KINTARGO
CG large city
Corruption +0; Crime –1; Economy –1; Law +4; Lore +0; Society –2
Qualities academic, cultured, defiant, rumormongering citizens, strategic location
Danger +20;
Disadvantage martial law
DEMOGRAPHICS
Government overlord (formerly autocracy)
Population 11,900 (10,115 humans, 476 halflings, 357 tieflings, 119 half-elves, 833 other)
Notable NPCs
Barzillai Thrune, paracount and lord-mayor of Kintargo (LE male human inquisitor 15)
Corinstian Grivenner, senior prelate of Asmodeus (LE male human cleric of Asmodeus 5/exaltedI 7)
Iylvana Desdoros, headmaster of Alabaster Academy (LN female half-elf transmuter 7)
Jilia Bainilus, ex-lord-mayor (CG female human aristocrat 9; whereabouts currently unknown)
Kyrre Ekodyre, paralictor of the Order of the Rack (LE female human fighter 6/Hellknight 6)
Octavio Sabinus, lictor of the Order of the Torrent (LG male human fighter 5/Hellknight 3)
Shensen, beloved diva (CG female half-elf bard 8/fighter 4; whereabouts currently unknown)
Tombus Regegious, leader of militia (LE male human aristocrat 4/rogue 9)
MARKETPLACE
Base Value 4,400 gp; Purchase Limit 25,000 gp; Spellcasting 4th*
Minor Items 2d4 (Potion of Guidance; Potion of Shield of Faith; Scroll of Acid Arrow; Scroll of Bless);
Medium Items 1d4 (Wounding Shortsword; Jurist, Vicious Longsword; Rod of Metal and Mineral Detection; Seducers Bane);
Major Items 1d2(Getaway Boots; Staff of Toxins)
* Government officials have easy access to 6th-level spells, and can arrange for up to 9th-level spells,
given time.
SPECIAL QUALITIES
Cultured Kintargo is well known for its culture of artistry, particularly among actors, musicians, and patrons of the opera. (Law –1, Society +1; always counts as a prosperous city for the purposes of Perform checks)
Defiant The citizens of Kintargo have a natural predilection for free thinking that borders on rebellious action. (Law –1, Society +1)
Martial Law As long as Kintargo remains under martial law, a 9:00 p.m. to 6:00 a.m. curfew is in effect. Additionally, as long as the citizens must follow the edicts and proclamations put in place by House Thrune, the city stifles and suffers. (Corruption –4,Crime –2, Economy –4, Law +2, Lore –4, Society –4; Danger +10; halve all values for Marketplace entries)
Hell's Rebel's Rebellion Sheet