to talk to Terxu about, or if you need to go to the local Bazhar for supplies, we will start at the beginning of play)