GM Silbeg's 8-99a The Solstice Scar (3-4 CORE) (Inactive)

Game Master Silbeg

Maps and Handouts


A Pathfinder Society Special designed for levels 1-11.

The world-renowned Blakros Museum has outdone itself, gathering an unrivaled collection of relics from the Shining Crusade, a holy coalition that felled the greatest lich to threaten Golarion. When trouble befalls the exhibit mere days before its debut, the Pathfinders intervene, only to discover that one of the relics is key to averting a far greater disaster that has laid in wait for a millennium.

The Solstice Scar is a multi-table interactive adventure in which each group's actions can affect neighboring groups and contribute to the entire room's success. This is an ongoing adventure that will be updated and rereleased incrementally several times each season, collectively telling a longer story while also presenting exciting stand-alone chapters.

Written by Andrew Hoskins.

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Aid Token

Allied Offensive: A Pathfinder agent strikes a creature at the same time as the PC, increasing the damage dealt by one attack by 1d8 points. In addition, after the attack, anyone attacking the target is considered to be flanking it until the beginning of the attacker’s next turn. Boosted: +1d8 points of damage. (to boost, attack roll vs average AC)

Burst of Healing: A Pathfinder agent heals all of the PCs of 1d6 points of damage. Boosted: +2d6 points of healing (to boost, expend 1 channel energy or cast a healing spell of level 2 or higher. Must be cast, not from item)

Timely Inspiration: A Pathfinder agent provides the effects of a bard’s inspire courage (+1) bardic performance for 3 rounds. Boosted: increase bonus by 1 (to boost, expend 3 rounds of bardic performance)

Provide Knowledge (must be boosted): Gain the benefits of a Knowledge skill check or Spellcraft skill check used to identify a magical item; the type and difficulty (Easy, Average, or Hard) depend on the table granting the benefit. (To Boost: Succeed at a Knowledge check of your choice, the result of the check (Easy, Average or Hard) should be noted on the Aid Token.)

Provide Spellcasting (must be boosted): Gain the benefits of a beneficial spell cast by an ally as listed on the Aid Token. To Boost: Cast one of the following spells and note your PC’s name and caster level on the Aid Token: lesser restoration, neutralize poison, remove curse, or remove disease.

As a team, you can invoke the aid token to provide one of the benefits, or you may boost it. Neither takes an action.

Strong GM encouragement: Use the token quickly, and pass it on. If you don't think you need the help, then pick something to boost.