Group one: We Be Goblins
(Inactive)
Game Master
TheHairyAvenger
Male Human (Shoanti) HP: 9/9 | AC: 15/11/14 | F +1, R +1, W +3 | Per: +5, Init: +1 | Oracle (Stargazer archetype)-1
"Good work. I impressed," Scrapeknee whispers. Perhaps horses no so tough.
Male HP 11 | AC 19 | T 15 | FF 15 | CMD 15 | F 3 | R 6 | W 2 | Init x | Per 6 (8 for sound) Gunslinger (Musketmaster) 1
Snark reloads his gun, "Horsey was weak looking. Saw better looking dead horse when I's found gun."
Male Human (Shoanti) HP: 9/9 | AC: 15/11/14 | F +1, R +1, W +3 | Per: +5, Init: +1 | Oracle (Stargazer archetype)-1
"Maybe horse hungry, or sick."
Cavalier 1/HP:14/AC:19/T:15/FF:17/CMD:16/F:5/ R:4/W:0/Init:4/Per:0 (Fangface 5)
No matters. We make horsey dead real quick.
Ranger (Skirmisher) 1 | HP 12 | AC 17 | T 15 | FF 13 | F +4 | R +6 | W +2 | Init +4 | Perc +6
Keeping stealthed/scouting ahead, skirting along the south of the wreck.
Male Human (Shoanti) HP: 9/9 | AC: 15/11/14 | F +1, R +1, W +3 | Per: +5, Init: +1 | Oracle (Stargazer archetype)-1
Scrapeknee nods, "Maybe, but we use brains too and something very odd here. Humans sick horsey lovers. They not normally leave them like this."
Looking around you get the strange feeling you know this place. Goblin heads are stuck on spikes in the soggy ground, pieces of bodies litter the marsh garden.
Finally there is a large blood red goblin face painted onto a sign.
Cavalier 1/HP:14/AC:19/T:15/FF:17/CMD:16/F:5/ R:4/W:0/Init:4/Per:0 (Fangface 5)
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